Player Matchup

Geb
Geb
Fixation707
Geb
Level 48
God Stats
20W - 8L
1,744 SR
Queue Stats
41W - 34L
1,550 Elo+
Party 2
Poseidon
Poseidon
Sinacore
Poseidon
Level 108
God Stats
13W - 7L
1,735 SR
Queue Stats
206W - 174L
1,541 Elo+
Party 2
Cernunnos
Cernunnos
Unclezhou
Cernunnos
Level 160
God Stats
2W - 3L
1,445 SR
Queue Stats
440W - 461L
1,419 Elo+
Solo
Hel
Hel
moonsigngemini
Hel
Level 84
God Stats
0W - 3L
1,243 SR
Queue Stats
271W - 201L
1,565 Elo+
Party 2
Mulan
Mulan
valhalska
Mulan
Level 77
God Stats
15W - 7L
1,677 SR
Queue Stats
248W - 209L
1,542 Elo+
Party 2
Team Averages
Level 95
1,569 SR
1,523 Elo+

VS

Team Averages
Level 114
1,639 SR
1,621 Elo+
Mercury
Mercury
Helgraf95
Mercury
Level 83
God Stats
14W - 12L
1,500 SR
Queue Stats
229W - 261L
1,325 Elo+
Solo
Ishtar
Ishtar
ThomasDz
Ishtar
Level 37
God Stats
4W - 3L
1,566 SR
Queue Stats
163W - 78L
1,699 Elo+
Party 1
Khepri
Khepri
moistsupersoaker
Khepri
Level 154
God Stats
12W - 4L
1,777 SR
Queue Stats
409W - 284L
1,717 Elo+
Party 1
Tiamat
Tiamat
no_disassembIe
Tiamat
Level 146
God Stats
2W - 0L
1,712 SR
Queue Stats
146W - 66L
1,694 Elo+
Party 1
Sylvanus
Sylvanus
ulogila
Sylvanus
Level 151
God Stats
36W - 19L
1,639 SR
Queue Stats
681W - 498L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
7,425
437
4,682
11,410
8,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Poseidon
Sinacore
Poseidon
14
2 / 3 / 3
8,578
505
12,129
15,639
5,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Unclezhou
Cernunnos
14
0 / 2 / 1
7,930
466
9,688
13,360
5,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 4 / 1
8,096
476
9,275
12,938
5,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
valhalska
Mulan
15
2 / 4 / 0
8,536
502
10,529
19,939
11,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Helgraf95
Mercury
16
2 / 1 / 3
9,017
530
7,023
14,467
6,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
ThomasDz
Ishtar
15
2 / 1 / 1
8,856
521
10,228
10,511
4,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 0 / 3
9,029
531
5,477
15,047
16,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
2 / 3 / 3
9,402
553
11,582
9,389
7,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
ulogila
Sylvanus
16
5 / 2 / 0
9,964
586
17,035
18,417
11,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
7
Kills
13
13
Deaths
7
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
W
Mercury
Helgraf95
Mercury
2
1
3
3.5
L
Poseidon
Sinacore
Poseidon
2
3
3
1.17
W
Ishtar
ThomasDz
Ishtar
2
1
1
2.5
L
Cernunnos
Unclezhou
Cernunnos
0
2
1
0.25
W
2
0
3
3.5
L
2
4
1
0.63
W
2
3
3
1.17
W
Sylvanus
ulogila
Sylvanus
5
2
0
2.5
L
Mulan
valhalska
Mulan
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,303
Damage
51,345
73,286
Taken
67,831
37,592
Mitigated
46,324
22,720
Healing
20,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,682
926
0
2,717
11,410
8,620
156
4,628
6,782
22,621
1,964
W
Mercury
Helgraf95
Mercury
7,023
2,384
0
670
14,467
6,143
0
5,957
8,477
0
82,607
L
Poseidon
Sinacore
Poseidon
12,129
3,009
0
1,712
15,639
5,989
0
4,625
11,014
78,200
1,745
W
Ishtar
ThomasDz
Ishtar
10,228
6,136
0
3,846
10,511
4,749
0
2,620
7,891
0
71,463
L
Cernunnos
Unclezhou
Cernunnos
9,688
4,496
0
6,428
13,360
5,566
0
1,720
11,640
0
69,546
W
5,477
703
0
3,474
15,047
16,138
0
6,191
8,856
20,398
2,462
L
9,275
377
2,497
5,182
12,938
5,841
0
8,176
4,762
67,964
0
W
11,582
1,801
0
2,501
9,389
7,881
175
6,935
2,454
78,580
0
W
Sylvanus
ulogila
Sylvanus
17,035
3,996
798
9,563
18,417
11,413
564
3,804
13,805
76,401
13,846
L
Mulan
valhalska
Mulan
10,529
2,443
0
4,184
19,939
11,576
0
14,071
5,868
0
61,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,565
Gold Earned
46,268
512
Minions Killed
552
0
Camps Cleared
0
1,650,404
Distance Traveled
1,661,603
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,425
437
28
2
0
340,545
0
W
Mercury
9,017
530
115
7
0
438,728
4
L
Poseidon
8,578
505
116
7
0
370,950
1
W
Ishtar
8,856
521
140
8
0
295,151
1
L
Cernunnos
7,930
466
105
6
0
300,261
7
W
Khepri
9,029
531
16
1
0
336,415
12
L
Hel
8,096
476
141
8
0
326,633
5
W
Tiamat
9,402
553
143
8
0
329,016
4
W
Sylvanus
9,964
586
138
8
0
262,293
4
L
Mulan
8,536
502
122
7
0
312,015
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role