Player Matchup

Awilix
Awilix
 
Awilix
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Fujiiro13
Nu Wa
Level 18
God Stats
4W - 5L
1,425 SR
Queue Stats
17W - 31L
1,322 Elo+
Party 1
Danzaburou
Danzaburou
GoldPatii
Danzaburou
Level 114
God Stats
36W - 53L
1,397 SR
Queue Stats
337W - 451L
1,433 Elo+
Solo
Cerberus
Cerberus
ImASadCat
Cerberus
Level 64
God Stats
10W - 12L
1,491 SR
Queue Stats
91W - 88L
1,492 Elo+
Solo
Amaterasu
Amaterasu
PuieMontA
Amaterasu
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,229 Elo+
Solo
Team Averages
Level 62
1,463 SR
1,395 Elo+

VS

Team Averages
Level 63
1,374 SR
1,389 Elo+
Yu Huang
Yu Huang
Fabianitu
Yu Huang
Level 139
God Stats
6W - 6L
1,508 SR
Queue Stats
297W - 319L
1,467 Elo+
Solo
Charybdis
Charybdis
Mastervk
Charybdis
Level 46
God Stats
8W - 6L
1,062 SR
Queue Stats
42W - 41L
1,309 Elo+
Party 2
Fenrir
Fenrir
eycpi
Fenrir
Level 42
God Stats
9W - 15L
1,307 SR
Queue Stats
84W - 120L
1,443 Elo+
Solo
Ratatoskr
Ratatoskr
sigwil
Ratatoskr
Level 60
God Stats
18W - 19L
1,494 SR
Queue Stats
72W - 95L
1,437 Elo+
Solo
Terra
Terra
warryia
Terra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 42L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
1 / 5 / 1
6,764
483
4,220
12,818
4,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nu Wa
Fujiiro13
Nu Wa
12
1 / 3 / 1
7,073
505
7,200
9,548
3,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
GoldPatii
Danzaburou
10
2 / 5 / 2
6,274
448
8,504
9,183
3,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
ImASadCat
Cerberus
10
2 / 3 / 2
6,875
491
6,146
15,161
11,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
PuieMontA
Amaterasu
9
1 / 7 / 0
5,668
405
5,831
13,134
6,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Fabianitu
Yu Huang
15
3 / 1 / 5
8,866
633
11,655
6,447
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Mastervk
Charybdis
11
2 / 4 / 3
6,639
474
9,411
12,048
4,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
eycpi
Fenrir
15
8 / 2 / 2
8,997
643
9,481
11,429
9,619
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ratatoskr
sigwil
Ratatoskr
13
7 / 0 / 2
8,234
588
6,470
9,810
3,687
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
warryia
Terra
11
3 / 0 / 4
7,411
529
4,669
10,908
6,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
7
Kills
23
23
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
5
1
0.3
W
Yu Huang
Fabianitu
Yu Huang
3
1
5
5.5
L
Nu Wa
Fujiiro13
Nu Wa
1
3
1
0.5
L
Danzaburou
GoldPatii
Danzaburou
2
5
2
0.6
L
Cerberus
ImASadCat
Cerberus
2
3
2
1
W
Charybdis
Mastervk
Charybdis
2
4
3
0.88
L
Amaterasu
PuieMontA
Amaterasu
1
7
0
0.14
W
Fenrir
eycpi
Fenrir
8
2
2
4.5
W
Ratatoskr
sigwil
Ratatoskr
7
0
2
8
W
Terra
warryia
Terra
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,901
Damage
41,686
59,844
Taken
50,642
29,277
Mitigated
27,272
9,144
Healing
17,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
4,220
1,632
0
0
12,818
4,832
0
2,572
10,246
0
50,781
W
Yu Huang
Fabianitu
Yu Huang
11,655
2,061
86
1,877
6,447
3,023
46
2,328
4,119
89,117
0
L
Nu Wa
Fujiiro13
Nu Wa
7,200
1,813
0
1,692
9,548
3,537
36
5,570
3,978
48,964
0
L
Danzaburou
GoldPatii
Danzaburou
8,504
4,630
0
726
9,183
3,072
162
3,161
6,022
0
42,654
L
Cerberus
ImASadCat
Cerberus
6,146
254
0
4,250
15,161
11,238
0
4,722
10,439
25,166
2,349
W
Charybdis
Mastervk
Charybdis
9,411
5,173
0
3,532
12,048
4,068
1,024
4,568
7,480
0
46,005
L
Amaterasu
PuieMontA
Amaterasu
5,831
3,175
0
2,476
13,134
6,598
150
1,750
11,384
0
20,162
W
Fenrir
eycpi
Fenrir
9,481
2,865
0
4,550
11,429
9,619
0
586
10,843
9,824
45,717
W
Ratatoskr
sigwil
Ratatoskr
6,470
2,619
0
2,224
9,810
3,687
463
1,682
8,128
0
56,076
W
Terra
warryia
Terra
4,669
1,066
2,325
2,424
10,908
6,875
324
3,779
7,129
15,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,654
Gold Earned
40,147
318
Minions Killed
457
0
Camps Cleared
0
1,240,069
Distance Traveled
1,369,421
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,764
483
86
6
0
263,407
0
W
Yu Huang
8,866
633
161
12
0
249,156
2
L
Nu Wa
7,073
505
86
6
0
221,860
5
L
Danzaburou
6,274
448
70
5
0
232,568
9
L
Cerberus
6,875
491
58
4
0
266,080
0
W
Charybdis
6,639
474
81
6
0
247,031
0
L
Amaterasu
5,668
405
18
1
0
256,154
0
W
Fenrir
8,997
643
101
7
0
264,307
2
W
Ratatoskr
8,234
588
93
7
0
331,167
0
W
Terra
7,411
529
21
2
0
277,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role