Player Matchup

Morgan Le Fay
Morgan Le Fay
DENY508
Morgan Le Fay
Level 101
God Stats
2W - 3L
1,523 SR
Queue Stats
161W - 159L
1,540 Elo+
Solo
Sylvanus
Sylvanus
FaBoLaUs
Sylvanus
Level 153
God Stats
5W - 4L
1,625 SR
Queue Stats
146W - 154L
1,565 Elo+
Solo
Jing Wei
Jing Wei
NIKINEVSKY
Jing Wei
Level 141
God Stats
1W - 1L
1,684 SR
Queue Stats
169W - 173L
1,573 Elo+
Solo
Sobek
Sobek
Rembaz
Sobek
Level 125
God Stats
0W - 2L
1,229 SR
Queue Stats
105W - 108L
1,484 Elo+
Solo
Anubis
Anubis
xXeScapeXx
Anubis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,272 Elo+
Solo
Team Averages
Level 122
1,512 SR
1,487 Elo+

VS

Team Averages
Level 124
1,491 SR
1,523 Elo+
Atlas
Atlas
 
Atlas
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
EinarEndre
Xbalanque
Level 105
God Stats
1W - 0L
1,557 SR
Queue Stats
75W - 73L
1,528 Elo+
Solo
Heimdallr
Heimdallr
TheBoss79752
Heimdallr
Level 129
God Stats
3W - 3L
1,444 SR
Queue Stats
154W - 138L
1,539 Elo+
Solo
Guan Yu
Guan Yu
koooosha
Guan Yu
Level 153
God Stats
5W - 2L
1,492 SR
Queue Stats
561W - 560L
1,563 Elo+
Solo
Janus
Janus
michele1564
Janus
Level 143
God Stats
3W - 2L
1,462 SR
Queue Stats
146W - 122L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DENY508
Morgan Le Fay
18
5 / 3 / 11
10,082
776
22,121
14,069
9,729
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
FaBoLaUs
Sylvanus
15
1 / 6 / 11
8,465
651
8,283
24,163
29,186
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jing Wei
NIKINEVSKY
Jing Wei
18
4 / 5 / 13
10,151
781
17,971
19,889
11,374
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
Rembaz
Sobek
16
5 / 5 / 9
9,688
745
8,978
25,676
37,315
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
xXeScapeXx
Anubis
16
6 / 8 / 7
9,981
768
12,494
18,987
11,983
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
5 / 4 / 16
11,655
897
15,122
22,982
32,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Xbalanque
EinarEndre
Xbalanque
19
11 / 4 / 11
11,948
919
30,048
18,359
9,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
TheBoss79752
Heimdallr
18
5 / 4 / 10
10,691
822
18,170
14,785
7,656
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
koooosha
Guan Yu
18
2 / 6 / 18
10,187
784
7,772
25,612
34,863
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
4 / 3 / 15
10,568
813
22,097
9,713
5,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
97
21
Kills
27
27
Deaths
21
51
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
5
4
16
3.25
L
Morgan Le Fay
DENY508
Morgan Le Fay
5
3
11
3.5
W
Xbalanque
EinarEndre
Xbalanque
11
4
11
4.13
L
Sylvanus
FaBoLaUs
Sylvanus
1
6
11
1.08
L
Jing Wei
NIKINEVSKY
Jing Wei
4
5
13
2.1
L
Sobek
Rembaz
Sobek
5
5
9
1.9
W
Heimdallr
TheBoss79752
Heimdallr
5
4
10
2.5
W
Guan Yu
koooosha
Guan Yu
2
6
18
1.83
W
4
3
15
3.83
L
Anubis
xXeScapeXx
Anubis
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,847
Damage
93,209
102,784
Taken
91,451
99,587
Mitigated
89,852
39,771
Healing
42,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
15,122
6,214
1,772
4,258
22,982
32,467
778
13,383
9,599
26,846
0
L
Morgan Le Fay
DENY508
Morgan Le Fay
22,121
940
1,793
2,346
14,069
9,729
0
5,050
9,019
41,213
0
W
Xbalanque
EinarEndre
Xbalanque
30,048
12,732
2,892
4,851
18,359
9,859
3,893
11,708
6,651
0
57,604
L
Sylvanus
FaBoLaUs
Sylvanus
8,283
365
15,968
7,316
24,163
29,186
58
6,735
17,428
9,154
0
L
Jing Wei
NIKINEVSKY
Jing Wei
17,971
15,549
0
2,672
19,889
11,374
48
7,031
12,858
0
35,776
L
Sobek
Rembaz
Sobek
8,978
183
1,017
4,947
25,676
37,315
0
9,744
15,932
16,997
0
W
Heimdallr
TheBoss79752
Heimdallr
18,170
6,718
1,096
1,878
14,785
7,656
312
9,547
5,238
0
33,501
W
Guan Yu
koooosha
Guan Yu
7,772
1,272
11,929
9,867
25,612
34,863
916
10,792
14,820
0
12,751
W
22,097
1,108
1,898
2,107
9,713
5,007
1,497
6,446
3,267
38,557
0
L
Anubis
xXeScapeXx
Anubis
12,494
335
862
2,850
18,987
11,983
51
8,659
10,328
26,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,367
Gold Earned
55,049
140
Minions Killed
183
0
Camps Cleared
0
1,199,918
Distance Traveled
1,345,177
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,655
897
16
1
0
281,945
3
L
Morgan Le Fay
10,082
776
51
4
0
305,759
1
W
Xbalanque
11,948
919
66
5
0
242,308
1
L
Sylvanus
8,465
651
1
0
0
231,093
3
L
Jing Wei
10,151
781
51
4
0
233,439
4
L
Sobek
9,688
745
14
1
0
247,814
1
W
Heimdallr
10,691
822
49
4
0
251,786
0
W
Guan Yu
10,187
784
11
1
0
295,975
1
W
Janus
10,568
813
41
3
0
273,163
0
L
Anubis
9,981
768
23
2
0
181,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role