Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Burger321Andrew
Anubis
Level 5
God Stats
5W - 2L
1,319 SR
Queue Stats
10W - 2L
1,597 Elo+
Party 3
Xing Tian
Xing Tian
ChrisBadley
Xing Tian
Level 123
God Stats
11W - 7L
1,640 SR
Queue Stats
293W - 171L
1,667 Elo+
Party 3
Ne Zha
Ne Zha
Fisshion
Ne Zha
Level 126
God Stats
7W - 5L
1,616 SR
Queue Stats
206W - 139L
1,572 Elo+
Party 3
Janus
Janus
I Loke I
Janus
Level 149
God Stats
5W - 2L
1,724 SR
Queue Stats
168W - 148L
1,577 Elo+
Party 3
Team Averages
Level 105
1,560 SR
1,583 Elo+

VS

Team Averages
Level 40
1,555 SR
1,314 Elo+
Erlang Shen
Erlang Shen
A bearasarusrex
Erlang Shen
Level 54
God Stats
1W - 1L
1,731 SR
Queue Stats
84W - 94L
1,382 Elo+
Party 1
Cthulhu
Cthulhu
BofaKing96
Cthulhu
Level 29
God Stats
36W - 26L
1,487 SR
Queue Stats
78W - 80L
1,400 Elo+
Party 1
King Arthur
King Arthur
Sharp_Katonna
King Arthur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,275 Elo+
Party 2
Anubis
Anubis
Sticky__Bread
Anubis
Level 5
God Stats
1W - 3L
1,221 SR
Queue Stats
3W - 6L
1,074 Elo+
Party 2
Medusa
Medusa
TheDragonICU
Medusa
Level 21
God Stats
1W - 1L
1,839 SR
Queue Stats
37W - 37L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
3 / 4 / 5
10,656
533
12,576
19,246
8,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
9 / 0 / 4
11,860
593
20,994
11,650
7,028
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
ChrisBadley
Xing Tian
14
3 / 3 / 11
10,023
501
7,507
19,830
22,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Fisshion
Ne Zha
18
6 / 0 / 8
11,188
559
13,139
20,212
9,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
I Loke I
Janus
16
5 / 1 / 6
10,665
533
10,216
8,122
3,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
A bearasarusrex
Erlang Shen
13
1 / 6 / 1
8,473
424
5,535
22,498
12,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
BofaKing96
Cthulhu
13
1 / 1 / 4
8,715
436
7,544
15,813
15,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

King Arthur
Sharp_Katonna
King Arthur
16
0 / 1 / 0
9,300
465
3,924
12,861
10,536
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
0 / 11 / 0
7,033
352
4,328
14,164
6,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Medusa
16
5 / 7 / 2
9,994
500
16,969
23,616
8,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
26
Kills
7
8
Deaths
26
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
3
4
5
1.38
L
Erlang Shen
A bearasarusrex
Erlang Shen
1
6
1
0.25
L
Cthulhu
BofaKing96
Cthulhu
1
1
4
3
W
9
0
4
11
W
Xing Tian
ChrisBadley
Xing Tian
3
3
11
2.83
W
Ne Zha
Fisshion
Ne Zha
6
0
8
10
W
Janus
I Loke I
Janus
5
1
6
8
L
King Arthur
Sharp_Katonna
King Arthur
0
1
0
0
L
0
11
0
0
L
Medusa
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,432
Damage
38,300
79,060
Taken
88,952
49,898
Mitigated
53,992
33,225
Healing
17,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
12,576
9,740
0
9,205
19,246
8,106
1,230
1,422
17,824
0
97,963
L
Erlang Shen
A bearasarusrex
Erlang Shen
5,535
2,355
0
6,026
22,498
12,145
0
11,087
11,411
0
55,640
L
Cthulhu
BofaKing96
Cthulhu
7,544
1,034
88
2,119
15,813
15,916
0
7,768
8,045
34,897
0
W
20,994
1,079
0
9,400
11,650
7,028
2,310
1,834
9,816
89,178
0
W
Xing Tian
ChrisBadley
Xing Tian
7,507
1,301
0
2,474
19,830
22,363
322
4,090
15,740
30,592
497
W
Ne Zha
Fisshion
Ne Zha
13,139
6,721
0
11,479
20,212
9,244
0
2,656
17,556
0
119,984
W
Janus
I Loke I
Janus
10,216
707
0
667
8,122
3,157
472
2,378
5,744
72,924
0
L
King Arthur
Sharp_Katonna
King Arthur
3,924
317
0
250
12,861
10,536
0
4,325
8,536
0
75,890
L
4,328
652
0
927
14,164
6,855
0
8,794
5,370
37,601
0
L
Medusa
16,969
10,910
0
7,929
23,616
8,540
0
6,429
17,187
0
78,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,392
Gold Earned
43,515
595
Minions Killed
449
0
Camps Cleared
0
2,001,342
Distance Traveled
1,755,083
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,656
533
133
7
0
354,323
7
L
Erlang Shen
8,473
424
87
4
0
352,291
0
L
Cthulhu
8,715
436
61
3
0
430,589
0
W
Anubis
11,860
593
144
7
0
342,011
0
W
Xing Tian
10,023
501
42
2
0
414,228
4
W
Ne Zha
11,188
559
146
7
0
459,964
5
W
Janus
10,665
533
130
7
0
430,816
4
L
King Arthur
9,300
465
136
7
0
362,290
5
L
Anubis
7,033
352
51
3
0
284,971
0
L
Medusa
9,994
500
114
6
0
324,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role