Player Matchup

Bellona
Bellona
 
Bellona
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
SetoJama4
Izanami
Level 69
God Stats
5W - 12L
1,362 SR
Queue Stats
253W - 298L
1,404 Elo+
Solo
Merlin
Merlin
peac313own
Merlin
Level 109
God Stats
7W - 9L
1,619 SR
Queue Stats
19W - 39L
1,384 Elo+
Solo
Team Averages
Level 112
1,494 SR
1,429 Elo+

VS

Team Averages
Level 77
1,410 SR
1,369 Elo+
Geb
Geb
LoMiRo84300
Geb
Level 82
God Stats
11W - 22L
1,323 SR
Queue Stats
58W - 150L
1,188 Elo+
Solo
Kali
Kali
Majarom10
Kali
Level 109
God Stats
2W - 6L
1,324 SR
Queue Stats
80W - 143L
1,403 Elo+
Solo
Agni
Agni
MirmidonTfn
Agni
Level 41
God Stats
14W - 10L
1,583 SR
Queue Stats
78W - 66L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 1 / 1
5,997
600
4,312
9,866
8,224
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
SetoJama4
Izanami
10
1 / 5 / 0
6,683
668
5,621
9,621
4,176
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
peac313own
Merlin
12
0 / 2 / 1
6,370
637
5,146
8,246
3,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 6
7,873
787
4,828
7,475
6,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kali
12
1 / 1 / 5
6,915
692
4,620
7,229
3,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
5 / 0 / 3
7,886
789
14,914
7,521
2,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
8
8
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
1
1
0.5
W
2
0
6
5
W
Kali
1
1
5
3.5
W
5
0
3
6.5
L
Izanami
SetoJama4
Izanami
1
5
0
0.2
L
Merlin
peac313own
Merlin
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,079
Damage
24,362
27,733
Taken
22,225
16,006
Mitigated
12,986
5,308
Healing
7,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,312
1,211
0
2,261
9,866
8,224
0
7,952
1,594
0
8,974
W
4,828
642
1,166
2,842
7,475
6,321
255
2,160
5,315
13,050
0
W
Kali
4,620
1,540
0
1,016
7,229
3,721
605
2,066
5,163
0
14,868
W
14,914
498
0
2,095
7,521
2,944
228
941
6,580
40,782
0
L
Izanami
SetoJama4
Izanami
5,621
3,242
0
1,388
9,621
4,176
87
6,380
2,867
0
29,600
L
Merlin
peac313own
Merlin
5,146
35
0
1,659
8,246
3,606
0
4,499
3,503
25,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,050
Gold Earned
22,674
100
Minions Killed
110
0
Camps Cleared
0
503,824
Distance Traveled
610,434
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,997
600
9
1
0
191,108
0
W
Geb
7,873
787
16
2
0
189,731
3
W
Kali
6,915
692
23
2
0
219,028
0
W
Agni
7,886
789
71
7
0
201,675
1
L
Izanami
6,683
668
54
5
0
152,172
4
L
Merlin
6,370
637
37
4
0
160,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role