Player Matchup

Sol
Sol
LATAX
Sol
Level 160
God Stats
2W - 3L
1,365 SR
Queue Stats
69W - 63L
1,619 Elo+
Solo
Neith
Neith
PinkMarie-
Neith
Level 160
God Stats
32W - 21L
1,631 SR
Queue Stats
441W - 346L
1,505 Elo+
Solo
Gilgamesh
Gilgamesh
Ragnarok57726
Gilgamesh
Level 88
God Stats
3W - 1L
1,544 SR
Queue Stats
196W - 196L
1,521 Elo+
Solo
Shiva
Shiva
TheB1ackWind
Shiva
Level 160
God Stats
9W - 11L
1,573 SR
Queue Stats
104W - 79L
1,642 Elo+
Solo
Vulcan
Vulcan
imatoker
Vulcan
Level 81
God Stats
46W - 38L
1,638 SR
Queue Stats
105W - 88L
1,533 Elo+
Solo
Team Averages
Level 130
1,550 SR
1,564 Elo+

VS

Team Averages
Level 119
1,560 SR
1,568 Elo+
Ah Muzen Cab
Ah Muzen Cab
ElVencedor243
Ah Muzen Cab
Level 116
God Stats
0W - 1L
1,863 SR
Queue Stats
8W - 3L
1,784 Elo+
Solo
Ra
Ra
FranciscoMorad
Ra
Level 156
God Stats
48W - 30L
1,628 SR
Queue Stats
94W - 84L
1,580 Elo+
Solo
Zhong Kui
Zhong Kui
Glonkster7712
Zhong Kui
Level 8
God Stats
0W - 3L
1,209 SR
Queue Stats
13W - 22L
1,392 Elo+
Solo
Bakasura
Bakasura
INobbodyl
Bakasura
Level 157
God Stats
3W - 7L
1,460 SR
Queue Stats
313W - 328L
1,430 Elo+
Solo
Geb
Geb
TwinHere
Geb
Level 160
God Stats
10W - 7L
1,641 SR
Queue Stats
312W - 297L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
LATAX
Sol
16
2 / 2 / 7
8,983
749
15,031
13,027
6,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
16
3 / 0 / 9
9,210
768
8,362
5,972
3,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Ragnarok57726
Gilgamesh
17
4 / 0 / 6
10,670
889
8,234
12,557
10,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
5 / 0 / 6
10,024
835
10,624
16,014
16,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
imatoker
Vulcan
15
0 / 1 / 7
8,326
694
8,638
7,227
3,277
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ElVencedor243
Ah Muzen Cab
14
1 / 4 / 0
8,042
670
6,529
12,041
5,926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 5 / 0
8,249
687
9,674
13,693
6,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Glonkster7712
Zhong Kui
12
0 / 1 / 1
7,458
622
4,175
4,837
3,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bakasura
INobbodyl
Bakasura
14
0 / 3 / 1
7,816
651
3,030
12,472
8,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 1 / 2
8,887
741
12,831
15,553
15,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
14
Kills
3
3
Deaths
14
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
ElVencedor243
Ah Muzen Cab
1
4
0
0.25
L
1
5
0
0.2
L
Zhong Kui
Glonkster7712
Zhong Kui
0
1
1
0.5
L
Bakasura
INobbodyl
Bakasura
0
3
1
0.17
W
Sol
LATAX
Sol
2
2
7
2.75
W
Neith
3
0
9
7.5
W
Gilgamesh
Ragnarok57726
Gilgamesh
4
0
6
7
W
5
0
6
8
L
1
1
2
2
W
Vulcan
imatoker
Vulcan
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,889
Damage
36,239
54,797
Taken
58,596
39,409
Mitigated
39,511
19,129
Healing
13,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
ElVencedor243
Ah Muzen Cab
6,529
2,402
0
1,749
12,041
5,926
0
5,322
6,719
0
31,468
L
9,674
60
1,853
2,561
13,693
6,192
465
3,831
9,862
37,654
0
L
Zhong Kui
Glonkster7712
Zhong Kui
4,175
261
0
1,922
4,837
3,485
0
1,655
3,182
13,562
0
L
Bakasura
INobbodyl
Bakasura
3,030
1,912
0
3,004
12,472
8,261
60
4,733
7,739
0
21,112
W
Sol
LATAX
Sol
15,031
6,545
0
6,028
13,027
6,182
3,412
6,548
6,184
41,844
2,232
W
Neith
8,362
3,537
0
837
5,972
3,024
2,606
3,443
2,519
0
36,361
W
Gilgamesh
Ragnarok57726
Gilgamesh
8,234
2,499
1,917
4,810
12,557
10,362
0
6,392
6,165
247
46,907
W
10,624
1,380
2,373
3,018
16,014
16,564
196
5,943
9,856
273
24,659
L
12,831
1,113
0
2,649
15,553
15,647
0
7,859
7,694
28,781
0
W
Vulcan
imatoker
Vulcan
8,638
3,614
0
146
7,227
3,277
1,048
4,354
2,873
34,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,213
Gold Earned
40,452
309
Minions Killed
230
0
Camps Cleared
0
1,300,651
Distance Traveled
1,082,109
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,042
670
65
5
0
234,634
0
L
Ra
8,249
687
73
6
0
239,225
0
L
Zhong Kui
7,458
622
27
2
0
95,814
0
L
Bakasura
7,816
651
38
3
0
265,603
2
W
Sol
8,983
749
68
6
0
225,381
1
W
Neith
9,210
768
67
6
0
237,961
3
W
Gilgamesh
10,670
889
84
7
0
235,448
4
W
Shiva
10,024
835
29
2
0
297,373
1
L
Geb
8,887
741
27
2
0
246,833
4
W
Vulcan
8,326
694
61
5
0
304,488
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role