Player Matchup

Cthulhu
Cthulhu
Hittheswitch
Cthulhu
Level 49
God Stats
0W - 4L
1,095 SR
Queue Stats
100W - 134L
1,401 Elo+
Party 1
Kukulkan
Kukulkan
Jaana67
Kukulkan
Level 106
God Stats
6W - 5L
1,610 SR
Queue Stats
168W - 202L
1,435 Elo+
Party 1
Achilles
Achilles
LaBearFoot
Achilles
Level 121
God Stats
3W - 7L
1,247 SR
Queue Stats
179W - 196L
1,425 Elo+
Solo
The Morrigan
The Morrigan
jmoula
The Morrigan
Level 43
God Stats
1W - 1L
1,700 SR
Queue Stats
9W - 6L
1,506 Elo+
Solo
Guan Yu
Guan Yu
毁灭凤凰人
Guan Yu
Level 89
God Stats
2W - 2L
1,629 SR
Queue Stats
150W - 185L
1,443 Elo+
Solo
Team Averages
Level 82
1,456 SR
1,442 Elo+

VS

Team Averages
Level 75
1,441 SR
1,441 Elo+
Horus
Horus
 
Horus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BasTeT21
Ah Muzen Cab
Level 67
God Stats
3W - 0L
1,676 SR
Queue Stats
97W - 93L
1,427 Elo+
Solo
Freya
Freya
CptThorian
Freya
Level 69
God Stats
1W - 1L
1,299 SR
Queue Stats
121W - 152L
1,459 Elo+
Solo
Izanami
Izanami
SPAYZYISWASHD
Izanami
Level 66
God Stats
4W - 1L
1,363 SR
Queue Stats
98W - 102L
1,439 Elo+
Solo
Jing Wei
Jing Wei
XvXCHEFF_KOCHXvX
Jing Wei
Level 65
God Stats
2W - 5L
1,368 SR
Queue Stats
44W - 65L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hittheswitch
Cthulhu
16
1 / 11 / 20
11,815
656
10,293
35,245
36,362
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kukulkan
Jaana67
Kukulkan
20
11 / 3 / 15
14,714
817
42,421
20,128
13,043
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
LaBearFoot
Achilles
20
11 / 3 / 16
13,825
768
19,267
25,299
33,713
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Morrigan
jmoula
The Morrigan
17
5 / 9 / 14
11,421
635
21,745
16,954
9,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
5 / 3 / 21
13,166
731
9,040
26,240
31,409
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
19
3 / 6 / 18
11,739
652
12,905
28,713
34,585
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
BasTeT21
Ah Muzen Cab
20
5 / 7 / 16
12,635
702
20,218
24,526
10,624
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Freya
20
5 / 9 / 12
12,619
701
19,020
25,051
11,392
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
20
7 / 5 / 13
12,657
703
30,020
20,512
9,342
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
9 / 7 / 14
15,096
839
29,317
22,433
10,109
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
102
33
Kills
29
29
Deaths
34
86
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
6
18
2
W
Ah Muzen Cab
BasTeT21
Ah Muzen Cab
5
7
16
1.86
W
Freya
5
9
12
1.22
L
Cthulhu
Hittheswitch
Cthulhu
1
11
20
1
L
Kukulkan
Jaana67
Kukulkan
11
3
15
6.17
L
Achilles
LaBearFoot
Achilles
11
3
16
6.33
W
Izanami
7
5
13
2.7
W
9
7
14
2.29
L
The Morrigan
jmoula
The Morrigan
5
9
14
1.33
L
5
3
21
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,766
Damage
111,480
123,866
Taken
121,235
124,155
Mitigated
76,052
49,783
Healing
49,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
12,905
5,430
8,722
10,304
28,713
34,585
274
15,434
12,534
0
22,503
W
Ah Muzen Cab
BasTeT21
Ah Muzen Cab
20,218
8,212
1,784
7,308
24,526
10,624
1,648
16,193
8,058
0
51,760
W
Freya
19,020
6,403
1,087
5,587
25,051
11,392
1,248
15,652
9,222
42,258
0
L
Cthulhu
Hittheswitch
Cthulhu
10,293
841
2,213
2,849
35,245
36,362
216
4,536
30,709
14,061
0
L
Kukulkan
Jaana67
Kukulkan
42,421
1,325
3,503
1,588
20,128
13,043
2,157
2,512
17,616
88,121
0
L
Achilles
LaBearFoot
Achilles
19,267
1,889
4,327
6,141
25,299
33,713
1,415
3,042
22,257
0
28,959
W
Izanami
30,020
15,334
4,066
5,469
20,512
9,342
1,839
12,534
7,638
0
65,840
W
29,317
24,297
1,412
4,089
22,433
10,109
3,391
14,646
7,433
0
56,879
L
The Morrigan
jmoula
The Morrigan
21,745
2,829
0
413
16,954
9,628
1,588
1,148
15,789
28,643
0
L
9,040
451
17,239
11,510
26,240
31,409
2,222
7,782
18,458
0
23,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,941
Gold Earned
64,746
222
Minions Killed
213
0
Camps Cleared
0
1,603,268
Distance Traveled
1,488,099
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,739
652
7
0
0
320,623
0
W
Ah Muzen Cab
12,635
702
43
2
0
279,131
0
W
Freya
12,619
701
48
3
0
248,917
0
L
Cthulhu
11,815
656
10
1
0
284,189
3
L
Kukulkan
14,714
817
126
7
0
330,445
3
L
Achilles
13,825
768
21
1
0
368,034
2
W
Izanami
12,657
703
68
4
0
311,955
0
W
Jing Wei
15,096
839
47
3
0
327,473
1
L
The Morrigan
11,421
635
19
1
0
256,176
1
L
Guan Yu
13,166
731
46
3
0
364,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role