Player Matchup

Odin
Odin
TBGTwister01226
Odin
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 2L
1,786 Elo+
Party 1
Tiamat
Tiamat
llIMilesIll
Tiamat
Level 106
God Stats
32W - 29L
1,587 SR
Queue Stats
139W - 136L
1,478 Elo+
Party 1
Gilgamesh
Gilgamesh
xDark Skys
Gilgamesh
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,562 Elo+
Party 1
Team Averages
Level 46
1,529 SR
1,609 Elo+

VS

Team Averages
Level 91
1,571 SR
1,328 Elo+
Xbalanque
Xbalanque
ObeyTheEnvy
Xbalanque
Level 109
God Stats
1W - 1L
1,561 SR
Queue Stats
422W - 487L
1,409 Elo+
Solo
Scylla
Scylla
gancu10
Scylla
Level 142
God Stats
9W - 10L
1,454 SR
Queue Stats
89W - 114L
1,300 Elo+
Party 2
Ymir
Ymir
ruanbelmond360
Ymir
Level 22
God Stats
7W - 9L
1,699 SR
Queue Stats
47W - 68L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 6
11,068
791
13,561
11,242
12,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
16
3 / 0 / 8
10,395
743
12,036
9,337
9,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
xDark Skys
Gilgamesh
16
5 / 2 / 8
10,323
737
10,861
19,023
27,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ObeyTheEnvy
Xbalanque
13
1 / 7 / 1
9,287
663
10,473
15,819
6,733
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
gancu10
Scylla
15
1 / 2 / 1
9,250
661
7,626
11,885
5,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 5 / 1
7,991
571
3,798
12,870
16,899
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
14
Kills
2
2
Deaths
14
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
ObeyTheEnvy
Xbalanque
1
7
1
0.21
W
6
0
6
9
L
Scylla
gancu10
Scylla
1
2
1
0.75
W
Tiamat
3
0
8
7
L
0
5
1
0.1
W
Gilgamesh
xDark Skys
Gilgamesh
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,458
Damage
21,897
39,602
Taken
40,574
49,285
Mitigated
28,649
8,489
Healing
1,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
ObeyTheEnvy
Xbalanque
10,473
5,031
0
1,220
15,819
6,733
0
3,129
11,503
0
35,703
W
13,561
487
0
2,998
11,242
12,152
1,259
3,337
7,905
540
44,618
L
Scylla
gancu10
Scylla
7,626
157
0
0
11,885
5,017
0
3,754
7,376
44,639
0
W
Tiamat
12,036
544
0
2,205
9,337
9,914
1,365
3,589
5,748
62,763
0
L
3,798
118
0
0
12,870
16,899
0
4,894
6,617
9,643
0
W
Gilgamesh
xDark Skys
Gilgamesh
10,861
1,916
89
3,197
19,023
27,219
165
4,583
14,440
336
19,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,786
Gold Earned
26,528
193
Minions Killed
160
0
Camps Cleared
0
852,675
Distance Traveled
684,243
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,287
663
65
5
0
204,383
2
W
Odin
11,068
791
62
4
0
301,592
4
L
Scylla
9,250
661
79
6
0
259,812
2
W
Tiamat
10,395
743
107
8
0
280,203
2
L
Ymir
7,991
571
16
1
0
220,048
1
W
Gilgamesh
10,323
737
24
2
0
270,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role