Player Matchup

Neith
Neith
SPR xBLACKSHOTx
Neith
Level 124
God Stats
20W - 17L
1,466 SR
Queue Stats
481W - 353L
1,579 Elo+
Party 1
Achilles
Achilles
byALEX05
Achilles
Level 149
God Stats
23W - 13L
1,559 SR
Queue Stats
489W - 346L
1,582 Elo+
Party 1
Kukulkan
Kukulkan
lucifer1631
Kukulkan
Level 99
God Stats
15W - 5L
1,683 SR
Queue Stats
106W - 59L
1,633 Elo+
Party 1
Team Averages
Level 124
1,569 SR
1,598 Elo+

VS

Team Averages
Level 88
1,474 SR
1,346 Elo+
Geb
Geb
Black_Cat_1946
Geb
Level 144
God Stats
5W - 10L
1,342 SR
Queue Stats
182W - 229L
1,424 Elo+
Solo
Danzaburou
Danzaburou
Ericrg08
Danzaburou
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,327 Elo+
Solo
Ra
Ra
Moth7301
Ra
Level 52
God Stats
1W - 3L
1,579 SR
Queue Stats
7W - 21L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 3
8,359
760
12,051
7,929
4,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Achilles
byALEX05
Achilles
13
3 / 1 / 7
8,122
738
7,466
11,438
9,611
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Kukulkan
lucifer1631
Kukulkan
13
1 / 0 / 5
7,682
698
9,628
4,404
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
7,064
642
6,334
13,423
12,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Ericrg08
Danzaburou
11
1 / 4 / 0
6,998
636
7,374
11,676
5,600
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 4 / 1
6,788
617
3,878
8,864
4,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
10
Kills
1
1
Deaths
10
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Danzaburou
Ericrg08
Danzaburou
1
4
0
0.25
L
0
4
1
0.13
W
6
0
3
7.5
W
Achilles
byALEX05
Achilles
3
1
7
6.5
W
Kukulkan
lucifer1631
Kukulkan
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,145
Damage
17,586
23,771
Taken
33,963
15,857
Mitigated
21,656
9,565
Healing
9,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,334
703
0
3,433
13,423
12,007
0
3,882
9,541
17,337
0
L
Danzaburou
Ericrg08
Danzaburou
7,374
3,099
0
2,428
11,676
5,600
30
3,761
7,915
0
26,965
L
3,878
394
994
2,259
8,864
4,049
0
2,033
6,831
21,440
0
W
12,051
4,482
0
3,041
7,929
4,190
540
3,386
4,543
0
30,583
W
Achilles
byALEX05
Achilles
7,466
3,006
790
5,436
11,438
9,611
0
3,906
7,532
0
20,045
W
Kukulkan
lucifer1631
Kukulkan
9,628
246
0
298
4,404
2,056
88
3,028
1,376
46,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,163
Gold Earned
20,850
144
Minions Killed
118
0
Camps Cleared
0
621,146
Distance Traveled
588,151
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,064
642
18
2
0
214,098
5
L
Danzaburou
6,998
636
46
4
0
175,755
1
L
Ra
6,788
617
54
5
0
198,298
4
W
Neith
8,359
760
44
4
0
201,232
3
W
Achilles
8,122
738
14
1
0
209,938
2
W
Kukulkan
7,682
698
86
8
0
209,976
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role