Player Matchup

Nox
Nox
Akira_6798
Nox
Level 118
God Stats
4W - 3L
1,493 SR
Queue Stats
178W - 138L
1,608 Elo+
Party 1
Bellona
Bellona
AnAbsoluteUn1t
Bellona
Level 38
God Stats
7W - 2L
1,651 SR
Queue Stats
137W - 65L
1,617 Elo+
Party 1
Artio
Artio
CmasWithWeezer
Artio
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 32L
1,523 Elo+
Party 1
Charybdis
Charybdis
Selta
Charybdis
Level 129
God Stats
7W - 5L
1,555 SR
Queue Stats
224W - 151L
1,645 Elo+
Party 1
Maui
Maui
Sparkbug
Maui
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 31L
1,539 Elo+
Party 1
Team Averages
Level 68
1,540 SR
1,586 Elo+

VS

Team Averages
Level 135
1,526 SR
1,419 Elo+
Chronos
Chronos
 
Chronos
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Goat man 1000
Medusa
Level 121
God Stats
3W - 3L
1,716 SR
Queue Stats
130W - 163L
1,414 Elo+
Party 2
Izanami
Izanami
JLcontroversia
Izanami
Level 142
God Stats
0W - 2L
1,255 SR
Queue Stats
58W - 78L
1,345 Elo+
Solo
Amaterasu
Amaterasu
Mantrelltyrone8
Amaterasu
Level 121
God Stats
1W - 1L
1,673 SR
Queue Stats
75W - 81L
1,404 Elo+
Solo
Fafnir
Fafnir
MustardKnight
Fafnir
Level 153
God Stats
6W - 7L
1,487 SR
Queue Stats
174W - 194L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 8
7,977
798
3,973
2,277
1,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 1 / 9
8,481
848
10,630
12,063
13,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 2 / 10
7,642
764
1,985
8,558
9,003
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Selta
Charybdis
16
3 / 0 / 9
8,628
863
12,891
7,271
5,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Maui
15
3 / 0 / 7
8,581
858
1,907
5,810
6,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
2 / 2 / 1
7,282
728
9,290
7,402
3,367
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 2 / 3
6,829
683
7,332
6,015
2,985
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 1 / 0
5,804
580
1,135
1,901
613
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
Mantrelltyrone8
Amaterasu
8
0 / 6 / 1
5,861
586
2,277
9,795
4,842
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
1 / 3 / 2
7,189
719
6,511
10,667
10,553
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
14
Kills
3
3
Deaths
14
43
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
2
1
1.25
W
3
0
8
7
W
4
1
9
8.5
W
1
2
10
3
L
0
2
3
0.75
L
0
1
0
0
L
Amaterasu
Mantrelltyrone8
Amaterasu
0
6
1
0.08
L
1
3
2
0.67
W
Charybdis
Selta
Charybdis
3
0
9
7.5
W
Maui
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,386
Damage
26,545
35,979
Taken
35,780
36,080
Mitigated
22,360
14,651
Healing
10,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
9,290
2,151
754
1,926
7,402
3,367
0
838
6,564
16,900
0
W
3,973
509
568
504
2,277
1,377
776
797
1,480
13,106
0
W
10,630
2,809
3,047
2,714
12,063
13,992
134
4,961
7,102
0
15,390
W
1,985
431
1,540
1,405
8,558
9,003
0
4,340
4,218
3,569
0
L
7,332
3,595
555
1,500
6,015
2,985
0
2,171
3,844
0
21,294
L
1,135
811
0
478
1,901
613
0
20
1,881
0
4,332
L
Amaterasu
Mantrelltyrone8
Amaterasu
2,277
767
854
1,088
9,795
4,842
0
1,653
8,142
0
3,754
L
6,511
1,757
564
2,573
10,667
10,553
0
3,183
7,484
16,729
0
W
Charybdis
Selta
Charybdis
12,891
8,253
1,364
2,669
7,271
5,020
1,884
3,359
3,912
0
36,844
W
Maui
1,907
259
0
840
5,810
6,688
262
2,344
3,466
5,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,309
Gold Earned
32,965
105
Minions Killed
73
0
Camps Cleared
0
1,002,158
Distance Traveled
740,975
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,282
728
27
3
0
163,536
0
W
Nox
7,977
798
30
3
0
207,642
0
W
Bellona
8,481
848
9
1
0
200,600
0
W
Artio
7,642
764
3
0
0
193,859
0
L
Medusa
6,829
683
23
2
0
205,557
1
L
Izanami
5,804
580
4
0
0
67,145
0
L
Amaterasu
5,861
586
5
1
0
140,893
0
L
Fafnir
7,189
719
14
1
0
163,844
0
W
Charybdis
8,628
863
53
5
0
202,787
0
W
Maui
8,581
858
10
1
0
197,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role