Player Matchup

Shiva
Shiva
Br0k3nB3rRy666
Shiva
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,367 Elo+
Party 1
Cliodhna
Cliodhna
Bublez
Cliodhna
Level 82
God Stats
3W - 3L
1,428 SR
Queue Stats
199W - 198L
1,437 Elo+
Solo
Chaac
Chaac
K1ng mcJul1an
Chaac
Level 81
God Stats
1W - 1L
1,481 SR
Queue Stats
15W - 19L
1,322 Elo+
Solo
Hachiman
Hachiman
Kecife98
Hachiman
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 52L
1,361 Elo+
Party 1
Sun Wukong
Sun Wukong
Mattei13M
Sun Wukong
Level 62
God Stats
0W - 3L
1,218 SR
Queue Stats
212W - 217L
1,496 Elo+
Solo
Team Averages
Level 63
1,425 SR
1,397 Elo+

VS

Team Averages
Level 114
1,553 SR
1,411 Elo+
Khepri
Khepri
Acidlyprayer
Khepri
Level 103
God Stats
4W - 0L
1,533 SR
Queue Stats
181W - 196L
1,391 Elo+
Solo
Set
Set
Jersko77
Set
Level 105
God Stats
2W - 0L
1,719 SR
Queue Stats
103W - 79L
1,522 Elo+
Solo
Baron Samedi
Baron Samedi
LittleDevoted
Baron Samedi
Level 147
God Stats
1W - 0L
1,591 SR
Queue Stats
18W - 20L
1,434 Elo+
Solo
Ao Kuang
Ao Kuang
Telemak
Ao Kuang
Level 67
God Stats
1W - 0L
1,420 SR
Queue Stats
9W - 12L
1,333 Elo+
Solo
Merlin
Merlin
投水自尽的鱼
Merlin
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 24L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 8 / 7
13,128
772
18,488
23,702
29,924
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Cliodhna
Bublez
Cliodhna
19
5 / 9 / 6
11,122
654
23,539
25,278
14,046
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 7 / 11
11,685
687
17,485
38,788
41,986
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
Kecife98
Hachiman
18
5 / 10 / 5
11,553
680
19,398
20,108
10,143
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Mattei13M
Sun Wukong
18
1 / 9 / 13
10,853
638
13,761
28,045
30,126
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
19
4 / 4 / 32
12,878
758
11,866
25,996
47,766
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 6 / 26
13,060
768
20,856
28,253
39,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
LittleDevoted
Baron Samedi
20
7 / 3 / 19
13,244
779
21,877
20,213
16,564
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Telemak
Ao Kuang
20
19 / 5 / 17
14,059
827
29,599
30,303
23,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
9 / 2 / 23
13,714
807
35,917
14,914
12,384
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
160
20
Kills
43
43
Deaths
20
42
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Khepri
4
4
32
5
L
7
8
7
1.31
L
Cliodhna
Bublez
Cliodhna
5
9
6
0.89
W
4
6
26
2.83
L
2
7
11
1.07
L
Hachiman
Kecife98
Hachiman
5
10
5
0.75
W
Baron Samedi
LittleDevoted
Baron Samedi
7
3
19
5.5
L
Sun Wukong
Mattei13M
Sun Wukong
1
9
13
0.83
W
Ao Kuang
Telemak
Ao Kuang
19
5
17
5.5
W
9
2
23
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,671
Damage
120,115
135,921
Taken
119,679
126,225
Mitigated
139,501
36,448
Healing
52,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
11,866
3,014
1,491
3,875
25,996
47,766
2,112
0
25,996
20,472
0
L
18,488
2,294
2,049
2,802
23,702
29,924
250
14,245
9,331
0
31,910
L
Cliodhna
Bublez
Cliodhna
23,539
3,415
1,412
5,529
25,278
14,046
0
21,070
3,978
0
37,764
W
20,856
10,888
4,298
6,046
28,253
39,161
2,560
0
28,253
0
34,438
L
17,485
3,585
1,557
14,798
38,788
41,986
301
27,164
11,373
0
37,234
L
Hachiman
Kecife98
Hachiman
19,398
9,473
88
1,546
20,108
10,143
546
15,915
3,879
0
29,507
W
Baron Samedi
LittleDevoted
Baron Samedi
21,877
1,579
7,422
9,346
20,213
16,564
1,779
0
20,213
47,296
0
L
Sun Wukong
Mattei13M
Sun Wukong
13,761
3,767
1,151
5,516
28,045
30,126
0
19,682
8,101
0
31,219
W
Ao Kuang
Telemak
Ao Kuang
29,599
8,094
2,176
14,100
30,303
23,626
61
0
30,303
37,562
0
W
35,917
1,667
584
3,142
14,914
12,384
2,447
0
14,914
72,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,341
Gold Earned
66,955
160
Minions Killed
174
0
Camps Cleared
0
1,437,634
Distance Traveled
1,554,236
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,878
758
16
1
0
274,505
0
L
Shiva
13,128
772
23
1
0
314,712
0
L
Cliodhna
11,122
654
40
2
0
277,726
0
W
Set
13,060
768
18
1
0
296,791
4
L
Chaac
11,685
687
23
1
0
300,930
0
L
Hachiman
11,553
680
31
2
0
239,079
0
W
Baron Samedi
13,244
779
61
4
0
327,335
3
L
Sun Wukong
10,853
638
43
3
0
305,187
2
W
Ao Kuang
14,059
827
16
1
0
339,400
1
W
Merlin
13,714
807
63
4
0
316,205
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role