Player Matchup

Sylvanus
Sylvanus
Acoatl
Sylvanus
Level 159
God Stats
2W - 7L
1,500 SR
Queue Stats
313W - 318L
1,592 Elo+
Solo
Sun Wukong
Sun Wukong
Angryz_Ed216
Sun Wukong
Level 96
God Stats
7W - 9L
1,441 SR
Queue Stats
104W - 100L
1,524 Elo+
Solo
Kukulkan
Kukulkan
Lemodine
Kukulkan
Level 17
God Stats
8W - 16L
1,393 SR
Queue Stats
22W - 38L
1,350 Elo+
Party 2
Mulan
Mulan
MsSilentkill
Mulan
Level 83
God Stats
16W - 15L
1,574 SR
Queue Stats
207W - 213L
1,504 Elo+
Party 2
Thoth
Thoth
fercho1701
Thoth
Level 156
God Stats
5W - 6L
1,410 SR
Queue Stats
120W - 122L
1,569 Elo+
Solo
Team Averages
Level 102
1,464 SR
1,508 Elo+

VS

Team Averages
Level 159
1,668 SR
1,764 Elo+
Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
Fμry
Maui
Level 154
God Stats
4W - 0L
1,933 SR
Queue Stats
72W - 13L
1,947 Elo+
Party 1
Thor
Thor
Isla
Thor
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 2L
1,863 Elo+
Party 1
Anubis
Anubis
Slayther
Anubis
Level 160
God Stats
8W - 0L
1,908 SR
Queue Stats
734W - 134L
2,008 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Acoatl
Sylvanus
11
0 / 1 / 0
6,090
609
2,375
6,455
4,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Angryz_Ed216
Sun Wukong
11
0 / 7 / 1
6,107
611
4,573
14,384
9,621
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
Lemodine
Kukulkan
11
0 / 6 / 1
6,250
625
2,865
7,316
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 9 / 0
7,091
709
6,132
17,597
14,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thoth
13
0 / 5 / 0
6,802
680
4,876
9,108
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
14 / 0 / 10
9,398
940
18,780
8,522
4,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
 
Hercules
14
3 / 0 / 12
8,248
825
8,035
10,707
9,532
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maui
Fμry
Maui
14
2 / 0 / 20
8,439
844
4,349
7,596
7,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thor
Isla
Thor
15
3 / 0 / 17
8,619
862
8,188
7,945
3,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Slayther
Anubis
15
6 / 2 / 11
8,764
876
10,727
5,477
3,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
98
2
Kills
28
28
Deaths
2
2
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
14
0
10
19
W
Hercules
 
Hercules
3
0
12
9
L
Sylvanus
Acoatl
Sylvanus
0
1
0
0
L
Sun Wukong
Angryz_Ed216
Sun Wukong
0
7
1
0.07
W
Maui
Fμry
Maui
2
0
20
12
W
Thor
Isla
Thor
3
0
17
11.5
L
Kukulkan
Lemodine
Kukulkan
0
6
1
0.08
L
2
9
0
0.22
W
Anubis
Slayther
Anubis
6
2
11
5.75
L
Thoth
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,821
Damage
50,079
54,860
Taken
40,247
34,341
Mitigated
27,850
4,940
Healing
17,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
18,780
10,524
0
5,619
8,522
4,215
4,887
2,078
6,278
0
43,061
W
Hercules
 
Hercules
8,035
3,109
749
4,611
10,707
9,532
757
2,298
8,285
0
18,970
L
Sylvanus
Acoatl
Sylvanus
2,375
634
531
1,638
6,455
4,731
0
724
5,731
8,257
0
L
Sun Wukong
Angryz_Ed216
Sun Wukong
4,573
533
0
1,071
14,384
9,621
0
3,910
10,420
0
8,052
W
Maui
Fμry
Maui
4,349
1,316
0
2,500
7,596
7,764
792
1,787
5,526
9,452
0
W
Thor
Isla
Thor
8,188
1,879
0
2,164
7,945
3,339
1,665
2,064
5,107
0
30,733
L
Kukulkan
Lemodine
Kukulkan
2,865
0
0
339
7,316
2,486
0
2,070
5,190
9,189
0
L
6,132
302
0
1,111
17,597
14,134
0
5,853
11,744
0
10,127
W
Anubis
Slayther
Anubis
10,727
582
0
1,453
5,477
3,000
204
1,650
3,660
33,035
0
L
Thoth
4,876
37
0
250
9,108
3,369
0
2,519
6,589
24,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,340
Gold Earned
43,468
98
Minions Killed
224
0
Camps Cleared
0
873,711
Distance Traveled
1,034,025
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,398
940
57
6
0
206,360
0
W
Hercules
8,248
825
33
3
0
212,312
3
L
Sylvanus
6,090
609
10
1
0
146,424
0
L
Sun Wukong
6,107
611
7
1
0
190,305
0
W
Maui
8,439
844
13
1
0
211,815
0
W
Thor
8,619
862
68
7
0
224,494
0
L
Kukulkan
6,250
625
23
2
0
182,734
0
L
Mulan
7,091
709
10
1
0
164,051
0
W
Anubis
8,764
876
53
5
0
179,044
2
L
Thoth
6,802
680
48
5
0
190,197
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role