Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
 
Cernunnos
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
DieuPoulpe
Hera
Level 146
God Stats
2W - 1L
1,412 SR
Queue Stats
118W - 109L
1,616 Elo+
Solo
Fenrir
Fenrir
MemesAndStuff
Fenrir
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,618 Elo+
Party 1
Team Averages
Level 117
1,482 SR
1,547 Elo+

VS

Team Averages
Level 149
1,460 SR
1,600 Elo+
Hades
Hades
KendællJenner
Hades
Level 126
God Stats
1W - 4L
1,224 SR
Queue Stats
210W - 157L
1,639 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
NickiMinæj
Ah Muzen Cab
Level 155
God Stats
5W - 5L
1,662 SR
Queue Stats
506W - 370L
1,639 Elo+
Party 2
Cupid
Cupid
RabitFun
Cupid
Level 158
God Stats
1W - 2L
1,419 SR
Queue Stats
158W - 156L
1,565 Elo+
Solo
Hou Yi
Hou Yi
thecrimsonfker
Hou Yi
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 44L
1,662 Elo+
Solo
He Bo
He Bo
翟翟有瑜
He Bo
Level 160
God Stats
9W - 12L
1,497 SR
Queue Stats
621W - 592L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
6 / 3 / 18
10,574
881
12,469
13,299
11,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
 
Cernunnos
17
4 / 4 / 15
10,024
835
15,693
14,210
7,242
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
 
Ares
15
1 / 4 / 17
8,856
738
7,179
13,297
12,925
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
3 / 1 / 19
10,228
852
12,571
9,989
5,967
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
13 / 3 / 7
11,118
927
9,747
12,831
11,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 11
9,992
833
10,564
17,591
16,070
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
NickiMinæj
Ah Muzen Cab
17
3 / 6 / 8
9,455
788
14,579
13,308
6,537
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
RabitFun
Cupid
15
2 / 6 / 11
8,989
749
9,579
11,928
5,477
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 4 / 8
9,529
794
11,865
11,540
5,985
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 5 / 10
8,577
715
9,326
11,793
4,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
63
27
Kills
15
15
Deaths
27
76
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
3
18
5
W
Cernunnos
 
Cernunnos
4
4
15
2.88
W
Ares
 
Ares
1
4
17
2.38
W
3
1
19
12.5
L
4
6
11
1.58
W
13
3
7
5.5
L
Ah Muzen Cab
NickiMinæj
Ah Muzen Cab
3
6
8
1.17
L
Cupid
RabitFun
Cupid
2
6
11
1.25
L
4
4
8
2
L
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,659
Damage
55,913
63,626
Taken
66,160
49,187
Mitigated
38,621
25,345
Healing
19,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
12,469
278
4,972
4,649
13,299
11,103
661
3,620
9,679
26,276
0
W
Cernunnos
 
Cernunnos
15,693
6,186
1,568
3,686
14,210
7,242
576
4,847
9,363
0
37,555
W
Ares
 
Ares
7,179
283
449
1,483
13,297
12,925
51
3,155
10,142
11,212
0
W
12,571
2,409
1,408
2,974
9,989
5,967
1,165
4,128
5,861
26,360
0
L
10,564
339
375
5,361
17,591
16,070
198
9,112
8,273
23,879
0
W
9,747
2,175
1,468
2,688
12,831
11,950
998
4,140
8,691
0
14,595
L
Ah Muzen Cab
NickiMinæj
Ah Muzen Cab
14,579
2,211
0
1,960
13,308
6,537
450
5,956
7,209
0
35,198
L
Cupid
RabitFun
Cupid
9,579
4,039
4,049
2,637
11,928
5,477
528
6,817
5,016
0
19,960
L
11,865
3,618
12
1,024
11,540
5,985
444
7,374
4,115
0
22,863
L
9,326
45
1,551
2,086
11,793
4,552
25
2,960
8,777
18,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,800
Gold Earned
46,542
157
Minions Killed
140
0
Camps Cleared
0
1,154,472
Distance Traveled
1,176,481
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,574
881
46
4
0
235,908
2
W
Cernunnos
10,024
835
58
5
0
210,750
0
W
Ares
8,856
738
16
1
0
247,477
0
W
Hera
10,228
852
22
2
0
241,916
0
L
Hades
9,992
833
34
3
0
231,586
5
W
Fenrir
11,118
927
15
1
0
218,421
0
L
Ah Muzen Cab
9,455
788
42
4
0
264,665
2
L
Cupid
8,989
749
16
1
0
219,843
4
L
Hou Yi
9,529
794
25
2
0
232,404
3
L
He Bo
8,577
715
23
2
0
227,983
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role