Player Matchup

Bellona
Bellona
Platinum I
BipBopBipBop
Bellona
Platinum I
Level 40
God Stats
0W - 1L
1,693 SR
Queue Stats
33W - 16L
2,246 MMR
Party 2
Ra
Ra
Diamond IV
MrAlex9945
Ra
Diamond IV
Level 160
God Stats
2W - 3L
1,751 SR
Queue Stats
233W - 244L
2,156 MMR
Solo
Rama
Rama
Diamond III
NicoMUI
Rama
Diamond III
Level 160
God Stats
6W - 5L
1,760 SR
Queue Stats
148W - 135L
2,090 MMR
Party 2
Thor
Thor
Diamond II
Sairüs
Thor
Diamond II
Level 149
God Stats
16W - 15L
1,591 SR
Queue Stats
323W - 306L
2,333 MMR
Solo
Bacchus
Bacchus
Diamond V
Skôrpan
Bacchus
Diamond V
Level 148
God Stats
0W - 1L
1,735 SR
Queue Stats
199W - 179L
2,111 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 131
1,706 SR
2,187 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 159
1,536 SR
1,970 MMR
Set
Set
Grandmaster
 
Set
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Diamond IV
Fxnction
Mulan
Diamond IV
Level 158
God Stats
5W - 3L
1,570 SR
Queue Stats
44W - 25L
2,087 MMR
Party 1
Ao Kuang
Ao Kuang
Diamond III
MadShaw
Ao Kuang
Diamond III
Level 160
God Stats
8W - 8L
1,555 SR
Queue Stats
261W - 262L
2,062 MMR
Solo
Sobek
Sobek
Diamond V
PurpleNeon
Sobek
Diamond V
Level 160
God Stats
9W - 10L
1,557 SR
Queue Stats
147W - 138L
2,098 MMR
Solo
Sol
Sol
Platinum IV
Sayonarа
Sol
Platinum IV
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 37L
2,104 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BipBopBipBop
Bellona
18
5 / 3 / 1
11,645
555
19,097
30,612
34,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 6 / 3
10,160
484
11,165
18,243
8,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rama
NicoMUI
Rama
18
3 / 5 / 3
11,523
549
14,460
24,313
10,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
Sairüs
Thor
16
1 / 7 / 7
9,893
471
10,366
22,650
10,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Skôrpan
Bacchus
14
3 / 6 / 2
9,485
452
7,802
24,874
31,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
GebKhepriHades

VS

Bans
ChronosKaliVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
20
9 / 1 / 11
13,918
663
37,749
21,300
14,895
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Mulan
Fxnction
Mulan
20
5 / 2 / 5
13,498
643
22,140
22,752
28,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
MadShaw
Ao Kuang
18
8 / 6 / 4
12,445
593
13,704
23,132
9,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sobek
16
1 / 2 / 14
11,514
548
8,592
23,229
32,722
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
4 / 2 / 9
12,829
611
16,195
14,988
6,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
70
13
Kills
27
27
Deaths
13
16
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
9
1
11
14.5
L
Bellona
BipBopBipBop
Bellona
5
3
1
1.83
W
Mulan
Fxnction
Mulan
5
2
5
3.75
W
Ao Kuang
MadShaw
Ao Kuang
8
6
4
1.67
L
1
6
3
0.42
L
Rama
NicoMUI
Rama
3
5
3
0.9
W
Sobek
1
2
14
4
L
Thor
Sairüs
Thor
1
7
7
0.64
W
4
2
9
4.25
L
Bacchus
Skôrpan
Bacchus
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,890
Damage
98,380
120,692
Taken
105,401
95,873
Mitigated
91,719
33,206
Healing
43,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
37,749
15,251
0
11,583
21,300
14,895
3,912
5,655
15,645
20
138,169
L
Bellona
BipBopBipBop
Bellona
19,097
7,860
0
11,003
30,612
34,513
0
5,063
24,140
0
108,551
W
Mulan
Fxnction
Mulan
22,140
2,932
0
10,083
22,752
28,308
49
2,557
20,195
30
99,529
W
Ao Kuang
MadShaw
Ao Kuang
13,704
2,109
0
6,094
23,132
9,469
0
4,183
18,618
97,906
0
L
11,165
497
848
6,602
18,243
8,608
0
6,159
11,292
111,973
0
L
Rama
NicoMUI
Rama
14,460
12,401
0
9,463
24,313
10,925
0
9,900
14,133
0
112,716
W
Sobek
8,592
478
0
7,816
23,229
32,722
375
5,972
17,257
23,478
4,636
L
Thor
Sairüs
Thor
10,366
2,898
0
460
22,650
10,056
0
6,644
15,546
0
83,408
W
16,195
6,245
0
7,907
14,988
6,325
11,388
1,238
13,750
138,584
0
L
Bacchus
Skôrpan
Bacchus
7,802
1,840
0
4,830
24,874
31,771
0
10,121
14,196
22,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,706
Gold Earned
64,204
726
Minions Killed
672
0
Camps Cleared
0
2,004,982
Distance Traveled
2,133,257
29
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
13,918
663
169
8
0
442,710
4
L
Bellona
11,645
555
192
9
0
419,472
7
W
Mulan
13,498
643
174
8
0
406,611
6
W
Ao Kuang
12,445
593
124
6
0
440,068
3
L
Ra
10,160
484
200
10
0
436,906
6
L
Rama
11,523
549
189
9
0
346,779
3
W
Sobek
11,514
548
25
1
0
447,901
6
L
Thor
9,893
471
125
6
0
385,561
3
W
Sol
12,829
611
180
9
0
395,967
5
L
Bacchus
9,485
452
20
1
0
416,264
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role