Player Matchup

Neith
Neith
Av Jazz 17
Neith
Level 145
God Stats
20W - 15L
1,579 SR
Queue Stats
177W - 184L
1,476 Elo+
Solo
Awilix
Awilix
DemS-93-Family
Awilix
Level 160
God Stats
2W - 2L
1,775 SR
Queue Stats
604W - 453L
1,640 Elo+
Party 1
Sobek
Sobek
HJonsson
Sobek
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,506 Elo+
Solo
Kukulkan
Kukulkan
KrYnoX_13
Kukulkan
Level 87
God Stats
31W - 35L
1,484 SR
Queue Stats
169W - 187L
1,468 Elo+
Solo
Yu Huang
Yu Huang
TendersDuBled
Yu Huang
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,497 Elo+
Party 1
Team Averages
Level 115
1,568 SR
1,517 Elo+

VS

Team Averages
Level 114
1,461 SR
1,473 Elo+
Skadi
Skadi
 
Skadi
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
F3AR_TH3_MAT3S
Merlin
Level 145
God Stats
38W - 30L
1,524 SR
Queue Stats
161W - 185L
1,461 Elo+
Solo
Hun Batz
Hun Batz
MehmetDeniz4898
Hun Batz
Level 127
God Stats
3W - 4L
1,498 SR
Queue Stats
595W - 640L
1,490 Elo+
Solo
Cabrakan
Cabrakan
SOLDIER4434
Cabrakan
Level 99
God Stats
5W - 5L
1,462 SR
Queue Stats
171W - 199L
1,412 Elo+
Solo
Bellona
Bellona
xFartInhaler
Bellona
Level 100
God Stats
4W - 7L
1,323 SR
Queue Stats
491W - 482L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
1 / 2 / 0
9,788
445
11,341
13,015
6,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
1 / 6 / 1
9,433
429
11,542
21,886
8,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
HJonsson
Sobek
15
1 / 1 / 0
8,897
404
3,573
14,120
15,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
KrYnoX_13
Kukulkan
18
0 / 4 / 0
10,693
486
4,813
11,139
4,971
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yu Huang
TendersDuBled
Yu Huang
17
0 / 3 / 1
9,969
453
5,734
13,673
10,156
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
1 / 1 / 5
11,775
535
7,924
11,902
5,403
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 0 / 2
13,888
631
12,375
10,227
4,904
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
20
3 / 0 / 4
13,016
592
7,269
13,610
7,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
SOLDIER4434
Cabrakan
15
1 / 2 / 9
10,878
494
7,363
19,299
25,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
xFartInhaler
Bellona
18
4 / 0 / 6
13,042
593
15,669
20,558
18,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
3
Kills
16
16
Deaths
3
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
1
5
3.5
L
Neith
1
2
0
0.5
L
1
6
1
0.25
W
7
0
2
8
L
Sobek
HJonsson
Sobek
1
1
0
1
L
Kukulkan
KrYnoX_13
Kukulkan
0
4
0
0
W
Hun Batz
3
0
4
5
W
Cabrakan
SOLDIER4434
Cabrakan
1
2
9
2.75
L
Yu Huang
TendersDuBled
Yu Huang
0
3
1
0.17
W
Bellona
xFartInhaler
Bellona
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,003
Damage
50,600
73,833
Taken
75,596
45,873
Mitigated
61,156
19,002
Healing
31,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,924
1,675
182
3,718
11,902
5,403
1,987
1,232
10,670
0
106,937
L
Neith
11,341
4,585
0
3,550
13,015
6,097
0
2,746
10,247
0
97,334
L
11,542
4,851
0
1,682
21,886
8,653
0
6,249
15,345
0
98,288
W
12,375
255
0
4,281
10,227
4,904
1,408
2,724
7,503
132,393
0
L
Sobek
HJonsson
Sobek
3,573
522
2,667
5,263
14,120
15,996
140
4,027
10,073
31,590
0
L
Kukulkan
KrYnoX_13
Kukulkan
4,813
283
0
1,290
11,139
4,971
0
3,474
7,443
110,742
0
W
Hun Batz
7,269
1,166
680
8,884
13,610
7,227
0
2,333
11,277
0
135,044
W
Cabrakan
SOLDIER4434
Cabrakan
7,363
1,100
0
2,694
19,299
25,456
164
3,065
16,234
32,352
1,597
L
Yu Huang
TendersDuBled
Yu Huang
5,734
677
66
4,484
13,673
10,156
0
2,269
11,398
78,898
0
W
Bellona
xFartInhaler
Bellona
15,669
4,564
0
11,192
20,558
18,166
1,371
5,525
15,033
0
95,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,780
Gold Earned
62,599
662
Minions Killed
778
0
Camps Cleared
0
1,901,012
Distance Traveled
2,163,337
19
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,775
535
149
7
0
394,254
6
L
Neith
9,788
445
167
8
0
347,565
6
L
Awilix
9,433
429
125
6
0
406,524
2
W
Merlin
13,888
631
233
11
0
411,368
11
L
Sobek
8,897
404
35
2
0
382,318
6
L
Kukulkan
10,693
486
196
9
0
396,781
2
W
Hun Batz
13,016
592
188
9
0
515,821
7
W
Cabrakan
10,878
494
37
2
0
386,507
3
L
Yu Huang
9,969
453
139
6
0
367,824
3
W
Bellona
13,042
593
171
8
0
455,387
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role