Player Matchup

Yu Huang
Yu Huang
Salcinro
Yu Huang
Level 128
God Stats
74W - 39L
1,748 SR
Queue Stats
360W - 209L
1,745 Elo+
Party 1
Da Ji
Da Ji
TactlessTrack1
Da Ji
Level 158
God Stats
10W - 6L
1,608 SR
Queue Stats
503W - 319L
1,668 Elo+
Party 1
Vamana
Vamana
jochempje5674
Vamana
Level 98
God Stats
2W - 2L
1,480 SR
Queue Stats
21W - 39L
1,287 Elo+
Solo
Team Averages
Level 128
1,612 SR
1,567 Elo+

VS

Team Averages
Level 115
1,697 SR
1,493 Elo+
Ne Zha
Ne Zha
AssAssin773mc
Ne Zha
Level 125
God Stats
20W - 18L
1,641 SR
Queue Stats
199W - 213L
1,532 Elo+
Party 2
Baron Samedi
Baron Samedi
GravityMonster
Baron Samedi
Level 124
God Stats
3W - 1L
1,851 SR
Queue Stats
154W - 149L
1,516 Elo+
Party 2
Sun Wukong
Sun Wukong
Kls7409
Sun Wukong
Level 97
God Stats
9W - 8L
1,597 SR
Queue Stats
392W - 441L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Salcinro
Yu Huang
20
4 / 0 / 8
13,637
718
17,003
12,365
5,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
4 / 0 / 9
12,695
668
15,647
15,528
9,969
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
6 / 0 / 7
13,324
701
14,480
20,779
19,381
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 0
10,619
559
10,788
19,490
17,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
GravityMonster
Baron Samedi
16
0 / 7 / 0
10,933
575
11,188
14,955
7,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sun Wukong
Kls7409
Sun Wukong
17
0 / 1 / 0
11,256
592
12,848
19,133
15,760
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
14
Kills
0
0
Deaths
14
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Baron Samedi
GravityMonster
Baron Samedi
0
7
0
0
L
Sun Wukong
Kls7409
Sun Wukong
0
1
0
0
W
Yu Huang
Salcinro
Yu Huang
4
0
8
8
W
4
0
9
8.5
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,130
Damage
34,824
48,672
Taken
53,578
34,945
Mitigated
40,446
14,001
Healing
14,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,788
1,814
0
3,162
19,490
17,191
0
5,579
13,911
308
38,593
L
Baron Samedi
GravityMonster
Baron Samedi
11,188
440
1,091
2,315
14,955
7,495
105
5,247
9,708
57,678
0
L
Sun Wukong
Kls7409
Sun Wukong
12,848
2,480
0
7,432
19,133
15,760
0
6,252
12,881
28
52,852
W
Yu Huang
Salcinro
Yu Huang
17,003
772
0
3,127
12,365
5,595
971
1,588
10,169
89,278
0
W
15,647
6,079
0
3,583
15,528
9,969
2,243
3,827
11,085
0
53,195
W
14,480
7,852
0
7,291
20,779
19,381
582
6,173
12,637
0
60,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,656
Gold Earned
32,808
253
Minions Killed
212
0
Camps Cleared
0
1,137,353
Distance Traveled
1,036,506
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,619
559
46
2
0
362,098
1
L
Baron Samedi
10,933
575
83
4
0
284,853
3
L
Sun Wukong
11,256
592
83
4
0
389,555
2
W
Yu Huang
13,637
718
149
8
0
348,979
2
W
Da Ji
12,695
668
32
2
0
369,698
7
W
Vamana
13,324
701
72
4
0
418,676
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role