Player Matchup

Cerberus
Cerberus
Jzzseph
Cerberus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,600 Elo+
Party 1
Skadi
Skadi
QuellyMelly
Skadi
Level 98
God Stats
6W - 5L
1,579 SR
Queue Stats
26W - 28L
1,469 Elo+
Party 1
Cernunnos
Cernunnos
trueJuggaloFam17
Cernunnos
Level 125
God Stats
92W - 103L
1,482 SR
Queue Stats
130W - 160L
1,450 Elo+
Solo
Team Averages
Level 94
1,520 SR
1,506 Elo+

VS

Team Averages
Level 86
1,623 SR
1,531 Elo+
Hera
Hera
ThaScrum
Hera
Level 61
God Stats
2W - 0L
1,654 SR
Queue Stats
111W - 132L
1,443 Elo+
Solo
Ravana
Ravana
Vitexxi
Ravana
Level 152
God Stats
3W - 1L
1,714 SR
Queue Stats
75W - 61L
1,649 Elo+
Solo
Chaac
Chaac
Yalco
Chaac
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jzzseph
Cerberus
15
0 / 2 / 4
9,367
669
7,447
16,518
14,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 2 / 1
9,436
674
6,342
12,765
5,233
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
13
1 / 3 / 1
8,353
597
4,382
12,295
5,411
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
1 / 2 / 4
9,332
667
13,545
5,408
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
Vitexxi
Ravana
18
6 / 0 / 1
11,212
801
10,112
7,023
4,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Yalco
Chaac
15
0 / 2 / 5
9,335
667
11,866
12,432
7,521
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
4
Kills
7
7
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Jzzseph
Cerberus
0
2
4
1
L
3
2
1
1.75
W
Hera
1
2
4
1.5
W
Ravana
Vitexxi
Ravana
6
0
1
6.5
W
Chaac
Yalco
Chaac
0
2
5
1.25
L
Cernunnos
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,171
Damage
35,523
41,578
Taken
24,863
25,549
Mitigated
13,967
9,714
Healing
7,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Jzzseph
Cerberus
7,447
495
0
4,851
16,518
14,905
0
4,747
11,446
23,374
0
L
6,342
2,498
0
3,247
12,765
5,233
0
4,399
8,172
0
49,542
W
Hera
13,545
2,209
0
400
5,408
1,875
313
1,617
3,791
42,912
0
W
Ravana
Vitexxi
Ravana
10,112
2,525
0
3,578
7,023
4,571
423
2,431
4,592
0
70,962
W
Chaac
Yalco
Chaac
11,866
405
0
3,767
12,432
7,521
233
3,555
8,877
0
31,035
L
Cernunnos
4,382
1,598
0
1,616
12,295
5,411
228
4,511
7,600
0
23,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,156
Gold Earned
29,879
161
Minions Killed
206
0
Camps Cleared
0
738,289
Distance Traveled
890,577
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,367
669
41
3
0
264,032
2
L
Skadi
9,436
674
70
5
0
243,123
0
W
Hera
9,332
667
60
4
0
275,510
6
W
Ravana
11,212
801
90
6
0
317,203
2
W
Chaac
9,335
667
56
4
0
297,864
2
L
Cernunnos
8,353
597
50
4
0
231,134
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role