Player Matchup

Merlin
Merlin
Abaxxx
Merlin
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 53L
1,506 Elo+
Party 2
Chernobog
Chernobog
Ani96
Chernobog
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,330 Elo+
Solo
Ravana
Ravana
B0BSBURGERS
Ravana
Level 29
God Stats
2W - 1L
1,511 SR
Queue Stats
76W - 48L
1,551 Elo+
Solo
Hun Batz
Hun Batz
LordAlddon
Hun Batz
Level 89
God Stats
1W - 0L
1,274 SR
Queue Stats
100W - 123L
1,389 Elo+
Party 2
Agni
Agni
player420_-
Agni
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,404 Elo+
Solo
Team Averages
Level 77
1,457 SR
1,436 Elo+

VS

Team Averages
Level 108
1,486 SR
1,504 Elo+
Serqet
Serqet
DARKKILLK
Serqet
Level 107
God Stats
1W - 2L
1,558 SR
Queue Stats
294W - 285L
1,427 Elo+
Solo
Fenrir
Fenrir
Demmonzzz
Fenrir
Level 112
God Stats
2W - 6L
1,275 SR
Queue Stats
229W - 228L
1,463 Elo+
Solo
Vamana
Vamana
LittleWolf807
Vamana
Level 145
God Stats
13W - 9L
1,596 SR
Queue Stats
621W - 511L
1,580 Elo+
Party 1
Bacchus
Bacchus
XGC ICY
Bacchus
Level 154
God Stats
10W - 7L
1,504 SR
Queue Stats
596W - 631L
1,475 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xXxPope2xXx
Tsukuyomi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 15L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Abaxxx
Merlin
20
6 / 3 / 20
13,585
755
26,158
10,123
5,203
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
Ani96
Chernobog
20
11 / 4 / 15
13,844
769
24,813
16,342
8,889
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
20
9 / 7 / 17
13,586
755
22,569
24,686
20,752
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
LordAlddon
Hun Batz
19
4 / 5 / 17
12,232
680
11,164
27,872
29,791
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

20
3 / 2 / 20
13,802
767
23,761
18,767
9,706
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DARKKILLK
Serqet
15
1 / 5 / 6
10,897
605
6,156
22,912
32,098
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Demmonzzz
Fenrir
18
5 / 6 / 7
11,854
659
12,931
23,142
18,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
0 / 6 / 8
11,582
643
15,332
32,112
28,313
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
XGC ICY
Bacchus
20
5 / 8 / 13
13,455
748
16,798
30,451
37,153
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
xXxPope2xXx
Tsukuyomi
20
9 / 8 / 7
13,719
762
24,694
27,162
15,213
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
61
33
Kills
20
21
Deaths
33
89
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Merlin
Abaxxx
Merlin
6
3
20
5.33
W
Chernobog
Ani96
Chernobog
11
4
15
4.63
W
Ravana
9
7
17
2.5
L
Serqet
DARKKILLK
Serqet
1
5
6
0.8
L
Fenrir
Demmonzzz
Fenrir
5
6
7
1.42
L
0
6
8
0.67
W
Hun Batz
LordAlddon
Hun Batz
4
5
17
2.5
L
Bacchus
XGC ICY
Bacchus
5
8
13
1.44
W
3
2
20
6.5
L
Tsukuyomi
xXxPope2xXx
Tsukuyomi
9
8
7
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,465
Damage
75,911
97,790
Taken
135,779
74,341
Mitigated
130,968
34,144
Healing
41,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Abaxxx
Merlin
26,158
1,818
1,448
810
10,123
5,203
1,992
2,364
7,516
44,491
0
W
Chernobog
Ani96
Chernobog
24,813
13,351
1,555
3,884
16,342
8,889
3,204
3,512
12,638
0
48,810
W
Ravana
22,569
6,188
1,476
7,262
24,686
20,752
1,584
5,195
18,820
0
28,277
L
Serqet
DARKKILLK
Serqet
6,156
1,096
3,255
6,958
22,912
32,098
0
9,137
13,775
0
10,617
L
Fenrir
Demmonzzz
Fenrir
12,931
1,111
1,621
4,491
23,142
18,191
688
10,747
12,395
0
18,570
L
15,332
5,398
4,013
8,348
32,112
28,313
1,738
8,799
23,313
1,879
29,427
W
Hun Batz
LordAlddon
Hun Batz
11,164
1,125
2,178
8,156
27,872
29,791
1,378
5,090
22,500
0
22,069
L
Bacchus
XGC ICY
Bacchus
16,798
3,004
1,567
4,326
30,451
37,153
564
10,863
19,588
38,523
0
W
23,761
3,215
1,840
5,535
18,767
9,706
1,215
1,770
16,513
64,493
0
L
Tsukuyomi
xXxPope2xXx
Tsukuyomi
24,694
6,731
836
5,699
27,162
15,213
1,785
10,373
16,789
0
50,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,049
Gold Earned
61,507
197
Minions Killed
147
0
Camps Cleared
0
1,622,036
Distance Traveled
1,587,550
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,585
755
42
2
0
353,956
0
W
Chernobog
13,844
769
45
3
0
301,625
2
W
Ravana
13,586
755
17
1
0
316,297
1
L
Serqet
10,897
605
13
1
0
312,993
1
L
Fenrir
11,854
659
25
1
0
320,697
1
L
Vamana
11,582
643
33
2
0
325,165
0
W
Hun Batz
12,232
680
18
1
0
339,912
0
L
Bacchus
13,455
748
34
2
0
301,974
11
W
Agni
13,802
767
75
4
0
310,246
5
L
Tsukuyomi
13,719
762
42
2
0
326,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role