Player Matchup

Agni
Agni
Bronze IV
BigGayLloyd
Agni
Bronze IV
Level 102
God Stats
0W - 2L
1,275 SR
Queue Stats
0W - 6L
1,302 MMR
Solo
Khepri
Khepri
Bronze I
Kamui1903
Khepri
Bronze I
Level 103
God Stats
29W - 24L
1,484 SR
Queue Stats
83W - 102L
572 MMR
Solo
King Arthur
King Arthur
Silver V
SouthpawPenguins
King Arthur
Silver V
Level 105
God Stats
0W - 3L
1,396 SR
Queue Stats
3W - 11L
1,230 MMR
Party 1
Rama
Rama
Bronze IV
The_Yarael_Poof
Rama
Bronze IV
Level 99
God Stats
0W - 1L
1,938 SR
Queue Stats
2W - 9L
1,268 MMR
Party 1
Bakasura
Bakasura
Bronze I
Xx YUGY xX
Bakasura
Bronze I
Level 120
God Stats
0W - 1L
1,619 SR
Queue Stats
98W - 111L
461 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 106
1,542 SR
967 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,431 SR
1,228 MMR
Nike
Nike
Bronze III
 
Nike
Bronze III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver I
Brokn l
Medusa
Silver I
Level 129
God Stats
3W - 0L
1,671 SR
Queue Stats
54W - 59L
1,387 MMR
Solo
Shiva
Shiva
Bronze III
Cursam
Shiva
Bronze III
Level 68
God Stats
3W - 1L
1,193 SR
Queue Stats
15W - 27L
1,261 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
Pti_Ced33
Tsukuyomi
Gold III
Level 83
God Stats
7W - 4L
1,418 SR
Queue Stats
251W - 249L
1,405 MMR
Solo
Ra
Ra
Silver III
dekoroked
Ra
Silver III
Level 137
God Stats
13W - 16L
1,371 SR
Queue Stats
212W - 236L
588 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 3
10,239
465
12,375
15,202
7,349
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
Kamui1903
Khepri
13
1 / 5 / 4
8,489
386
6,728
21,518
23,031
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

King Arthur
SouthpawPenguins
King Arthur
17
2 / 4 / 3
10,775
490
10,381
24,842
30,691
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

12
0 / 10 / 1
7,870
358
7,837
21,178
6,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
Xx YUGY xX
Bakasura
14
2 / 7 / 2
9,441
429
4,600
23,209
10,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ArachneAh Muzen CabThorNemesis

VS

Bans
CupidAwilixCharybdisChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
3 / 0 / 4
8,583
390
4,526
9,546
6,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
Brokn l
Medusa
19
9 / 1 / 11
11,898
541
20,681
15,799
7,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shiva
Cursam
Shiva
18
4 / 3 / 11
11,922
542
14,226
23,969
26,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Pti_Ced33
Tsukuyomi
20
15 / 1 / 6
13,470
612
29,210
18,639
9,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
2 / 3 / 9
11,017
501
6,903
15,055
6,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
74
8
Kills
33
33
Deaths
8
13
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
0
4
5
L
3
7
3
0.64
W
Medusa
Brokn l
Medusa
9
1
11
14.5
W
Shiva
Cursam
Shiva
4
3
11
3.17
L
Khepri
Kamui1903
Khepri
1
5
4
0.6
W
Tsukuyomi
Pti_Ced33
Tsukuyomi
15
1
6
18
L
King Arthur
SouthpawPenguins
King Arthur
2
4
3
0.88
L
0
10
1
0.05
L
Bakasura
Xx YUGY xX
Bakasura
2
7
2
0.43
W
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,921
Damage
75,546
105,949
Taken
83,008
78,766
Mitigated
56,718
15,434
Healing
32,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
4,526
789
238
1,388
9,546
6,466
651
1,802
7,734
13
28,221
L
12,375
1,028
0
1,980
15,202
7,349
636
2,272
12,873
81,233
0
W
Medusa
Brokn l
Medusa
20,681
9,049
0
6,383
15,799
7,603
1,492
2,627
13,091
0
111,761
W
Shiva
Cursam
Shiva
14,226
2,256
382
8,663
23,969
26,472
528
3,851
19,953
221
76,467
L
Khepri
Kamui1903
Khepri
6,728
808
803
3,145
21,518
23,031
0
1,947
19,157
29,916
0
W
Tsukuyomi
Pti_Ced33
Tsukuyomi
29,210
7,310
0
6,453
18,639
9,479
1,939
6,150
11,505
0
144,088
L
King Arthur
SouthpawPenguins
King Arthur
10,381
1,044
0
2,145
24,842
30,691
0
1,040
22,786
0
72,899
L
7,837
4,825
0
5,245
21,178
6,864
1,088
443
20,508
0
56,902
L
Bakasura
Xx YUGY xX
Bakasura
4,600
2,980
0
2,116
23,209
10,831
0
1,560
21,346
0
58,349
W
6,903
363
2,525
6,030
15,055
6,698
2,672
5,440
9,517
86,981
1,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,814
Gold Earned
56,890
497
Minions Killed
649
0
Camps Cleared
0
1,984,397
Distance Traveled
1,987,072
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,583
390
49
2
0
274,613
2
L
Agni
10,239
465
133
6
0
386,495
4
W
Medusa
11,898
541
140
6
0
403,897
5
W
Shiva
11,922
542
126
6
0
399,291
3
L
Khepri
8,489
386
39
2
0
398,114
3
W
Tsukuyomi
13,470
612
194
9
0
479,717
4
L
King Arthur
10,775
490
132
6
0
422,149
3
L
Rama
7,870
358
81
4
0
356,708
1
L
Bakasura
9,441
429
112
5
0
420,931
0
W
Ra
11,017
501
140
6
0
429,554
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role