Player Matchup

Zhong Kui
Zhong Kui
Archemetes17
Zhong Kui
Level 140
God Stats
2W - 5L
1,440 SR
Queue Stats
70W - 65L
1,540 Elo+
Solo
Danzaburou
Danzaburou
Mak3emPaY
Danzaburou
Level 160
God Stats
13W - 5L
1,684 SR
Queue Stats
1,107W - 932L
1,504 Elo+
Party 2
Achilles
Achilles
WAWGxSHEsoNICE
Achilles
Level 89
God Stats
52W - 30L
1,500 SR
Queue Stats
949W - 859L
1,494 Elo+
Party 2
Tyr
Tyr
doluppX76
Tyr
Level 107
God Stats
0W - 2L
1,323 SR
Queue Stats
142W - 136L
1,553 Elo+
Solo
Cabrakan
Cabrakan
naksri
Cabrakan
Level 97
God Stats
0W - 1L
1,253 SR
Queue Stats
9W - 17L
1,419 Elo+
Solo
Team Averages
Level 119
1,440 SR
1,502 Elo+

VS

Team Averages
Level 93
1,807 SR
1,638 Elo+
Horus
Horus
Doomlocke
Horus
Level 153
God Stats
15W - 6L
1,729 SR
Queue Stats
461W - 349L
1,614 Elo+
Party 1
Hachiman
Hachiman
Kallonbot
Hachiman
Level 127
God Stats
8W - 1L
1,878 SR
Queue Stats
343W - 214L
1,637 Elo+
Party 1
Nu Wa
Nu Wa
Lucario8199
Nu Wa
Level 68
God Stats
3W - 0L
1,677 SR
Queue Stats
40W - 40L
1,429 Elo+
Solo
Pele
Pele
naytara
Pele
Level 46
God Stats
2W - 0L
1,730 SR
Queue Stats
87W - 29L
1,742 Elo+
Party 1
Ganesha
Ganesha
pwndustry
Ganesha
Level 69
God Stats
34W - 2L
2,023 SR
Queue Stats
145W - 52L
1,766 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Archemetes17
Zhong Kui
16
3 / 5 / 4
11,427
1,143
16,446
16,674
10,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Mak3emPaY
Danzaburou
16
1 / 5 / 6
10,394
1,039
12,212
15,063
5,215
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
15
0 / 5 / 6
9,577
958
6,670
17,618
20,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 8 / 4
10,485
1,049
7,828
21,433
22,441
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cabrakan
naksri
Cabrakan
15
1 / 5 / 4
9,811
981
5,637
14,578
13,540
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

143

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Doomlocke
Horus
17
7 / 1 / 16
11,727
1,173
19,597
12,303
10,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Kallonbot
Hachiman
17
10 / 1 / 14
12,917
1,292
28,083
10,180
5,437
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
4 / 2 / 17
10,903
1,090
12,452
6,850
3,593
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
naytara
Pele
17
7 / 3 / 14
11,861
1,186
13,138
14,641
8,336
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
pwndustry
Ganesha
17
0 / 0 / 26
12,055
1,206
7,833
9,837
13,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
115
7
Kills
28
28
Deaths
7
24
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Archemetes17
Zhong Kui
3
5
4
1
W
Horus
Doomlocke
Horus
7
1
16
15
W
Hachiman
Kallonbot
Hachiman
10
1
14
17
W
4
2
17
6.25
L
Danzaburou
Mak3emPaY
Danzaburou
1
5
6
0.8
L
Achilles
0
5
6
0.6
L
2
8
4
0.5
L
Cabrakan
naksri
Cabrakan
1
5
4
0.6
W
Pele
naytara
Pele
7
3
14
4.67
W
Ganesha
pwndustry
Ganesha
0
0
26
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,793
Damage
81,103
85,366
Taken
53,811
71,923
Mitigated
41,608
9,275
Healing
11,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Archemetes17
Zhong Kui
16,446
1,406
0
4,267
16,674
10,519
0
3,404
13,189
55,851
0
W
Horus
Doomlocke
Horus
19,597
6,742
1,855
3,633
12,303
10,418
0
5,407
6,528
0
30,378
W
Hachiman
Kallonbot
Hachiman
28,083
17,836
0
1,696
10,180
5,437
0
4,077
6,023
0
50,789
W
12,452
4,467
0
407
6,850
3,593
0
2,886
3,917
19,322
0
L
Danzaburou
Mak3emPaY
Danzaburou
12,212
4,455
0
1,814
15,063
5,215
0
3,417
11,312
0
43,232
L
Achilles
6,670
2,088
0
1,312
17,618
20,208
0
4,831
12,585
0
13,870
L
7,828
661
0
1,471
21,433
22,441
0
4,029
16,986
0
23,318
L
Cabrakan
naksri
Cabrakan
5,637
902
0
411
14,578
13,540
0
4,604
9,754
10,591
0
W
Pele
naytara
Pele
13,138
3,163
0
2,780
14,641
8,336
0
5,015
9,440
0
28,788
W
Ganesha
pwndustry
Ganesha
7,833
1,073
0
1,000
9,837
13,824
0
4,698
4,892
23,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,694
Gold Earned
59,463
219
Minions Killed
182
5
Camps Cleared
10
972,307
Distance Traveled
987,704
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,427
1,143
115
12
2
206,503
0
W
Horus
11,727
1,173
47
5
1
213,210
0
W
Hachiman
12,917
1,292
56
6
3
196,417
3
W
Nu Wa
10,903
1,090
28
3
1
173,787
0
L
Danzaburou
10,394
1,039
54
5
0
188,769
0
L
Achilles
9,577
958
12
1
0
176,467
0
L
Tyr
10,485
1,049
33
3
3
228,881
2
L
Cabrakan
9,811
981
5
1
0
171,687
0
W
Pele
11,861
1,186
45
5
5
198,257
0
W
Ganesha
12,055
1,206
6
1
0
206,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role