Player Matchup

Zeus
Zeus
Silver IV
BengTiger
Zeus
Silver IV
Level 133
God Stats
5W - 1L
1,439 SR
Queue Stats
357W - 375L
663 MMR
Solo
Arachne
Arachne
Bronze I
Kamui1903
Arachne
Bronze I
Level 103
God Stats
10W - 8L
1,499 SR
Queue Stats
83W - 102L
527 MMR
Solo
Medusa
Medusa
Silver III
QuatrXcube
Medusa
Silver III
Level 80
God Stats
19W - 25L
1,371 SR
Queue Stats
212W - 234L
817 MMR
Solo
Discordia
Discordia
Silver I
chekdjo
Discordia
Silver I
Level 152
God Stats
12W - 16L
1,591 SR
Queue Stats
363W - 379L
1,262 MMR
Solo
Thor
Thor
Gold V
styax_
Thor
Gold V
Level 158
God Stats
7W - 5L
1,565 SR
Queue Stats
237W - 251L
1,256 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,493 SR
905 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,544 SR
1,102 MMR
Ares
Ares
Silver V
 
Ares
Silver V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Silver I
Biamad69
Set
Silver I
Level 92
God Stats
1W - 1L
1,489 SR
Queue Stats
47W - 54L
1,023 MMR
Solo
Agni
Agni
Bronze III
BigGayLloyd
Agni
Bronze III
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,347 MMR
Solo
Osiris
Osiris
Silver III
Smovax
Osiris
Silver III
Level 97
God Stats
3W - 1L
1,748 SR
Queue Stats
28W - 48L
1,006 MMR
Solo
Artemis
Artemis
Silver III
dekoroked
Artemis
Silver III
Level 137
God Stats
20W - 22L
1,482 SR
Queue Stats
212W - 236L
633 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
5 / 0 / 1
6,042
604
4,221
3,451
1,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Kamui1903
Arachne
10
3 / 1 / 0
5,884
588
2,963
6,425
2,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
QuatrXcube
Medusa
10
2 / 0 / 3
5,670
567
3,561
4,408
1,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
chekdjo
Discordia
10
0 / 0 / 2
5,691
569
6,539
4,234
1,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Thor
styax_
Thor
8
2 / 1 / 6
5,205
521
2,728
6,637
2,635
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
AwilixHadesKali

VS

Bans
NeithAo KuangJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
0 / 0 / 0
4,537
454
1,293
6,267
2,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 1 / 1
4,610
461
3,139
6,561
2,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
2 / 3 / 0
5,018
502
1,660
5,891
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Osiris
Smovax
Osiris
9
0 / 1 / 1
5,107
511
2,519
7,541
4,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
dekoroked
Artemis
4
0 / 10 / 0
3,814
381
1,680
10,473
2,682

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
12
Kills
2
2
Deaths
15
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
0
0
0
W
Zeus
5
0
1
5.5
L
0
1
1
0.5
L
2
3
0
0.67
W
Arachne
Kamui1903
Arachne
3
1
0
3
W
Medusa
QuatrXcube
Medusa
2
0
3
3.5
L
Osiris
Smovax
Osiris
0
1
1
0.5
W
Discordia
chekdjo
Discordia
0
0
2
1
L
Artemis
dekoroked
Artemis
0
10
0
0
W
Thor
styax_
Thor
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,012
Damage
10,291
25,155
Taken
36,733
8,516
Mitigated
14,810
7,308
Healing
8,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,293
58
0
2,180
6,267
2,921
0
1,684
4,583
18,736
0
W
Zeus
4,221
996
0
1,120
3,451
1,006
132
408
3,043
44,797
0
L
3,139
1,430
0
803
6,561
2,681
0
1,062
5,499
0
29,720
L
1,660
314
0
1,220
5,891
1,960
0
1,734
4,157
24,452
0
W
Arachne
Kamui1903
Arachne
2,963
2,572
0
918
6,425
2,161
0
1,030
5,395
0
31,452
W
Medusa
QuatrXcube
Medusa
3,561
1,082
0
2,204
4,408
1,427
1,254
444
3,964
0
34,573
L
Osiris
Smovax
Osiris
2,519
159
0
3,164
7,541
4,566
0
5,135
2,406
0
27,348
W
Discordia
chekdjo
Discordia
6,539
590
0
2,066
4,234
1,287
0
259
3,975
35,575
0
L
Artemis
dekoroked
Artemis
1,680
759
0
786
10,473
2,682
356
1,220
9,253
0
12,381
W
Thor
styax_
Thor
2,728
423
0
1,000
6,637
2,635
0
812
5,825
75
20,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,492
Gold Earned
23,086
300
Minions Killed
208
0
Camps Cleared
0
933,567
Distance Traveled
908,318
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,537
454
24
2
0
191,245
2
W
Zeus
6,042
604
94
9
0
186,990
2
L
Set
4,610
461
61
6
0
192,747
2
L
Agni
5,018
502
51
5
0
172,113
2
W
Arachne
5,884
588
56
6
0
222,220
1
W
Medusa
5,670
567
59
6
0
179,237
2
L
Osiris
5,107
511
55
6
0
188,535
1
W
Discordia
5,691
569
56
6
0
164,206
4
L
Artemis
3,814
381
17
2
0
163,678
3
W
Thor
5,205
521
35
4
0
180,914
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role