Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
CharlieTheDemon
Freya
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 63L
1,470 Elo+
Party 2
Merlin
Merlin
JosephTheAngel
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 54L
1,444 Elo+
Party 2
Raijin
Raijin
JustMoreBullets
Raijin
Level 107
God Stats
2W - 2L
1,495 SR
Queue Stats
101W - 93L
1,601 Elo+
Party 3
Scylla
Scylla
iitzMaGixX
Scylla
Level 103
God Stats
2W - 1L
1,783 SR
Queue Stats
146W - 148L
1,537 Elo+
Party 3
Team Averages
Level 102
1,556 SR
1,510 Elo+

VS

Team Averages
Level 119
1,590 SR
1,748 Elo+
Medusa
Medusa
Jeekim
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,967 Elo+
Party 1
Amaterasu
Amaterasu
SgtHonda
Amaterasu
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,482 Elo+
Solo
Sol
Sol
Spuhb
Sol
Level 159
God Stats
9W - 3L
1,766 SR
Queue Stats
470W - 257L
1,763 Elo+
Party 1
Da Ji
Da Ji
Visceral
Da Ji
Level 160
God Stats
8W - 5L
1,622 SR
Queue Stats
318W - 143L
1,771 Elo+
Party 1
Merlin
Merlin
Vitukarvane
Merlin
Level 122
God Stats
8W - 4L
1,563 SR
Queue Stats
224W - 131L
1,760 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
1 / 5 / 8
8,157
627
14,433
10,888
4,186
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 6 / 7
7,593
584
3,956
12,355
5,046
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 6 / 9
7,951
612
3,399
8,328
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 4 / 5
10,434
803
9,811
12,616
5,553
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
iitzMaGixX
Scylla
17
6 / 4 / 4
9,744
750
6,280
10,220
4,519
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jeekim
Medusa
15
2 / 3 / 8
9,334
718
4,259
9,303
4,456
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
SgtHonda
Amaterasu
17
6 / 4 / 14
11,520
886
4,599
13,856
15,464
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
Spuhb
Sol
17
2 / 1 / 16
10,124
779
14,081
12,436
9,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Da Ji
Visceral
Da Ji
16
6 / 4 / 7
10,064
774
9,374
13,093
11,072
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
19
9 / 3 / 12
11,809
908
20,205
10,022
5,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
82
14
Kills
25
25
Deaths
15
33
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
5
8
1
L
0
6
7
0.58
W
Medusa
Jeekim
Medusa
2
3
8
2
L
0
6
9
0.75
L
7
4
5
2.38
W
Amaterasu
SgtHonda
Amaterasu
6
4
14
3.25
W
Sol
Spuhb
Sol
2
1
16
10
W
Da Ji
Visceral
Da Ji
6
4
7
2.38
W
Merlin
9
3
12
5
L
Scylla
iitzMaGixX
Scylla
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,879
Damage
52,518
54,407
Taken
58,710
22,666
Mitigated
45,836
13,436
Healing
21,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
14,433
0
916
1,982
10,888
4,186
0
7,553
3,335
25,931
0
L
3,956
1,202
479
1,854
12,355
5,046
0
6,280
6,075
6,670
0
W
Medusa
Jeekim
Medusa
4,259
2,385
0
0
9,303
4,456
1,344
8,071
1,232
0
15,982
L
3,399
144
951
469
8,328
3,362
0
5,216
3,112
9,899
0
L
9,811
925
1,154
2,645
12,616
5,553
0
7,278
5,338
23,203
0
W
Amaterasu
SgtHonda
Amaterasu
4,599
748
4,120
3,528
13,856
15,464
460
6,111
7,745
0
10,396
W
Sol
Spuhb
Sol
14,081
3,723
425
7,310
12,436
9,556
4,205
8,327
4,109
33,555
0
W
Da Ji
Visceral
Da Ji
9,374
2,497
1,900
1,594
13,093
11,072
858
6,340
6,753
0
18,096
W
Merlin
20,205
648
702
2,037
10,022
5,288
1,369
9,030
992
46,665
0
L
Scylla
iitzMaGixX
Scylla
6,280
187
1,303
1,683
10,220
4,519
0
7,959
2,261
21,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,879
Gold Earned
52,851
120
Minions Killed
182
0
Camps Cleared
0
1,022,975
Distance Traveled
1,121,531
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,157
627
26
2
0
242,114
2
L
Freya
7,593
584
7
1
0
221,939
0
W
Medusa
9,334
718
47
4
0
239,365
0
L
Merlin
7,951
612
12
1
0
176,531
0
L
Raijin
10,434
803
24
2
0
187,140
2
W
Amaterasu
11,520
886
11
1
0
267,230
0
W
Sol
10,124
779
46
4
0
219,901
4
W
Da Ji
10,064
774
15
1
0
184,193
0
W
Merlin
11,809
908
63
5
0
210,842
1
L
Scylla
9,744
750
51
4
0
195,251
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role