Player Matchup

Charybdis
Charybdis
Au_Kuang
Charybdis
Level 153
God Stats
80W - 59L
1,586 SR
Queue Stats
365W - 356L
1,557 Elo+
Solo
Ra
Ra
Bigmike796879
Ra
Level 89
God Stats
16W - 4L
1,719 SR
Queue Stats
277W - 294L
1,426 Elo+
Solo
Sun Wukong
Sun Wukong
LicksToilets
Sun Wukong
Level 142
God Stats
10W - 4L
1,798 SR
Queue Stats
276W - 230L
1,608 Elo+
Solo
Bellona
Bellona
louka20
Bellona
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,271 Elo+
Solo
Cliodhna
Cliodhna
okito112
Cliodhna
Level 64
God Stats
3W - 5L
1,398 SR
Queue Stats
32W - 40L
1,370 Elo+
Solo
Team Averages
Level 97
1,600 SR
1,447 Elo+

VS

Team Averages
Level 124
1,497 SR
1,435 Elo+
Charybdis
Charybdis
Allistor
Charybdis
Level 129
God Stats
1W - 3L
1,468 SR
Queue Stats
311W - 315L
1,391 Elo+
Solo
Zhong Kui
Zhong Kui
Doidawn
Zhong Kui
Level 143
God Stats
7W - 3L
1,691 SR
Queue Stats
116W - 120L
1,443 Elo+
Solo
Ne Zha
Ne Zha
ToastyNinjaZ
Ne Zha
Level 129
God Stats
2W - 3L
1,530 SR
Queue Stats
152W - 159L
1,396 Elo+
Solo
Sylvanus
Sylvanus
alphas155
Sylvanus
Level 155
God Stats
0W - 2L
1,336 SR
Queue Stats
60W - 54L
1,523 Elo+
Solo
Tyr
Tyr
q9vwq
Tyr
Level 62
God Stats
33W - 33L
1,457 SR
Queue Stats
53W - 53L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Au_Kuang
Charybdis
20
12 / 2 / 2
16,587
592
34,570
29,098
26,571
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 5 / 3
14,407
515
15,771
21,244
11,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
LicksToilets
Sun Wukong
20
7 / 0 / 2
15,300
546
27,444
23,099
22,116
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
louka20
Bellona
11
0 / 3 / 0
8,438
301
1,307
15,335
8,129
Cliodhna
okito112
Cliodhna
2
0 / 0 / 0
7,128
255
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Allistor
Charybdis
18
1 / 10 / 1
12,034
430
3,191
19,541
7,552
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
Doidawn
Zhong Kui
20
5 / 4 / 1
13,599
486
16,333
27,059
19,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
20
2 / 5 / 2
13,481
481
14,537
28,778
14,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
alphas155
Sylvanus
20
2 / 0 / 5
12,787
457
8,219
17,657
22,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
q9vwq
Tyr
17
0 / 5 / 3
12,021
429
12,680
33,530
25,503
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
23
Kills
10
10
Deaths
24
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Allistor
Charybdis
1
10
1
0.15
W
Charybdis
Au_Kuang
Charybdis
12
2
2
6.5
W
4
5
3
1.1
L
Zhong Kui
Doidawn
Zhong Kui
5
4
1
1.38
W
Sun Wukong
LicksToilets
Sun Wukong
7
0
2
8
L
Ne Zha
2
5
2
0.6
L
Sylvanus
alphas155
Sylvanus
2
0
5
4.5
W
Bellona
louka20
Bellona
0
3
0
0
W
Cliodhna
okito112
Cliodhna
0
0
0
0
L
Tyr
q9vwq
Tyr
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,092
Damage
54,960
88,776
Taken
126,565
67,823
Mitigated
89,266
35,068
Healing
36,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Allistor
Charybdis
3,191
1,445
0
370
19,541
7,552
3,830
333
19,208
2,402
74,621
W
Charybdis
Au_Kuang
Charybdis
34,570
21,547
0
14,769
29,098
26,571
3,822
5,700
22,360
0
192,647
W
15,771
1,692
1,203
7,965
21,244
11,007
853
9,842
11,402
151,980
0
L
Zhong Kui
Doidawn
Zhong Kui
16,333
2,064
117
8,375
27,059
19,072
1,471
8,322
18,737
122,813
0
W
Sun Wukong
LicksToilets
Sun Wukong
27,444
6,985
0
10,826
23,099
22,116
25
2,839
20,260
0
146,134
L
Ne Zha
14,537
5,576
0
6,201
28,778
14,464
0
2,475
25,115
0
142,227
L
Sylvanus
alphas155
Sylvanus
8,219
3,493
2,141
6,328
17,657
22,675
349
2,752
14,905
60,613
17,898
W
Bellona
louka20
Bellona
1,307
271
0
305
15,335
8,129
183
5,850
9,485
0
17,934
W
Cliodhna
okito112
Cliodhna
0
0
0
0
0
0
0
0
0
0
0
L
Tyr
q9vwq
Tyr
12,680
2,976
0
12,585
33,530
25,503
263
1,889
31,641
0
92,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,860
Gold Earned
63,922
734
Minions Killed
739
0
Camps Cleared
0
1,840,346
Distance Traveled
2,170,912
10
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
12,034
430
127
5
0
293,920
2
W
Charybdis
16,587
592
262
9
0
474,137
1
W
Ra
14,407
515
236
8
0
451,443
3
L
Zhong Kui
13,599
486
154
6
0
417,186
14
W
Sun Wukong
15,300
546
213
8
0
536,186
6
L
Ne Zha
13,481
481
178
6
0
529,180
3
L
Sylvanus
12,787
457
121
4
0
479,441
11
W
Bellona
8,438
301
23
1
0
378,580
0
W
Cliodhna
7,128
255
0
0
0
0
0
L
Tyr
12,021
429
159
6
0
451,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role