Player Matchup

Pele
Pele
Bro thats OP
Pele
Level 160
God Stats
11W - 6L
1,689 SR
Queue Stats
1,422W - 858L
1,685 Elo+
Party 2
Bellona
Bellona
ClassicRockNerd
Bellona
Level 88
God Stats
0W - 3L
1,376 SR
Queue Stats
18W - 29L
1,429 Elo+
Party 2
Ao Kuang
Ao Kuang
SoneSonata
Ao Kuang
Level 122
God Stats
5W - 5L
1,533 SR
Queue Stats
80W - 79L
1,469 Elo+
Party 2
Team Averages
Level 123
1,532 SR
1,528 Elo+

VS

Team Averages
Level 46
1,675 SR
1,621 Elo+
Rama
Rama
TBGTwister01226
Rama
Level 18
God Stats
1W - 0L
1,709 SR
Queue Stats
9W - 2L
1,806 Elo+
Party 1
Hades
Hades
llIMilesIll
Hades
Level 106
God Stats
9W - 2L
1,564 SR
Queue Stats
139W - 136L
1,485 Elo+
Party 1
Atlas
Atlas
xDark Skys
Atlas
Level 14
God Stats
2W - 0L
1,752 SR
Queue Stats
17W - 10L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
7,690
641
6,687
14,067
10,851
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
0 / 5 / 1
7,094
591
6,846
12,491
13,361
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
SoneSonata
Ao Kuang
11
0 / 1 / 1
7,616
635
6,633
14,793
10,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 5
8,722
727
13,379
8,805
4,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
2 / 1 / 4
8,414
701
9,590
9,859
6,478
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
14
3 / 0 / 5
9,747
812
9,918
11,966
17,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
7
8
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
0
5
1
0.1
L
Ao Kuang
SoneSonata
Ao Kuang
0
1
1
0.5
W
2
0
5
4.5
W
2
1
4
4
W
Atlas
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,166
Damage
32,887
41,351
Taken
30,630
34,977
Mitigated
28,617
8,957
Healing
14,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,687
1,977
288
1,697
14,067
10,851
0
5,683
8,384
0
39,771
L
6,846
2,438
0
155
12,491
13,361
0
5,651
6,840
0
17,762
L
Ao Kuang
SoneSonata
Ao Kuang
6,633
1,529
1,494
5,323
14,793
10,765
0
8,252
6,541
18,063
0
W
13,379
10,877
0
4,447
8,805
4,854
1,531
2,239
6,566
0
53,128
W
9,590
614
1,005
4,262
9,859
6,478
713
2,592
7,267
33,317
0
W
Atlas
9,918
5,143
710
4,142
11,966
17,285
493
2,128
9,838
24,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,400
Gold Earned
26,883
106
Minions Killed
153
0
Camps Cleared
0
706,980
Distance Traveled
660,411
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,690
641
67
6
0
244,573
0
L
Bellona
7,094
591
21
2
0
218,417
3
L
Ao Kuang
7,616
635
18
2
0
243,990
1
W
Rama
8,722
727
71
6
0
210,450
3
W
Hades
8,414
701
56
5
0
217,100
2
W
Atlas
9,747
812
26
2
0
232,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role