Player Matchup

Ravana
Ravana
 
Ravana
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Dragoearth
Hera
Level 126
God Stats
2W - 3L
1,408 SR
Queue Stats
439W - 433L
1,573 Elo+
Solo
King Arthur
King Arthur
Fablecast
King Arthur
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 135L
1,351 Elo+
Solo
Chaac
Chaac
Qakupuadinomkgi
Chaac
Level 141
God Stats
0W - 1L
1,361 SR
Queue Stats
13W - 16L
1,419 Elo+
Solo
Freya
Freya
goastbuster
Freya
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 66L
1,469 Elo+
Solo
Team Averages
Level 111
1,454 SR
1,462 Elo+

VS

Team Averages
Level 93
1,525 SR
1,430 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Driplin
Ra
Level 69
God Stats
3W - 3L
1,402 SR
Queue Stats
167W - 199L
1,441 Elo+
Solo
King Arthur
King Arthur
FriendlyGhost30
King Arthur
Level 36
God Stats
3W - 5L
1,123 SR
Queue Stats
18W - 39L
1,230 Elo+
Solo
Cerberus
Cerberus
Rodrigooo
Cerberus
Level 160
God Stats
2W - 0L
1,785 SR
Queue Stats
210W - 216L
1,598 Elo+
Solo
Arachne
Arachne
sagitario707
Arachne
Level 61
God Stats
11W - 6L
1,815 SR
Queue Stats
151W - 181L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
1 / 4 / 2
6,778
484
8,257
9,343
3,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 2 / 0
7,607
543
8,399
8,263
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Fablecast
King Arthur
12
1 / 2 / 1
7,598
543
4,922
8,904
6,991
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 3 / 1
5,917
423
5,519
15,800
11,162
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 4 / 0
6,013
430
3,855
9,268
3,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
6 / 0 / 2
9,158
654
7,297
7,751
3,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 6
7,350
525
6,581
8,868
3,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
FriendlyGhost30
King Arthur
11
1 / 1 / 0
6,524
466
1,262
8,674
6,802
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Cerberus
Rodrigooo
Cerberus
12
2 / 0 / 8
8,007
572
8,099
16,662
14,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Arachne
sagitario707
Arachne
14
5 / 1 / 3
8,404
600
8,731
15,214
6,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
15
15
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
4
2
0.5
W
Cernunnos
 
Cernunnos
6
0
2
7
L
1
2
0
0.5
W
1
1
6
4
L
King Arthur
Fablecast
King Arthur
1
2
1
0.75
W
King Arthur
FriendlyGhost30
King Arthur
1
1
0
1
L
0
3
1
0.17
W
Cerberus
Rodrigooo
Cerberus
2
0
8
6
L
0
4
0
0
W
Arachne
sagitario707
Arachne
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,952
Damage
31,970
51,578
Taken
57,169
28,239
Mitigated
34,351
16,628
Healing
24,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
8,257
2,052
0
2,700
9,343
3,882
0
2,488
6,855
0
45,203
W
Cernunnos
 
Cernunnos
7,297
3,630
0
5,622
7,751
3,038
342
1,450
6,123
0
78,473
L
8,399
1,841
0
1,877
8,263
3,200
0
2,906
5,357
75,978
0
W
6,581
1,066
948
4,290
8,868
3,828
64
3,349
5,471
57,479
0
L
King Arthur
Fablecast
King Arthur
4,922
1,081
0
2,504
8,904
6,991
422
222
8,682
0
47,923
W
King Arthur
FriendlyGhost30
King Arthur
1,262
166
0
0
8,674
6,802
0
0
8,674
0
23,376
L
5,519
1,143
625
5,825
15,800
11,162
150
5,871
9,929
0
25,561
W
Cerberus
Rodrigooo
Cerberus
8,099
1,585
2,548
6,854
16,662
14,098
0
3,797
12,625
32,929
2,341
L
3,855
1,205
466
2,631
9,268
3,004
0
2,886
6,382
33,690
0
W
Arachne
sagitario707
Arachne
8,731
4,462
0
4,013
15,214
6,585
0
3,495
11,677
0
66,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,913
Gold Earned
39,443
436
Minions Killed
426
0
Camps Cleared
0
1,259,029
Distance Traveled
1,337,719
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,778
484
88
6
0
290,619
2
W
Cernunnos
9,158
654
132
9
0
256,182
1
L
Hera
7,607
543
150
11
0
254,504
4
W
Ra
7,350
525
104
7
0
294,010
5
L
King Arthur
7,598
543
92
7
0
221,360
1
W
King Arthur
6,524
466
35
3
0
195,994
0
L
Chaac
5,917
423
21
2
0
242,989
2
W
Cerberus
8,007
572
40
3
0
290,887
3
L
Freya
6,013
430
85
6
0
249,557
3
W
Arachne
8,404
600
115
8
0
300,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role