Player Matchup

Zeus
Zeus
Akira_6798
Zeus
Level 118
God Stats
9W - 6L
1,589 SR
Queue Stats
178W - 138L
1,614 Elo+
Party 1
Ares
Ares
AnAbsoluteUn1t
Ares
Level 38
God Stats
4W - 1L
1,859 SR
Queue Stats
137W - 65L
1,623 Elo+
Party 1
Tiamat
Tiamat
CmasWithWeezer
Tiamat
Level 26
God Stats
2W - 1L
1,472 SR
Queue Stats
44W - 32L
1,531 Elo+
Party 1
Janus
Janus
Selta
Janus
Level 129
God Stats
4W - 2L
1,591 SR
Queue Stats
224W - 151L
1,650 Elo+
Party 1
Chernobog
Chernobog
Sparkbug
Chernobog
Level 29
God Stats
2W - 0L
1,723 SR
Queue Stats
52W - 31L
1,547 Elo+
Party 1
Team Averages
Level 68
1,647 SR
1,593 Elo+

VS

Team Averages
Level 110
1,396 SR
1,421 Elo+
Geb
Geb
 
Geb
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
SlanePyro
Sol
Level 100
God Stats
1W - 1L
1,701 SR
Queue Stats
31W - 32L
1,494 Elo+
Solo
Danzaburou
Danzaburou
Zach360z
Danzaburou
Level 108
God Stats
0W - 2L
1,099 SR
Queue Stats
72W - 113L
1,315 Elo+
Party 2
Anhur
Anhur
impicklerick605
Anhur
Level 106
God Stats
1W - 4L
1,178 SR
Queue Stats
57W - 97L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 14
9,661
966
12,122
6,771
3,609
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 2 / 14
8,760
876
6,091
12,105
13,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
2 / 1 / 17
7,663
766
5,271
7,558
3,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Selta
Janus
17
7 / 1 / 14
9,670
967
13,393
7,443
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chernobog
Sparkbug
Chernobog
13
3 / 3 / 17
8,155
816
7,296
8,502
4,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
1 / 6 / 5
7,380
738
8,171
14,505
16,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
 
Mercury
11
0 / 4 / 2
6,272
627
2,645
6,143
2,645
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 5 / 2
7,574
757
8,218
10,617
5,460
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Zach360z
Danzaburou
13
2 / 5 / 2
7,434
743
6,676
10,145
4,959
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
2 / 6 / 1
6,728
673
3,359
9,109
4,248
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
18
26
Kills
6
8
Deaths
26
76
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
6
5
0.58
L
Mercury
 
Mercury
0
4
2
0.25
W
10
1
14
17
W
4
2
14
5.5
W
2
1
17
10.5
W
Janus
Selta
Janus
7
1
14
14
L
1
5
2
0.4
W
Chernobog
Sparkbug
Chernobog
3
3
17
3.83
L
Danzaburou
Zach360z
Danzaburou
2
5
2
0.6
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,173
Damage
29,069
42,379
Taken
50,519
28,516
Mitigated
33,443
14,204
Healing
7,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
8,171
461
296
1,221
14,505
16,131
0
7,566
6,939
14,835
0
L
Mercury
 
Mercury
2,645
70
460
612
6,143
2,645
0
4,908
1,235
0
6,118
W
12,122
1,011
407
1,509
6,771
3,609
1,944
2,220
4,551
24,540
0
W
6,091
435
1,097
3,099
12,105
13,405
534
5,025
6,853
7,764
0
W
5,271
636
1,115
1,862
7,558
3,908
1,020
3,832
3,604
6,901
0
W
Janus
Selta
Janus
13,393
972
1,965
1,753
7,443
3,571
753
2,171
5,230
31,428
0
L
8,218
467
344
1,621
10,617
5,460
0
8,475
2,142
17,893
0
W
Chernobog
Sparkbug
Chernobog
7,296
3,268
245
1,152
8,502
4,023
1,021
3,141
5,208
0
16,013
L
Danzaburou
Zach360z
Danzaburou
6,676
1,599
428
2,242
10,145
4,959
0
8,339
1,806
0
16,892
L
3,359
1,038
258
491
9,109
4,248
0
7,589
1,520
0
5,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,909
Gold Earned
35,388
96
Minions Killed
70
0
Camps Cleared
0
919,658
Distance Traveled
815,429
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,380
738
9
1
0
173,162
4
L
Mercury
6,272
627
8
1
0
200,609
0
W
Zeus
9,661
966
32
3
0
179,590
1
W
Ares
8,760
876
3
0
0
189,740
0
W
Tiamat
7,663
766
1
0
0
190,688
0
W
Janus
9,670
967
44
4
0
207,484
0
L
Sol
7,574
757
21
2
0
165,458
0
W
Chernobog
8,155
816
16
2
0
152,156
0
L
Danzaburou
7,434
743
26
3
0
115,119
1
L
Anhur
6,728
673
6
1
0
161,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role