Player Matchup

Sobek
Sobek
Diamond IV
 
Sobek
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Diamond IV
Deadly4ever249
The Morrigan
Diamond IV
Level 159
God Stats
18W - 14L
1,722 SR
Queue Stats
168W - 143L
2,364 MMR
Solo
Chang'e
Chang'e
Masters
Divskitten
Chang'e
Masters
Level 53
God Stats
37W - 9L
1,890 SR
Queue Stats
126W - 75L
2,627 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond III
Snòwman
Ah Muzen Cab
Diamond III
Level 160
God Stats
26W - 16L
1,708 SR
Queue Stats
188W - 176L
2,378 MMR
Solo
Ne Zha
Ne Zha
Diamond III
Αizen
Ne Zha
Diamond III
Level 87
God Stats
6W - 4L
1,885 SR
Queue Stats
130W - 107L
2,312 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 124
1,741 SR
2,236 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 101
1,583 SR
2,391 MMR
Aphrodite
Aphrodite
Masters
DA504monster
Aphrodite
Masters
Level 121
God Stats
38W - 32L
1,622 SR
Queue Stats
462W - 453L
2,577 MMR
Solo
Olorun
Olorun
Diamond IV
DALT11
Olorun
Diamond IV
Level 135
God Stats
1W - 5L
1,383 SR
Queue Stats
219W - 201L
2,196 MMR
Solo
Chaac
Chaac
Diamond II
KnappTime37Z
Chaac
Diamond II
Level 67
God Stats
17W - 13L
1,764 SR
Queue Stats
87W - 71L
2,360 MMR
Solo
Cupid
Cupid
Diamond II
TreCole2Cold
Cupid
Diamond II
Level 128
God Stats
3W - 2L
1,644 SR
Queue Stats
144W - 126L
2,514 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum I
ºCold
Gilgamesh
Platinum I
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 24L
2,308 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
18
2 / 2 / 17
13,420
559
9,604
27,974
45,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
Deadly4ever249
The Morrigan
20
11 / 2 / 8
14,876
620
25,422
16,519
9,378
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Divskitten
Chang'e
20
7 / 1 / 8
14,960
623
30,922
28,125
13,458
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ah Muzen Cab
Snòwman
Ah Muzen Cab
20
7 / 1 / 9
15,593
650
27,762
19,483
11,036
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
Αizen
Ne Zha
19
2 / 5 / 15
12,985
541
13,603
25,176
12,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
ThorKaliAres

VS

Bans
HadesGebLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DA504monster
Aphrodite
16
0 / 6 / 5
10,134
422
4,369
26,251
23,399
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
DALT11
Olorun
17
3 / 8 / 1
10,604
442
14,722
29,059
13,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 4 / 4
11,194
466
20,437
25,758
29,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
0 / 7 / 3
11,262
469
6,284
21,101
8,161
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
ºCold
Gilgamesh
18
5 / 4 / 1
11,496
479
19,677
31,529
23,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
25
29
Kills
11
11
Deaths
29
57
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
2
17
5.25
L
Aphrodite
DA504monster
Aphrodite
0
6
5
0.42
L
Olorun
DALT11
Olorun
3
8
1
0.44
W
The Morrigan
Deadly4ever249
The Morrigan
11
2
8
7.5
W
Chang'e
Divskitten
Chang'e
7
1
8
11
L
3
4
4
1.25
W
Ah Muzen Cab
Snòwman
Ah Muzen Cab
7
1
9
11.5
L
0
7
3
0.21
L
Gilgamesh
ºCold
Gilgamesh
5
4
1
1.38
W
Ne Zha
Αizen
Ne Zha
2
5
15
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,313
Damage
65,489
117,277
Taken
133,698
92,006
Mitigated
98,156
61,944
Healing
36,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
9,604
763
616
9,570
27,974
45,230
410
6,424
21,345
33,290
2,277
L
Aphrodite
DA504monster
Aphrodite
4,369
750
5,611
6,013
26,251
23,399
0
15,675
10,369
32,190
0
L
Olorun
DALT11
Olorun
14,722
6,507
782
8,304
29,059
13,317
0
14,350
14,341
93,362
8,296
W
The Morrigan
Deadly4ever249
The Morrigan
25,422
3,077
683
5,975
16,519
9,378
2,665
4,401
12,007
130,362
2,320
W
Chang'e
Divskitten
Chang'e
30,922
1,746
10,156
21,716
28,125
13,458
1,942
3,006
23,999
126,827
0
L
20,437
1,570
0
7,997
25,758
29,913
0
13,977
11,711
0
96,296
W
Ah Muzen Cab
Snòwman
Ah Muzen Cab
27,762
9,705
0
7,983
19,483
11,036
11,243
4,070
15,301
0
172,412
L
6,284
3,950
161
6,541
21,101
8,161
0
4,229
16,848
0
109,627
L
Gilgamesh
ºCold
Gilgamesh
19,677
5,588
0
1,437
31,529
23,366
0
14,942
16,416
0
111,154
W
Ne Zha
Αizen
Ne Zha
13,603
2,646
0
5,245
25,176
12,904
938
3,819
21,163
0
114,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,834
Gold Earned
54,690
758
Minions Killed
702
0
Camps Cleared
0
2,502,010
Distance Traveled
2,277,289
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,420
559
46
2
0
495,424
5
L
Aphrodite
10,134
422
29
1
0
465,449
9
L
Olorun
10,604
442
160
7
0
401,165
4
W
The Morrigan
14,876
620
184
8
0
476,324
9
W
Chang'e
14,960
623
190
8
0
505,888
5
L
Chaac
11,194
466
137
6
0
466,977
5
W
Ah Muzen Cab
15,593
650
217
9
0
467,370
0
L
Cupid
11,262
469
225
9
0
404,708
3
L
Gilgamesh
11,496
479
151
6
0
538,990
3
W
Ne Zha
12,985
541
121
5
0
557,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role