Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Boss_babuka5
Nu Wa
Level 100
God Stats
1W - 1L
1,247 SR
Queue Stats
419W - 466L
1,383 Elo+
Party 3
Charybdis
Charybdis
Mastervk
Charybdis
Level 47
God Stats
8W - 6L
1,495 SR
Queue Stats
42W - 41L
1,375 Elo+
Party 1
Chaac
Chaac
TheRealMirza
Chaac
Level 99
God Stats
20W - 25L
1,535 SR
Queue Stats
521W - 554L
1,466 Elo+
Party 3
Hades
Hades
warryia
Hades
Level 29
God Stats
5W - 1L
1,793 SR
Queue Stats
47W - 42L
1,370 Elo+
Party 1
Team Averages
Level 73
1,514 SR
1,419 Elo+

VS

Team Averages
Level 71
1,414 SR
1,415 Elo+
Pele
Pele
 
Pele
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Ecuaneel
King Arthur
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Charybdis
Charybdis
IlyaVzhuh
Charybdis
Level 32
God Stats
0W - 2L
1,285 SR
Queue Stats
4W - 9L
1,316 Elo+
Party 2
Maui
Maui
MisterDomestos
Maui
Level 13
God Stats
0W - 2L
1,285 SR
Queue Stats
2W - 6L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
3 / 1 / 3
5,803
580
3,653
6,420
2,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 4
5,189
519
3,294
4,949
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Mastervk
Charybdis
10
8 / 0 / 5
6,396
640
7,755
6,008
1,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
3 / 1 / 0
6,408
641
5,243
7,826
6,566
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
warryia
Hades
10
5 / 0 / 8
6,903
690
8,444
7,634
4,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
5 / 3 / 0
5,859
586
6,719
9,351
3,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ra
 
Ra
10
0 / 3 / 3
5,615
562
3,071
5,282
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Ecuaneel
King Arthur
8
0 / 3 / 2
4,583
458
3,812
8,785
6,438
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Charybdis
IlyaVzhuh
Charybdis
7
0 / 5 / 0
4,395
440
2,956
7,735
2,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 5 / 0
3,860
386
1,331
8,391
3,440
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
19
Kills
5
5
Deaths
19
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
1
3
4.5
L
Pele
 
Pele
5
3
0
1.67
L
Ra
 
Ra
0
3
3
0.5
W
0
3
4
0.67
L
King Arthur
Ecuaneel
King Arthur
0
3
2
0.33
L
Charybdis
IlyaVzhuh
Charybdis
0
5
0
0
W
Charybdis
Mastervk
Charybdis
8
0
5
10.5
L
0
5
0
0
W
3
1
0
3
W
Hades
warryia
Hades
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,389
Damage
17,889
32,837
Taken
39,544
17,149
Mitigated
17,679
13,976
Healing
7,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,653
698
0
2,754
6,420
2,444
0
854
5,506
0
28,140
L
Pele
 
Pele
6,719
572
0
3,181
9,351
3,379
0
3,110
6,241
0
30,513
L
Ra
 
Ra
3,071
301
163
1,527
5,282
2,079
0
2,000
3,282
35,271
0
W
3,294
660
0
682
4,949
1,630
0
2,048
2,719
30,793
0
L
King Arthur
Ecuaneel
King Arthur
3,812
1,222
0
80
8,785
6,438
0
296
8,489
0
20,771
L
Charybdis
IlyaVzhuh
Charybdis
2,956
1,127
0
1,564
7,735
2,343
268
3,541
4,194
0
23,332
W
Charybdis
Mastervk
Charybdis
7,755
2,652
0
2,770
6,008
1,656
1,627
491
5,517
0
35,708
L
1,331
368
190
921
8,391
3,440
0
2,408
5,983
6,428
0
W
5,243
1,691
0
3,296
7,826
6,566
624
0
7,826
0
41,343
W
Hades
warryia
Hades
8,444
1,233
380
4,094
7,634
4,853
795
767
6,867
28,451
2,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,699
Gold Earned
24,312
277
Minions Killed
236
0
Camps Cleared
0
910,722
Distance Traveled
891,744
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,803
580
55
6
0
215,463
0
L
Pele
5,859
586
63
6
0
203,429
2
L
Ra
5,615
562
78
8
0
183,841
5
W
Nu Wa
5,189
519
46
5
0
161,218
0
L
King Arthur
4,583
458
28
3
0
184,017
2
L
Charybdis
4,395
440
51
5
0
153,179
1
W
Charybdis
6,396
640
64
6
0
168,566
1
L
Maui
3,860
386
16
2
0
167,278
0
W
Chaac
6,408
641
78
8
0
179,846
2
W
Hades
6,903
690
34
3
0
185,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role