Player Matchup

Kali
Kali
ALvl3Goblin
Kali
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,475 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
InkSpot665
Morgan Le Fay
Level 18
God Stats
0W - 1L
1,759 SR
Queue Stats
6W - 5L
1,557 Elo+
Party 3
Achilles
Achilles
Jezzerheh
Achilles
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 56L
1,553 Elo+
Party 3
Geb
Geb
WumbotheWise
Geb
Level 43
God Stats
2W - 3L
1,775 SR
Queue Stats
51W - 42L
1,453 Elo+
Party 1
Neith
Neith
smurphjuice
Neith
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 21L
1,383 Elo+
Party 1
Team Averages
Level 69
1,607 SR
1,484 Elo+

VS

Team Averages
Level 112
1,599 SR
1,590 Elo+
Ratatoskr
Ratatoskr
KindaQuirky69
Ratatoskr
Level 48
God Stats
3W - 0L
1,794 SR
Queue Stats
196W - 21L
1,990 Elo+
Party 2
Anhur
Anhur
RomanMythology
Anhur
Level 153
God Stats
24W - 20L
1,601 SR
Queue Stats
667W - 299L
1,768 Elo+
Party 2
Nu Wa
Nu Wa
SUPERAROD11
Nu Wa
Level 84
God Stats
33W - 31L
1,569 SR
Queue Stats
42W - 53L
1,449 Elo+
Solo
Ao Kuang
Ao Kuang
danilofla2525
Ao Kuang
Level 122
God Stats
8W - 4L
1,646 SR
Queue Stats
552W - 586L
1,452 Elo+
Solo
Mercury
Mercury
darkmare89_ttv
Mercury
Level 155
God Stats
36W - 47L
1,385 SR
Queue Stats
609W - 692L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 1
9,340
445
6,675
19,987
8,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
InkSpot665
Morgan Le Fay
14
0 / 7 / 0
8,199
390
5,040
13,934
6,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Jezzerheh
Achilles
16
4 / 3 / 1
10,041
478
18,477
22,069
18,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
0 / 3 / 1
8,161
389
4,920
19,825
18,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 3 / 0
9,327
444
3,447
7,915
1,890
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
KindaQuirky69
Ratatoskr
18
9 / 1 / 5
12,597
600
20,407
22,860
22,950
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
6 / 0 / 2
14,238
678
12,138
13,321
7,051
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
0 / 2 / 9
11,257
536
15,622
11,155
4,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
danilofla2525
Ao Kuang
18
3 / 2 / 1
12,111
577
6,716
21,765
12,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
0 / 3 / 3
10,475
499
2,927
15,334
7,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
7
Kills
18
18
Deaths
8
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
Morgan Le Fay
InkSpot665
Morgan Le Fay
0
7
0
0
L
Achilles
Jezzerheh
Achilles
4
3
1
1.5
W
Ratatoskr
KindaQuirky69
Ratatoskr
9
1
5
11.5
W
6
0
2
7
W
0
2
9
2.25
L
0
3
1
0.17
W
Ao Kuang
danilofla2525
Ao Kuang
3
2
1
1.75
W
0
3
3
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,559
Damage
57,810
83,730
Taken
84,435
53,955
Mitigated
54,568
25,461
Healing
41,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,675
3,080
0
6,562
19,987
8,462
0
5,250
14,737
0
78,786
L
Morgan Le Fay
InkSpot665
Morgan Le Fay
5,040
1,032
0
1,274
13,934
6,318
0
2,870
11,064
58,361
0
L
Achilles
Jezzerheh
Achilles
18,477
6,092
0
10,524
22,069
18,929
268
8,040
14,029
0
75,697
W
Ratatoskr
KindaQuirky69
Ratatoskr
20,407
5,518
0
7,421
22,860
22,950
136
7,273
15,055
0
88,591
W
12,138
9,330
0
11,263
13,321
7,051
2,490
1,275
12,046
0
159,253
W
15,622
2,616
84
1,889
11,155
4,549
2,941
2,466
8,598
84,257
0
L
4,920
751
437
4,566
19,825
18,356
0
4,607
15,218
31,539
0
W
Ao Kuang
danilofla2525
Ao Kuang
6,716
1,415
0
14,888
21,765
12,166
0
1,416
19,408
87,177
0
W
2,927
1,521
0
5,687
15,334
7,852
0
1,684
13,374
0
77,505
L
3,447
440
0
2,098
7,915
1,890
816
1,571
6,344
0
59,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,068
Gold Earned
60,678
453
Minions Killed
693
0
Camps Cleared
0
1,881,070
Distance Traveled
2,047,002
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,340
445
108
5
0
459,326
4
L
Morgan Le Fay
8,199
390
94
4
0
307,504
4
L
Achilles
10,041
478
134
6
0
398,228
4
W
Ratatoskr
12,597
600
81
4
0
424,943
5
W
Anhur
14,238
678
235
11
0
377,307
4
W
Nu Wa
11,257
536
138
7
0
358,556
0
L
Geb
8,161
389
17
1
0
404,887
5
W
Ao Kuang
12,111
577
131
6
0
375,233
3
W
Mercury
10,475
499
108
5
0
510,963
2
L
Neith
9,327
444
100
5
0
311,125
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role