Player Matchup

Ymir
Ymir
BabyPurple
Ymir
Level 58
God Stats
35W - 40L
1,487 SR
Queue Stats
144W - 160L
1,484 Elo+
Solo
Chiron
Chiron
Lock-In-Ken
Chiron
Level 147
God Stats
30W - 25L
1,538 SR
Queue Stats
444W - 446L
1,519 Elo+
Solo
Arachne
Arachne
PVTRyan73
Arachne
Level 154
God Stats
2W - 2L
1,633 SR
Queue Stats
49W - 40L
1,533 Elo+
Party 2
Sun Wukong
Sun Wukong
SimplicityIsBest
Sun Wukong
Level 129
God Stats
4W - 3L
1,497 SR
Queue Stats
66W - 63L
1,499 Elo+
Party 2
Cernunnos
Cernunnos
ichirakus
Cernunnos
Level 143
God Stats
25W - 14L
1,700 SR
Queue Stats
72W - 66L
1,540 Elo+
Party 2
Team Averages
Level 126
1,571 SR
1,515 Elo+

VS

Team Averages
Level 88
1,561 SR
1,501 Elo+
Nox
Nox
BigBamps
Nox
Level 136
God Stats
5W - 3L
1,689 SR
Queue Stats
438W - 391L
1,510 Elo+
Party 1
Bacchus
Bacchus
Jaymula369
Bacchus
Level 58
God Stats
6W - 8L
1,471 SR
Queue Stats
72W - 71L
1,488 Elo+
Party 1
Ao Kuang
Ao Kuang
KanyesRightNut
Ao Kuang
Level 86
God Stats
25W - 16L
1,516 SR
Queue Stats
386W - 358L
1,560 Elo+
Party 1
Chaac
Chaac
SlattMagnet
Chaac
Level 84
God Stats
9W - 7L
1,577 SR
Queue Stats
67W - 83L
1,453 Elo+
Party 1
Cernunnos
Cernunnos
da gooey
Cernunnos
Level 78
God Stats
9W - 10L
1,552 SR
Queue Stats
38W - 43L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 7
8,205
513
9,149
15,439
11,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chiron
15
1 / 0 / 3
8,883
555
5,006
9,014
4,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arachne
PVTRyan73
Arachne
15
6 / 0 / 4
9,487
593
10,808
12,974
5,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
SimplicityIsBest
Sun Wukong
14
2 / 2 / 3
9,141
571
9,116
14,402
9,817
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
ichirakus
Cernunnos
14
5 / 2 / 5
9,383
586
13,605
17,606
7,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,888
431
3,882
6,306
2,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
Jaymula369
Bacchus
11
1 / 4 / 3
6,889
431
3,965
13,348
11,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
14
5 / 3 / 1
8,485
530
10,248
16,645
6,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 3 / 4
8,056
504
10,426
16,091
15,949
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
da gooey
Cernunnos
11
2 / 4 / 1
6,668
417
10,398
12,729
4,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
17
Kills
8
8
Deaths
17
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
4
7
1.63
L
0
3
0
0
L
Bacchus
Jaymula369
Bacchus
1
4
3
0.63
L
Ao Kuang
5
3
1
1.83
W
Chiron
1
0
3
2.5
W
Arachne
PVTRyan73
Arachne
6
0
4
8
W
Sun Wukong
SimplicityIsBest
Sun Wukong
2
2
3
1.75
L
0
3
4
0.67
L
Cernunnos
da gooey
Cernunnos
2
4
1
0.63
W
Cernunnos
ichirakus
Cernunnos
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,684
Damage
38,919
69,435
Taken
65,119
39,340
Mitigated
40,070
22,796
Healing
20,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,149
1,478
0
1,120
15,439
11,821
0
2,956
12,483
35,400
516
L
3,882
250
0
250
6,306
2,722
0
208
6,053
53,561
0
L
Bacchus
Jaymula369
Bacchus
3,965
859
0
1,714
13,348
11,065
0
2,774
10,379
21,367
0
L
Ao Kuang
10,248
2,978
0
9,013
16,645
6,103
0
48
16,448
49,319
0
W
Chiron
5,006
2,153
364
3,310
9,014
4,083
2,894
3,576
5,438
34
68,354
W
Arachne
PVTRyan73
Arachne
10,808
6,672
0
4,834
12,974
5,974
482
2,825
10,149
0
82,226
W
Sun Wukong
SimplicityIsBest
Sun Wukong
9,116
3,364
0
3,256
14,402
9,817
155
3,939
10,463
39
64,500
L
10,426
2,151
0
5,355
16,091
15,949
0
2,216
13,711
0
64,489
L
Cernunnos
da gooey
Cernunnos
10,398
4,845
0
4,386
12,729
4,231
0
2,977
9,452
0
41,250
W
Cernunnos
ichirakus
Cernunnos
13,605
7,835
0
9,912
17,606
7,645
2,918
5,639
11,967
0
71,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,099
Gold Earned
36,986
520
Minions Killed
395
0
Camps Cleared
0
1,502,051
Distance Traveled
1,494,812
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,205
513
61
4
0
288,060
3
L
Nox
6,888
431
91
6
0
266,591
4
L
Bacchus
6,889
431
22
1
0
306,847
0
L
Ao Kuang
8,485
530
84
5
0
343,445
4
W
Chiron
8,883
555
120
8
0
292,237
7
W
Arachne
9,487
593
119
7
0
368,722
4
W
Sun Wukong
9,141
571
121
8
0
299,186
2
L
Chaac
8,056
504
128
8
0
278,958
3
L
Cernunnos
6,668
417
70
4
0
298,971
4
W
Cernunnos
9,383
586
99
6
0
253,846
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role