Player Matchup

Guan Yu
Guan Yu
Gold V
 
Guan Yu
Gold V
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Bronze V
Madalinn
Chang'e
Bronze V
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 MMR
Party 1
Artio
Artio
Bronze V
Rafssasin
Artio
Bronze V
Level 160
God Stats
1W - 0L
1,757 SR
Queue Stats
19W - 4L
1,575 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 114
1,586 SR
1,525 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,342 SR
1,378 MMR
Anubis
Anubis
Silver II
MoktarLEbatard
Anubis
Silver II
Level 105
God Stats
1W - 1L
1,405 SR
Queue Stats
7W - 14L
1,384 MMR
Solo
Chaac
Chaac
Gold II
Sincan
Chaac
Gold II
Level 147
God Stats
0W - 4L
1,129 SR
Queue Stats
365W - 392L
1,385 MMR
Solo
Hou Yi
Hou Yi
Silver I
prettyzia
Hou Yi
Silver I
Level 107
God Stats
19W - 25L
1,492 SR
Queue Stats
165W - 237L
1,364 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
4 / 0 / 2
8,061
806
7,534
12,411
10,323
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Madalinn
Chang'e
13
1 / 1 / 5
7,734
773
7,601
7,620
2,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
Rafssasin
Artio
13
1 / 0 / 5
8,417
842
7,496
14,806
17,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
Ah Muzen CabAchillesThothHorusAo Kuang

VS

Bans
Baron SamediGilgameshScyllaGebDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,576
658
5,430
7,984
3,856
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Sincan
Chaac
12
1 / 1 / 0
7,127
713
5,668
8,519
4,720
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
prettyzia
Hou Yi
12
0 / 1 / 1
6,964
696
9,968
9,214
3,791
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
6
Kills
1
1
Deaths
6
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
0
2
5
W
Chang'e
Madalinn
Chang'e
1
1
5
3.5
L
0
4
1
0.13
W
Artio
Rafssasin
Artio
1
0
5
3.5
L
Chaac
Sincan
Chaac
1
1
0
1
L
Hou Yi
prettyzia
Hou Yi
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,631
Damage
21,066
34,837
Taken
25,717
30,961
Mitigated
12,367
19,136
Healing
6,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
7,534
1,149
1,672
3,163
12,411
10,323
1,034
1,186
11,225
0
27,101
W
Chang'e
Madalinn
Chang'e
7,601
764
2,794
2,714
7,620
2,948
616
1,287
6,333
41,155
0
L
5,430
458
0
1,625
7,984
3,856
0
4,866
3,118
22,454
0
W
Artio
Rafssasin
Artio
7,496
775
1,990
6,803
14,806
17,690
358
3,017
11,789
20,169
0
L
Chaac
Sincan
Chaac
5,668
843
0
1,905
8,519
4,720
0
4,973
3,546
0
24,993
L
Hou Yi
prettyzia
Hou Yi
9,968
6,111
0
2,545
9,214
3,791
0
5,294
3,920
0
31,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,212
Gold Earned
20,667
144
Minions Killed
130
0
Camps Cleared
0
676,116
Distance Traveled
578,414
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,061
806
45
5
0
238,080
3
W
Chang'e
7,734
773
81
8
0
201,818
1
L
Anubis
6,576
658
41
4
0
171,007
0
W
Artio
8,417
842
18
2
0
236,218
2
L
Chaac
7,127
713
28
3
0
214,234
4
L
Hou Yi
6,964
696
61
6
0
193,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role