Player Matchup

Olorun
Olorun
ChaosCleopatra
Olorun
Level 159
God Stats
4W - 5L
1,451 SR
Queue Stats
569W - 585L
1,488 Elo+
Solo
Ares
Ares
IckyAlbatross
Ares
Level 159
God Stats
1W - 2L
1,514 SR
Queue Stats
100W - 120L
1,349 Elo+
Party 2
Hou Yi
Hou Yi
goldenvamp27
Hou Yi
Level 107
God Stats
0W - 1L
1,338 SR
Queue Stats
5W - 1L
1,791 Elo+
Solo
Eset
Eset
guardian522
Eset
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 202L
1,338 Elo+
Party 2
Bellona
Bellona
xGhost420Riderx
Bellona
Level 160
God Stats
0W - 4L
1,133 SR
Queue Stats
274W - 302L
1,536 Elo+
Solo
Team Averages
Level 149
1,387 SR
1,501 Elo+

VS

Team Averages
Level 115
1,592 SR
1,638 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
FreeeeMMR
Osiris
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,860 Elo+
Party 1
Tiamat
Tiamat
Frihk
Tiamat
Level 129
God Stats
4W - 0L
1,889 SR
Queue Stats
42W - 18L
1,777 Elo+
Party 1
Neith
Neith
Xkarkaza007X
Neith
Level 124
God Stats
1W - 3L
1,169 SR
Queue Stats
105W - 118L
1,395 Elo+
Solo
Shiva
Shiva
mirrorball
Shiva
Level 160
God Stats
5W - 4L
1,903 SR
Queue Stats
328W - 177L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 5
8,447
650
8,721
18,411
9,286
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

17
1 / 6 / 4
9,131
702
9,087
23,238
27,057
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
15
2 / 8 / 4
8,829
679
11,775
19,267
7,632
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 9 / 1
9,783
753
10,840
18,036
9,036
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 4 / 6
9,595
738
13,445
35,124
30,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
3 / 4 / 23
10,388
799
17,030
14,973
10,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
FreeeeMMR
Osiris
16
7 / 3 / 12
11,252
866
17,554
18,061
17,930
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Frihk
Tiamat
20
14 / 1 / 18
11,998
923
33,665
17,186
16,739
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
5 / 2 / 20
10,487
807
13,431
12,968
5,757
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
20
7 / 1 / 25
11,611
893
22,360
17,464
13,193
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
134
9
Kills
36
36
Deaths
11
20
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
4
23
3.63
L
1
9
5
0.39
W
Osiris
FreeeeMMR
Osiris
7
3
12
4.33
W
Tiamat
Frihk
Tiamat
14
1
18
23
L
1
6
4
0.5
W
5
2
20
7.5
L
Hou Yi
2
8
4
0.5
L
4
9
1
0.5
W
Shiva
7
1
25
19.5
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,868
Damage
104,040
114,076
Taken
80,652
83,195
Mitigated
64,079
36,964
Healing
43,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
17,030
2,806
2,231
3,839
14,973
10,460
1,562
4,973
10,000
37,023
0
L
8,721
3,333
6,744
3,504
18,411
9,286
33
7,133
11,278
21,366
0
W
Osiris
FreeeeMMR
Osiris
17,554
7,353
5,727
4,417
18,061
17,930
1,236
7,925
10,136
0
24,971
W
Tiamat
Frihk
Tiamat
33,665
2,939
1,688
6,111
17,186
16,739
1,379
3,758
13,428
53,931
0
L
9,087
425
0
949
23,238
27,057
0
9,981
13,257
18,313
0
W
13,431
4,233
1,332
5,161
12,968
5,757
1,954
4,800
8,168
0
28,136
L
Hou Yi
11,775
5,083
566
2,729
19,267
7,632
0
11,428
7,839
0
32,760
L
10,840
2,050
2,100
2,571
18,036
9,036
0
7,741
10,295
26,302
0
W
Shiva
22,360
3,659
6,343
6,612
17,464
13,193
1,480
7,192
10,272
0
33,283
L
13,445
2,590
3,571
14,230
35,124
30,184
0
14,412
20,712
0
23,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,785
Gold Earned
55,736
141
Minions Killed
148
0
Camps Cleared
0
1,025,168
Distance Traveled
1,396,957
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,388
799
49
4
0
248,929
1
L
Olorun
8,447
650
25
2
0
175,384
0
W
Osiris
11,252
866
15
1
0
280,049
0
W
Tiamat
11,998
923
26
2
0
291,596
1
L
Ares
9,131
702
13
1
0
206,026
0
W
Neith
10,487
807
31
2
0
276,627
0
L
Hou Yi
8,829
679
44
3
0
202,273
2
L
Eset
9,783
753
35
3
0
197,528
3
W
Shiva
11,611
893
27
2
0
299,756
4
L
Bellona
9,595
738
24
2
0
243,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role