Player Matchup

Mulan
Mulan
PandaMedal
Mulan
Level 88
God Stats
2W - 0L
1,741 SR
Queue Stats
51W - 64L
1,305 Elo+
Party 1
Zhong Kui
Zhong Kui
RavenGenisis
Zhong Kui
Level 90
God Stats
3W - 1L
1,231 SR
Queue Stats
60W - 83L
1,313 Elo+
Party 1
Sol
Sol
RofeBeast
Sol
Level 68
God Stats
3W - 2L
1,382 SR
Queue Stats
25W - 39L
1,319 Elo+
Party 1
Anubis
Anubis
TanOsprey125699
Anubis
Level 143
God Stats
2W - 1L
1,736 SR
Queue Stats
134W - 138L
1,377 Elo+
Solo
Bastet
Bastet
r1_hunna
Bastet
Level 29
God Stats
1W - 1L
1,297 SR
Queue Stats
15W - 31L
1,256 Elo+
Solo
Team Averages
Level 84
1,477 SR
1,314 Elo+

VS

Team Averages
Level 80
1,416 SR
1,386 Elo+
Zeus
Zeus
Ahmed-Your-God
Zeus
Level 128
God Stats
4W - 8L
1,337 SR
Queue Stats
866W - 913L
1,334 Elo+
Solo
Tyr
Tyr
FBOMBARDER
Tyr
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 81L
1,373 Elo+
Solo
Neith
Neith
Hex-Goregasm
Neith
Level 79
God Stats
3W - 4L
1,410 SR
Queue Stats
430W - 515L
1,314 Elo+
Solo
Raijin
Raijin
Lickalettuce
Raijin
Level 102
God Stats
4W - 5L
1,334 SR
Queue Stats
444W - 460L
1,411 Elo+
Solo
Da Ji
Da Ji
xX_darkkshot_Xx
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
19
6 / 2 / 19
11,442
763
14,482
16,534
15,165
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Zhong Kui
RavenGenisis
Zhong Kui
19
8 / 3 / 20
11,809
787
14,544
16,895
12,619
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
5 / 2 / 20
11,472
765
14,292
14,050
6,241
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
7 / 2 / 20
11,811
787
19,974
19,623
11,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
r1_hunna
Bastet
18
8 / 2 / 13
11,337
756
6,949
11,208
5,908
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 2
9,648
643
12,894
13,339
7,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 9 / 3
9,117
608
6,761
24,372
21,762
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 1 / 2
10,268
685
11,474
6,774
3,243
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
16
2 / 8 / 4
9,722
648
13,844
15,758
6,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 10 / 3
9,532
635
6,823
19,218
8,685
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
23
34
Kills
9
11
Deaths
34
92
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
1
9
3
0.28
L
3
1
2
4
L
Raijin
2
8
4
0.5
W
Mulan
6
2
19
7.75
W
Zhong Kui
RavenGenisis
Zhong Kui
8
3
20
6
W
5
2
20
7.5
W
7
2
20
8.5
W
Bastet
r1_hunna
Bastet
8
2
13
7.25
L
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,241
Damage
51,796
78,310
Taken
79,461
51,014
Mitigated
48,097
43,535
Healing
13,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,894
694
556
788
13,339
7,676
0
5,863
7,164
28,674
0
L
6,761
1,049
1,271
4,820
24,372
21,762
0
17,066
6,944
0
17,506
L
11,474
1,410
457
1,585
6,774
3,243
0
5,143
1,445
0
22,290
L
Raijin
13,844
833
649
1,889
15,758
6,731
0
8,765
6,719
29,345
0
W
Mulan
14,482
478
1,435
4,699
16,534
15,165
287
4,103
12,431
0
20,351
W
Zhong Kui
RavenGenisis
Zhong Kui
14,544
1,257
2,668
7,761
16,895
12,619
837
5,848
9,775
29,612
0
W
14,292
2,127
2,074
6,784
14,050
6,241
4,091
5,312
8,738
30,820
0
W
19,974
767
3,073
12,271
19,623
11,081
795
6,603
13,020
40,595
0
W
Bastet
r1_hunna
Bastet
6,949
2,511
45
2,725
11,208
5,908
2,102
4,872
6,336
0
21,664
L
6,823
823
483
719
19,218
8,685
0
10,407
8,379
0
10,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,871
Gold Earned
48,287
160
Minions Killed
117
0
Camps Cleared
0
1,472,324
Distance Traveled
1,050,075
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,648
643
40
3
0
213,314
1
L
Tyr
9,117
608
13
1
0
271,638
0
L
Neith
10,268
685
19
1
0
112,042
1
L
Raijin
9,722
648
34
2
0
231,645
0
W
Mulan
11,442
763
10
1
0
276,569
1
W
Zhong Kui
11,809
787
40
3
0
293,372
0
W
Sol
11,472
765
35
2
0
284,956
0
W
Anubis
11,811
787
47
3
0
277,257
2
W
Bastet
11,337
756
28
2
0
340,170
0
L
Da Ji
9,532
635
11
1
0
221,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role