Player Matchup

Kuzenbo
Kuzenbo
AKEELA10
Kuzenbo
Level 106
God Stats
17W - 20L
1,520 SR
Queue Stats
410W - 430L
1,470 Elo+
Solo
Janus
Janus
BIGTIME_JOKER
Janus
Level 141
God Stats
3W - 4L
1,448 SR
Queue Stats
341W - 349L
1,427 Elo+
Solo
Ratatoskr
Ratatoskr
D4rkP4nax
Ratatoskr
Level 49
God Stats
2W - 3L
1,517 SR
Queue Stats
65W - 92L
1,361 Elo+
Party 2
Chernobog
Chernobog
Dark lolsu
Chernobog
Level 58
God Stats
2W - 2L
1,877 SR
Queue Stats
104W - 131L
1,401 Elo+
Party 2
Lancelot
Lancelot
tri-c-raptor
Lancelot
Level 89
God Stats
4W - 5L
1,499 SR
Queue Stats
73W - 78L
1,435 Elo+
Solo
Team Averages
Level 89
1,572 SR
1,419 Elo+

VS

Team Averages
Level 90
1,426 SR
1,410 Elo+
Ishtar
Ishtar
Calaclya5350
Ishtar
Level 89
God Stats
139W - 143L
1,504 SR
Queue Stats
425W - 464L
1,463 Elo+
Party 3
Nike
Nike
Lebelier30
Nike
Level 99
God Stats
13W - 10L
1,509 SR
Queue Stats
498W - 535L
1,463 Elo+
Party 3
Awilix
Awilix
XMiniJamTartX
Awilix
Level 45
God Stats
13W - 19L
1,280 SR
Queue Stats
48W - 73L
1,311 Elo+
Solo
Mulan
Mulan
joschua1501
Mulan
Level 106
God Stats
5W - 14L
1,302 SR
Queue Stats
162W - 166L
1,402 Elo+
Party 1
Hades
Hades
sib518
Hades
Level 109
God Stats
30W - 33L
1,535 SR
Queue Stats
132W - 134L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AKEELA10
Kuzenbo
7
0 / 1 / 0
4,729
430
2,491
10,469
6,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 0
6,227
566
3,826
2,957
1,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
D4rkP4nax
Ratatoskr
10
0 / 2 / 1
5,610
510
1,824
7,710
2,548
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Dark lolsu
Chernobog
7
0 / 3 / 0
4,557
414
2,946
8,319
2,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Lancelot
tri-c-raptor
Lancelot
9
0 / 3 / 0
5,211
474
2,819
11,047
5,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
9
2 / 0 / 2
5,652
514
6,711
7,005
2,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
2 / 0 / 3
6,747
613
7,100
6,729
5,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
4 / 0 / 1
5,722
520
4,858
7,773
2,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 1
5,536
503
1,842
8,173
5,332
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
sib518
Hades
9
1 / 0 / 2
5,796
527
5,005
5,374
2,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
9
9
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
AKEELA10
Kuzenbo
0
1
0
0
L
1
0
0
1
W
Ishtar
2
0
2
3
L
Ratatoskr
D4rkP4nax
Ratatoskr
0
2
1
0.25
L
Chernobog
Dark lolsu
Chernobog
0
3
0
0
W
2
0
3
3.5
W
4
0
1
4.5
W
0
1
1
0.5
W
Hades
sib518
Hades
1
0
2
2
L
Lancelot
tri-c-raptor
Lancelot
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,906
Damage
25,516
40,502
Taken
35,054
17,224
Mitigated
18,296
11,187
Healing
12,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
AKEELA10
Kuzenbo
2,491
1,395
959
3,053
10,469
6,045
24
1,867
8,602
10,989
0
L
3,826
202
0
375
2,957
1,138
0
829
1,999
44,713
0
W
Ishtar
6,711
4,294
0
3,324
7,005
2,399
374
1,232
5,773
0
39,996
L
Ratatoskr
D4rkP4nax
Ratatoskr
1,824
655
0
750
7,710
2,548
0
0
7,710
0
43,681
L
Chernobog
Dark lolsu
Chernobog
2,946
1,700
0
2,444
8,319
2,157
0
2,144
6,175
0
24,754
W
7,100
1,017
0
2,430
6,729
5,534
564
0
6,319
0
43,406
W
4,858
1,788
366
372
7,773
2,559
0
937
6,753
0
31,823
W
1,842
183
0
1,381
8,173
5,332
0
2,534
5,337
0
33,500
W
Hades
sib518
Hades
5,005
1,342
491
4,348
5,374
2,472
0
1,248
4,106
25,365
1,802
L
Lancelot
tri-c-raptor
Lancelot
2,819
737
0
3,606
11,047
5,336
0
0
10,309
0
32,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,334
Gold Earned
29,453
286
Minions Killed
308
0
Camps Cleared
0
1,090,639
Distance Traveled
1,065,671
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,729
430
19
2
0
177,161
6
L
Janus
6,227
566
87
8
0
220,934
1
W
Ishtar
5,652
514
68
6
0
183,878
2
L
Ratatoskr
5,610
510
81
7
0
255,173
3
L
Chernobog
4,557
414
42
4
0
206,911
1
W
Nike
6,747
613
76
7
0
212,589
4
W
Awilix
5,722
520
49
4
0
254,756
1
W
Mulan
5,536
503
62
6
0
199,093
0
W
Hades
5,796
527
53
5
0
215,355
3
L
Lancelot
5,211
474
57
5
0
230,460
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role