Player Matchup

Cupid
Cupid
DarkAkatsuki394
Cupid
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 125L
1,386 Elo+
Solo
Shiva
Shiva
Kronomar93
Shiva
Level 124
God Stats
5W - 7L
1,265 SR
Queue Stats
17W - 17L
1,497 Elo+
Solo
Xing Tian
Xing Tian
Lieut_Lucifer
Xing Tian
Level 40
God Stats
3W - 2L
1,459 SR
Queue Stats
7W - 15L
1,252 Elo+
Solo
Serqet
Serqet
TheHobbitsSidePc
Serqet
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 142L
1,344 Elo+
Solo
Poseidon
Poseidon
UwUSkrimp
Poseidon
Level 67
God Stats
1W - 1L
1,083 SR
Queue Stats
71W - 68L
1,385 Elo+
Solo
Team Averages
Level 64
1,362 SR
1,373 Elo+

VS

Team Averages
Level 70
1,400 SR
1,263 Elo+
Bastet
Bastet
A-Annoying
Bastet
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,313 Elo+
Solo
Medusa
Medusa
Sharp_Katonna
Medusa
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,254 Elo+
Party 1
Sun Wukong
Sun Wukong
Sticky__Bread
Sun Wukong
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 6L
1,058 Elo+
Party 1
Ymir
Ymir
green_giraffe69
Ymir
Level 48
God Stats
0W - 4L
1,380 SR
Queue Stats
48W - 70L
1,322 Elo+
Solo
Tiamat
Tiamat
zGerhardt
Tiamat
Level 143
God Stats
1W - 5L
1,119 SR
Queue Stats
216W - 239L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 2
8,861
492
6,121
10,576
4,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
17
7 / 5 / 0
11,005
611
13,300
18,392
12,425
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Xing Tian
Lieut_Lucifer
Xing Tian
13
2 / 3 / 1
8,436
469
5,992
14,253
13,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 2
9,123
507
2,699
16,007
6,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
UwUSkrimp
Poseidon
17
4 / 0 / 0
10,665
593
7,346
8,863
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
A-Annoying
Bastet
13
5 / 3 / 1
8,270
459
10,009
14,814
6,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 4 / 4
7,272
404
9,814
12,029
4,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
Sticky__Bread
Sun Wukong
8
1 / 5 / 1
6,641
369
4,567
11,793
6,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 0 / 3
8,172
454
6,397
10,710
10,871
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
zGerhardt
Tiamat
15
1 / 5 / 1
8,640
480
7,018
12,007
6,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
17
Kills
9
11
Deaths
17
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bastet
A-Annoying
Bastet
5
3
1
1.83
W
2
0
2
3
W
Shiva
7
5
0
1.4
W
Xing Tian
Lieut_Lucifer
Xing Tian
2
3
1
0.83
L
1
4
4
0.75
L
Sun Wukong
Sticky__Bread
Sun Wukong
1
5
1
0.3
W
2
3
2
1
W
Poseidon
UwUSkrimp
Poseidon
4
0
0
4
L
1
0
3
2.5
L
Tiamat
zGerhardt
Tiamat
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,458
Damage
37,805
68,091
Taken
61,353
39,933
Mitigated
35,264
22,687
Healing
16,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
A-Annoying
Bastet
10,009
3,773
0
4,345
14,814
6,066
0
1,930
12,596
0
55,078
W
6,121
3,471
917
6,248
10,576
4,364
1,139
1,810
8,766
36
63,304
W
Shiva
13,300
4,378
0
6,917
18,392
12,425
1,738
757
16,913
0
82,991
W
Xing Tian
Lieut_Lucifer
Xing Tian
5,992
1,270
0
1,074
14,253
13,373
324
4,456
9,797
28,946
0
L
9,814
4,110
0
4,379
12,029
4,701
0
2,260
9,625
0
51,061
L
Sun Wukong
Sticky__Bread
Sun Wukong
4,567
1,974
0
940
11,793
6,742
0
0
11,793
0
25,755
W
2,699
1,085
0
7,132
16,007
6,791
0
689
15,199
0
69,908
W
Poseidon
UwUSkrimp
Poseidon
7,346
989
0
399
8,863
2,980
185
5,056
3,314
104,508
0
L
6,397
1,811
0
4,201
10,710
10,871
0
3,071
7,639
46,601
0
L
Tiamat
zGerhardt
Tiamat
7,018
653
0
2,988
12,007
6,884
0
6,113
5,677
62,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,090
Gold Earned
38,995
611
Minions Killed
367
0
Camps Cleared
0
1,704,890
Distance Traveled
1,581,955
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,270
459
69
4
0
383,228
2
W
Cupid
8,861
492
113
6
0
338,845
4
W
Shiva
11,005
611
164
9
0
343,205
1
W
Xing Tian
8,436
469
30
2
0
295,649
2
L
Medusa
7,272
404
77
4
0
280,384
2
L
Sun Wukong
6,641
369
32
2
0
243,628
0
W
Serqet
9,123
507
111
6
0
344,042
5
W
Poseidon
10,665
593
193
11
0
383,149
3
L
Ymir
8,172
454
71
4
0
352,235
2
L
Tiamat
8,640
480
118
7
0
322,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role