Player Matchup

Anubis
Anubis
A Dub1945
Anubis
Level 135
God Stats
2W - 4L
1,632 SR
Queue Stats
25W - 32L
1,408 Elo+
Solo
Freya
Freya
Accured_Fluffy69
Freya
Level 63
God Stats
8W - 7L
1,559 SR
Queue Stats
253W - 282L
1,376 Elo+
Solo
Heimdallr
Heimdallr
ECFR_Balou
Heimdallr
Level 49
God Stats
0W - 2L
1,363 SR
Queue Stats
18W - 31L
1,305 Elo+
Party 1
Ao Kuang
Ao Kuang
RPGodSlayer
Ao Kuang
Level 69
God Stats
16W - 17L
1,500 SR
Queue Stats
150W - 155L
1,380 Elo+
Solo
Chernobog
Chernobog
binelles
Chernobog
Level 68
God Stats
0W - 1L
1,062 SR
Queue Stats
30W - 46L
1,317 Elo+
Party 1
Team Averages
Level 77
1,423 SR
1,357 Elo+

VS

Team Averages
Level 85
1,454 SR
1,410 Elo+
Mercury
Mercury
 
Mercury
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
FaZe Daniel4980
Ares
Level 83
God Stats
5W - 4L
1,487 SR
Queue Stats
168W - 173L
1,427 Elo+
Solo
Baron Samedi
Baron Samedi
Vitor_Foice
Baron Samedi
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 33L
1,378 Elo+
Solo
Cliodhna
Cliodhna
d87fresh
Cliodhna
Level 108
God Stats
12W - 12L
1,443 SR
Queue Stats
383W - 391L
1,350 Elo+
Solo
Neith
Neith
x2kingAqua7
Neith
Level 47
God Stats
4W - 6L
1,339 SR
Queue Stats
98W - 118L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
A Dub1945
Anubis
15
0 / 6 / 1
9,238
513
5,904
15,271
6,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 4 / 2
7,833
435
13,349
16,216
6,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
ECFR_Balou
Heimdallr
15
0 / 2 / 1
8,557
475
4,373
11,425
5,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
RPGodSlayer
Ao Kuang
15
5 / 1 / 0
9,458
525
5,944
14,931
5,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
binelles
Chernobog
11
1 / 6 / 4
7,174
399
8,032
14,648
5,822
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
0 / 2 / 5
8,884
494
5,613
12,727
5,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 2 / 6
9,381
521
12,352
18,942
17,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
Vitor_Foice
Baron Samedi
14
6 / 3 / 3
9,089
505
12,676
13,474
7,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
d87fresh
Cliodhna
16
3 / 0 / 4
10,037
558
8,872
11,800
5,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 1 / 0
10,638
591
12,718
10,285
5,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
8
Kills
19
19
Deaths
8
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
2
5
1.25
L
Anubis
A Dub1945
Anubis
0
6
1
0.08
L
2
4
2
0.75
L
Heimdallr
ECFR_Balou
Heimdallr
0
2
1
0.25
W
4
2
6
3.5
L
Ao Kuang
RPGodSlayer
Ao Kuang
5
1
0
5
W
Baron Samedi
Vitor_Foice
Baron Samedi
6
3
3
2.5
L
Chernobog
binelles
Chernobog
1
6
4
0.5
W
Cliodhna
d87fresh
Cliodhna
3
0
4
5
W
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,602
Damage
52,231
72,491
Taken
67,228
30,073
Mitigated
42,229
23,627
Healing
27,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,613
2,454
227
1,289
12,727
5,398
1,759
2,287
10,408
0
59,382
L
Anubis
A Dub1945
Anubis
5,904
393
0
5,387
15,271
6,380
60
0
15,271
73,497
0
L
13,349
3,779
0
5,592
16,216
6,861
0
10,551
5,665
46,016
6,359
L
Heimdallr
ECFR_Balou
Heimdallr
4,373
1,391
0
5,743
11,425
5,497
981
389
11,036
0
66,835
W
12,352
942
587
5,442
18,942
17,860
520
9,065
9,151
38,574
0
L
Ao Kuang
RPGodSlayer
Ao Kuang
5,944
1,098
0
3,695
14,931
5,513
0
4,513
10,418
52,061
0
W
Baron Samedi
Vitor_Foice
Baron Samedi
12,676
972
2,036
3,777
13,474
7,602
1,327
4,787
8,392
67,148
0
L
Chernobog
binelles
Chernobog
8,032
6,056
441
2,769
14,648
5,822
76
9,575
5,073
0
37,670
W
Cliodhna
d87fresh
Cliodhna
8,872
1,004
0
9,376
11,800
5,495
0
639
11,135
0
94,822
W
12,718
2,848
0
4,266
10,285
5,874
918
6,794
3,491
0
81,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,260
Gold Earned
48,029
458
Minions Killed
517
0
Camps Cleared
0
1,564,027
Distance Traveled
1,820,536
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,884
494
100
6
0
442,597
0
L
Anubis
9,238
513
125
7
0
257,680
2
L
Freya
7,833
435
83
5
0
301,446
2
L
Heimdallr
8,557
475
106
6
0
328,387
0
W
Ares
9,381
521
30
2
0
362,789
2
L
Ao Kuang
9,458
525
93
5
0
376,954
3
W
Baron Samedi
9,089
505
97
5
0
315,932
6
L
Chernobog
7,174
399
51
3
0
299,560
4
W
Cliodhna
10,037
558
147
8
0
409,648
4
W
Neith
10,638
591
143
8
0
289,570
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role