Player Matchup

Serqet
Serqet
Decepticon1
Serqet
Level 84
God Stats
5W - 3L
1,513 SR
Queue Stats
588W - 447L
1,537 Elo+
Party 1
Cthulhu
Cthulhu
JailsonMeuHerói
Cthulhu
Level 147
God Stats
16W - 18L
1,543 SR
Queue Stats
146W - 144L
1,502 Elo+
Solo
Nox
Nox
Phillllll
Nox
Level 160
God Stats
64W - 50L
1,542 SR
Queue Stats
116W - 98L
1,474 Elo+
Solo
Agni
Agni
Warlllock
Agni
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,379 Elo+
Solo
Izanami
Izanami
iTzLeooZiN
Izanami
Level 68
God Stats
5W - 3L
1,576 SR
Queue Stats
329W - 169L
1,694 Elo+
Party 1
Team Averages
Level 108
1,535 SR
1,517 Elo+

VS

Team Averages
Level 81
1,547 SR
1,425 Elo+
Ne Zha
Ne Zha
Dsamace
Ne Zha
Level 160
God Stats
17W - 15L
1,695 SR
Queue Stats
53W - 79L
1,503 Elo+
Solo
Kumbhakarna
Kumbhakarna
G1ozin
Kumbhakarna
Level 86
God Stats
4W - 3L
1,688 SR
Queue Stats
114W - 179L
1,392 Elo+
Party 2
Merlin
Merlin
KobeKobral
Merlin
Level 15
God Stats
3W - 2L
1,611 SR
Queue Stats
49W - 60L
1,400 Elo+
Party 2
Tiamat
Tiamat
oredes27
Tiamat
Level 118
God Stats
0W - 4L
1,126 SR
Queue Stats
198W - 289L
1,392 Elo+
Party 2
Susano
Susano
valsdemir
Susano
Level 28
God Stats
27W - 25L
1,616 SR
Queue Stats
61W - 86L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
17
4 / 2 / 19
10,933
1,093
12,935
16,432
25,418
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
7 / 1 / 23
12,235
1,224
16,392
13,977
19,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
10 / 0 / 17
12,322
1,232
15,745
9,758
4,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Agni
17
2 / 5 / 15
10,239
1,024
7,569
11,245
4,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
iTzLeooZiN
Izanami
18
10 / 1 / 10
12,548
1,255
26,097
10,965
4,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

250

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dsamace
Ne Zha
16
4 / 10 / 4
10,760
1,076
12,844
19,969
13,372
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
G1ozin
Kumbhakarna
15
1 / 5 / 6
10,416
1,042
5,542
21,873
21,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
KobeKobral
Merlin
15
1 / 5 / 5
9,782
978
13,907
12,090
5,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
oredes27
Tiamat
16
2 / 5 / 6
10,366
1,037
13,266
12,186
9,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Susano
valsdemir
Susano
15
1 / 8 / 6
9,412
941
14,098
20,495
8,017
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
36
33
Kills
9
9
Deaths
33
84
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Serqet
4
2
19
6.75
L
Ne Zha
Dsamace
Ne Zha
4
10
4
0.6
L
Kumbhakarna
G1ozin
Kumbhakarna
1
5
6
0.8
W
7
1
23
18.5
L
Merlin
KobeKobral
Merlin
1
5
5
0.7
W
10
0
17
18.5
W
Agni
2
5
15
1.9
W
Izanami
iTzLeooZiN
Izanami
10
1
10
15
L
Tiamat
oredes27
Tiamat
2
5
6
1
L
Susano
valsdemir
Susano
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,738
Damage
59,657
62,377
Taken
86,613
58,478
Mitigated
56,761
6,166
Healing
5,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
12,935
2,812
0
0
16,432
25,418
0
9,739
6,693
0
16,269
L
Ne Zha
Dsamace
Ne Zha
12,844
2,218
0
2,898
19,969
13,372
0
8,585
10,200
220
32,287
L
Kumbhakarna
G1ozin
Kumbhakarna
5,542
668
245
2,083
21,873
21,208
0
8,842
12,187
13,713
0
W
16,392
875
1,174
1,401
13,977
19,771
0
9,124
4,853
30,893
0
L
Merlin
KobeKobral
Merlin
13,907
1,253
0
0
12,090
5,069
0
5,692
6,267
49,495
0
W
15,745
750
0
0
9,758
4,212
0
5,291
4,467
22,188
0
W
Agni
7,569
622
0
390
11,245
4,153
0
4,198
7,047
21,671
0
W
Izanami
iTzLeooZiN
Izanami
26,097
21,171
0
3,201
10,965
4,924
0
4,583
6,382
0
63,109
L
Tiamat
oredes27
Tiamat
13,266
1,114
0
740
12,186
9,095
0
4,973
6,862
27,823
0
L
Susano
valsdemir
Susano
14,098
2,070
0
0
20,495
8,017
0
10,048
9,788
0
19,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,277
Gold Earned
50,736
189
Minions Killed
191
9
Camps Cleared
5
1,020,800
Distance Traveled
976,671
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,933
1,093
7
1
1
205,811
0
L
Ne Zha
10,760
1,076
46
5
1
198,054
1
L
Kumbhakarna
10,416
1,042
14
1
0
200,375
0
W
Cthulhu
12,235
1,224
33
3
0
226,541
0
L
Merlin
9,782
978
82
8
1
183,530
3
W
Nox
12,322
1,232
17
2
2
216,898
2
W
Agni
10,239
1,024
35
4
2
187,597
1
W
Izanami
12,548
1,255
97
10
4
183,953
0
L
Tiamat
10,366
1,037
36
4
3
201,732
0
L
Susano
9,412
941
13
1
0
192,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role