Player Matchup

Awilix
Awilix
Diamond III
 
Awilix
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Diamond III
GGeniius
Ishtar
Diamond III
Level 156
God Stats
0W - 4L
1,455 SR
Queue Stats
135W - 131L
2,156 MMR
Solo
Scylla
Scylla
Diamond IV
Nаgato
Scylla
Diamond IV
Level 145
God Stats
1W - 3L
1,411 SR
Queue Stats
28W - 24L
2,114 MMR
Solo
Bacchus
Bacchus
Diamond IV
saimonlebon_
Bacchus
Diamond IV
Level 158
God Stats
4W - 4L
1,591 SR
Queue Stats
516W - 514L
2,222 MMR
Solo
Achilles
Achilles
Diamond IV
zabuzakk
Achilles
Diamond IV
Level 128
God Stats
9W - 11L
1,463 SR
Queue Stats
662W - 665L
2,061 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 149
1,484 SR
2,011 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 153
1,533 SR
2,150 MMR
Sylvanus
Sylvanus
Diamond III
CptChaaapo
Sylvanus
Diamond III
Level 160
God Stats
3W - 5L
1,571 SR
Queue Stats
177W - 165L
2,147 MMR
Party 1
Sol
Sol
Diamond III
HugeMmrDiff
Sol
Diamond III
Level 159
God Stats
2W - 1L
1,549 SR
Queue Stats
152W - 135L
2,196 MMR
Party 1
Hun Batz
Hun Batz
Diamond IV
Syaenr
Hun Batz
Diamond IV
Level 158
God Stats
1W - 0L
1,612 SR
Queue Stats
104W - 101L
2,241 MMR
Solo
Geb
Geb
Diamond V
WhiteJokerZz
Geb
Diamond V
Level 160
God Stats
1W - 4L
1,391 SR
Queue Stats
49W - 43L
2,104 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond V
sleepy-Danijel
Morgan Le Fay
Diamond V
Level 128
God Stats
5W - 5L
1,542 SR
Queue Stats
440W - 432L
2,060 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
19
7 / 9 / 5
13,180
488
15,587
29,969
11,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ishtar
GGeniius
Ishtar
19
2 / 4 / 3
13,359
495
17,445
23,637
10,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Nаgato
Scylla
18
3 / 7 / 4
11,951
443
19,219
21,543
7,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
saimonlebon_
Bacchus
17
3 / 8 / 5
11,258
417
11,035
29,994
48,837
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
zabuzakk
Achilles
19
2 / 7 / 3
12,704
471
19,526
35,102
35,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Ao KuangAresGuan YuSusano

VS

Bans
LokiThorHadesHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CptChaaapo
Sylvanus
20
6 / 3 / 12
15,392
570
30,777
33,566
26,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
4 / 1 / 11
15,057
558
22,045
20,156
10,437
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
Syaenr
Hun Batz
20
16 / 9 / 6
15,847
587
19,846
28,869
14,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 2 / 16
12,904
478
7,627
24,886
34,078
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
sleepy-Danijel
Morgan Le Fay
20
8 / 3 / 9
14,782
547
28,447
17,555
10,343
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
89
17
Kills
35
35
Deaths
18
20
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
7
9
5
1.06
W
Sylvanus
CptChaaapo
Sylvanus
6
3
12
4
L
Ishtar
GGeniius
Ishtar
2
4
3
0.88
W
4
1
11
9.5
L
Scylla
Nаgato
Scylla
3
7
4
0.71
W
Hun Batz
Syaenr
Hun Batz
16
9
6
2.11
W
1
2
16
4.5
L
Bacchus
saimonlebon_
Bacchus
3
8
5
0.69
W
Morgan Le Fay
sleepy-Danijel
Morgan Le Fay
8
3
9
4.17
L
Achilles
zabuzakk
Achilles
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,812
Damage
108,742
140,245
Taken
125,032
113,501
Mitigated
95,861
36,582
Healing
45,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
15,587
6,389
0
4,966
29,969
11,623
0
20,597
9,372
0
100,495
W
Sylvanus
CptChaaapo
Sylvanus
30,777
6,821
4,378
16,187
33,566
26,287
3,187
3,957
28,315
122,100
20,011
L
Ishtar
GGeniius
Ishtar
17,445
9,869
0
9,353
23,637
10,119
0
14,598
9,039
0
117,214
W
22,045
7,513
0
12,894
20,156
10,437
5,973
5,216
14,770
162,375
8,027
L
Scylla
Nаgato
Scylla
19,219
2,367
0
3,340
21,543
7,063
924
10,071
11,472
112,458
0
W
Hun Batz
Syaenr
Hun Batz
19,846
3,608
0
7,024
28,869
14,716
2,018
5,832
22,993
0
135,496
W
7,627
807
0
2,793
24,886
34,078
0
8,177
16,510
36,931
0
L
Bacchus
saimonlebon_
Bacchus
11,035
1,115
274
4,526
29,994
48,837
0
19,231
10,763
38,512
1,072
W
Morgan Le Fay
sleepy-Danijel
Morgan Le Fay
28,447
3,399
0
2,680
17,555
10,343
1,670
7,889
9,373
144,891
0
L
Achilles
zabuzakk
Achilles
19,526
4,285
0
14,123
35,102
35,859
0
22,264
12,838
0
94,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,452
Gold Earned
73,982
682
Minions Killed
834
0
Camps Cleared
0
2,515,302
Distance Traveled
2,605,245
20
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
13,180
488
113
4
0
528,522
0
W
Sylvanus
15,392
570
201
7
0
440,852
7
L
Ishtar
13,359
495
190
7
0
469,851
3
W
Sol
15,057
558
222
8
0
518,875
1
L
Scylla
11,951
443
195
7
0
525,899
3
W
Hun Batz
15,847
587
181
7
0
547,393
4
W
Geb
12,904
478
31
1
0
563,403
11
L
Bacchus
11,258
417
32
1
0
527,980
10
W
Morgan Le Fay
14,782
547
199
7
0
534,722
5
L
Achilles
12,704
471
152
6
0
463,050
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role