Player Matchup

Pele
Pele
D33n_17
Pele
Level 143
God Stats
2W - 1L
1,804 SR
Queue Stats
420W - 439L
1,532 Elo+
Solo
Sylvanus
Sylvanus
DarkestClaw
Sylvanus
Level 94
God Stats
4W - 2L
1,666 SR
Queue Stats
110W - 91L
1,550 Elo+
Party 1
Ymir
Ymir
DerOnkelDoktor
Ymir
Level 114
God Stats
3W - 3L
1,418 SR
Queue Stats
180W - 151L
1,579 Elo+
Party 1
He Bo
He Bo
Hellismine
He Bo
Level 160
God Stats
3W - 7L
1,301 SR
Queue Stats
455W - 450L
1,540 Elo+
Solo
Raijin
Raijin
ITS SAMT2002
Raijin
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,525 Elo+
Solo
Team Averages
Level 128
1,538 SR
1,545 Elo+

VS

Team Averages
Level 110
1,585 SR
1,549 Elo+
Morgan Le Fay
Morgan Le Fay
Bridger_Beast-
Morgan Le Fay
Level 69
God Stats
6W - 2L
1,720 SR
Queue Stats
232W - 183L
1,541 Elo+
Party 2
Fafnir
Fafnir
Its_Cuben
Fafnir
Level 149
God Stats
3W - 1L
1,880 SR
Queue Stats
235W - 182L
1,551 Elo+
Party 2
Guan Yu
Guan Yu
Megalodonv1
Guan Yu
Level 126
God Stats
1W - 1L
1,271 SR
Queue Stats
91W - 80L
1,559 Elo+
Solo
Maui
Maui
PrettyPaperPaste
Maui
Level 126
God Stats
4W - 1L
1,721 SR
Queue Stats
264W - 229L
1,516 Elo+
Party 2
Kuzenbo
Kuzenbo
RusticNightWing
Kuzenbo
Level 79
God Stats
2W - 1L
1,333 SR
Queue Stats
123W - 75L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
D33n_17
Pele
20
6 / 3 / 7
11,459
637
29,053
30,505
17,854
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
DarkestClaw
Sylvanus
17
1 / 5 / 8
9,835
546
17,926
25,463
29,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 4 / 8
10,878
604
9,908
25,220
38,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

He Bo
10
0 / 4 / 3
8,122
451
8,307
6,467
2,797
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Raijin
20
7 / 2 / 6
11,837
658
23,704
17,506
10,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bridger_Beast-
Morgan Le Fay
20
6 / 3 / 8
12,488
694
28,186
16,919
8,950
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
Its_Cuben
Fafnir
20
6 / 1 / 11
12,760
709
19,445
23,264
25,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Guan Yu
Megalodonv1
Guan Yu
18
2 / 4 / 13
10,999
611
17,031
22,305
26,180
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
4 / 4 / 9
12,258
681
19,647
18,881
11,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
0 / 4 / 14
11,701
650
14,851
28,067
43,335
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
73
15
Kills
18
18
Deaths
16
32
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Bridger_Beast-
Morgan Le Fay
6
3
8
3.33
L
Pele
D33n_17
Pele
6
3
7
3.17
L
Sylvanus
DarkestClaw
Sylvanus
1
5
8
1
L
1
4
8
1.25
L
He Bo
0
4
3
0.38
L
Raijin
7
2
6
5
W
Fafnir
Its_Cuben
Fafnir
6
1
11
11.5
W
Guan Yu
Megalodonv1
Guan Yu
2
4
13
2.13
W
4
4
9
2.13
W
0
4
14
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,898
Damage
99,160
105,161
Taken
109,436
98,774
Mitigated
116,157
58,801
Healing
54,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Bridger_Beast-
Morgan Le Fay
28,186
3,275
1,273
3,832
16,919
8,950
1,086
8,463
8,456
64,175
0
L
Pele
D33n_17
Pele
29,053
2,584
3,494
12,514
30,505
17,854
300
24,602
5,662
0
62,374
L
Sylvanus
DarkestClaw
Sylvanus
17,926
4,580
16,724
10,665
25,463
29,037
0
19,246
5,982
20,878
1,109
L
9,908
1,863
4,295
5,153
25,220
38,704
0
19,453
5,470
21,233
0
L
He Bo
8,307
1,448
594
254
6,467
2,797
0
3,791
2,676
13,400
0
L
Raijin
23,704
2,484
1,240
3,868
17,506
10,382
144
13,928
3,242
58,860
0
W
Fafnir
Its_Cuben
Fafnir
19,445
7,354
3,792
11,126
23,264
25,875
518
11,137
12,127
31,565
0
W
Guan Yu
Megalodonv1
Guan Yu
17,031
650
11,255
7,166
22,305
26,180
2,091
11,739
10,566
0
26,973
W
19,647
4,202
2,159
2,713
18,881
11,817
1,164
11,516
7,365
36,617
0
W
14,851
3,484
1,676
9,283
28,067
43,335
99
16,227
11,840
23,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,131
Gold Earned
60,206
192
Minions Killed
215
0
Camps Cleared
0
1,370,051
Distance Traveled
1,739,288
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,488
694
89
5
0
338,665
1
L
Pele
11,459
637
69
4
0
335,195
0
L
Sylvanus
9,835
546
8
0
0
274,910
0
L
Ymir
10,878
604
31
2
0
311,393
0
L
He Bo
8,122
451
14
1
0
138,698
0
L
Raijin
11,837
658
70
4
0
309,855
1
W
Fafnir
12,760
709
37
2
0
345,209
0
W
Guan Yu
10,999
611
17
1
0
371,371
0
W
Maui
12,258
681
49
3
0
332,015
0
W
Kuzenbo
11,701
650
23
1
0
352,028
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role