Player Matchup

Bacchus
Bacchus
BearableEnd
Bacchus
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 36L
1,635 Elo+
Party 1
Jing Wei
Jing Wei
Jenksss
Jing Wei
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 43L
1,523 Elo+
Party 1
Zhong Kui
Zhong Kui
Turnargh
Zhong Kui
Level 129
God Stats
1W - 0L
1,745 SR
Queue Stats
18W - 14L
1,513 Elo+
Party 1
Sylvanus
Sylvanus
UneasyImmortal
Sylvanus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,653 Elo+
Party 1
Anubis
Anubis
noxCthulu
Anubis
Level 69
God Stats
1W - 1L
1,215 SR
Queue Stats
76W - 78L
1,485 Elo+
Solo
Team Averages
Level 93
1,492 SR
1,562 Elo+

VS

Team Averages
Level 79
1,439 SR
1,414 Elo+
Chang'e
Chang'e
DarkestClaw
Chang'e
Level 95
God Stats
0W - 1L
1,304 SR
Queue Stats
110W - 91L
1,538 Elo+
Party 3
Artemis
Artemis
DerOnkelDoktor
Artemis
Level 114
God Stats
6W - 3L
1,634 SR
Queue Stats
180W - 151L
1,566 Elo+
Party 3
Kumbhakarna
Kumbhakarna
MMePATATA
Kumbhakarna
Level 25
God Stats
0W - 2L
1,259 SR
Queue Stats
24W - 43L
1,306 Elo+
Party 2
Ao Kuang
Ao Kuang
QwoZw
Ao Kuang
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,405 Elo+
Party 2
Chronos
Chronos
Shoookz
Chronos
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BearableEnd
Bacchus
18
1 / 3 / 19
11,297
595
17,706
22,613
33,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
Jenksss
Jing Wei
20
10 / 2 / 9
13,366
703
40,355
21,707
13,860
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Turnargh
Zhong Kui
20
7 / 3 / 11
13,031
686
29,965
25,668
25,291
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
19
3 / 3 / 13
12,884
678
9,748
22,282
30,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
noxCthulu
Anubis
20
3 / 3 / 13
12,842
676
16,576
18,321
13,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DarkestClaw
Chang'e
19
1 / 3 / 7
11,038
581
17,292
22,931
13,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
2 / 4 / 5
11,128
586
26,751
19,504
9,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
MMePATATA
Kumbhakarna
19
1 / 5 / 8
11,970
630
7,614
37,204
46,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
QwoZw
Ao Kuang
20
8 / 7 / 4
13,069
688
13,821
24,682
14,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Shoookz
Chronos
19
1 / 5 / 4
11,081
583
19,323
24,428
13,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
41
24
Kills
13
14
Deaths
24
65
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BearableEnd
Bacchus
1
3
19
3.5
L
Chang'e
DarkestClaw
Chang'e
1
3
7
1.5
L
2
4
5
1.13
W
Jing Wei
Jenksss
Jing Wei
10
2
9
7.25
L
Kumbhakarna
MMePATATA
Kumbhakarna
1
5
8
1
L
Ao Kuang
QwoZw
Ao Kuang
8
7
4
1.43
L
Chronos
Shoookz
Chronos
1
5
4
0.6
W
Zhong Kui
Turnargh
Zhong Kui
7
3
11
4.17
W
Sylvanus
3
3
13
3.17
W
Anubis
noxCthulu
Anubis
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,350
Damage
84,801
110,591
Taken
128,749
116,400
Mitigated
97,510
48,719
Healing
53,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BearableEnd
Bacchus
17,706
440
1,771
4,066
22,613
33,150
1,055
10,167
12,446
24,029
0
L
Chang'e
DarkestClaw
Chang'e
17,292
3,010
18,061
9,796
22,931
13,080
1,526
12,810
9,869
32,864
0
L
26,751
6,796
4,959
3,641
19,504
9,453
578
12,588
6,683
0
45,258
W
Jing Wei
Jenksss
Jing Wei
40,355
22,905
2,826
5,369
21,707
13,860
4,477
12,843
8,864
0
68,730
L
Kumbhakarna
MMePATATA
Kumbhakarna
7,614
655
1,531
5,182
37,204
46,639
367
19,310
17,243
25,376
0
L
Ao Kuang
QwoZw
Ao Kuang
13,821
2,906
2,051
6,628
24,682
14,648
63
13,400
10,990
20,628
0
L
Chronos
Shoookz
Chronos
19,323
4,206
0
2,128
24,428
13,690
2,088
14,278
9,969
41,594
0
W
Zhong Kui
Turnargh
Zhong Kui
29,965
3,433
2,926
10,972
25,668
25,291
1,503
11,304
14,364
52,766
0
W
Sylvanus
9,748
3,799
7,457
5,354
22,282
30,877
1,124
13,009
9,273
17,611
0
W
Anubis
noxCthulu
Anubis
16,576
198
2,665
5,313
18,321
13,222
1,524
10,727
7,594
59,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,420
Gold Earned
58,286
210
Minions Killed
192
0
Camps Cleared
0
1,513,182
Distance Traveled
1,575,145
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,297
595
17
1
0
331,356
2
L
Chang'e
11,038
581
39
2
0
359,955
2
L
Artemis
11,128
586
37
2
0
295,789
0
W
Jing Wei
13,366
703
49
3
0
344,087
0
L
Kumbhakarna
11,970
630
38
2
0
301,189
2
L
Ao Kuang
13,069
688
20
1
0
295,162
1
L
Chronos
11,081
583
58
3
0
323,050
4
W
Zhong Kui
13,031
686
66
3
0
287,902
1
W
Sylvanus
12,884
678
10
1
0
252,183
0
W
Anubis
12,842
676
68
4
0
297,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role