Player Matchup

Ymir
Ymir
 
Ymir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
CloudbursT
Ra
Level 99
God Stats
1W - 6L
1,287 SR
Queue Stats
5W - 9L
1,347 Elo+
Solo
Ishtar
Ishtar
TemperatureLock
Ishtar
Level 102
God Stats
1W - 2L
1,488 SR
Queue Stats
150W - 165L
1,470 Elo+
Solo
Ah Puch
Ah Puch
crocadee
Ah Puch
Level 20
God Stats
2W - 2L
1,710 SR
Queue Stats
32W - 23L
1,469 Elo+
Party 1
Serqet
Serqet
xSatyaVaswani
Serqet
Level 159
God Stats
1W - 3L
1,150 SR
Queue Stats
148W - 129L
1,561 Elo+
Party 1
Team Averages
Level 100
1,427 SR
1,469 Elo+

VS

Team Averages
Level 113
1,644 SR
1,507 Elo+
Sol
Sol
Looovelllyy
Sol
Level 69
God Stats
19W - 8L
1,744 SR
Queue Stats
38W - 38L
1,505 Elo+
Solo
Chronos
Chronos
Polciaa
Chronos
Level 121
God Stats
3W - 0L
1,733 SR
Queue Stats
66W - 63L
1,518 Elo+
Solo
Aphrodite
Aphrodite
Vanaheimrer
Aphrodite
Level 123
God Stats
16W - 11L
1,597 SR
Queue Stats
397W - 407L
1,549 Elo+
Solo
Apollo
Apollo
themitaka
Apollo
Level 93
God Stats
10W - 5L
1,556 SR
Queue Stats
203W - 182L
1,445 Elo+
Solo
Thanatos
Thanatos
心体技仁智勇
Thanatos
Level 157
God Stats
29W - 20L
1,590 SR
Queue Stats
203W - 193L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
0 / 2 / 2
3,982
569
1,705
6,110
2,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

7
1 / 2 / 0
3,943
563
2,687
4,503
1,591
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

3
0 / 0 / 0
3,163
452
704
529
109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
crocadee
Ah Puch
7
1 / 1 / 0
4,272
610
3,166
4,055
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
1 / 0 / 0
4,313
616
2,169
4,627
2,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
4,971
710
3,613
5,693
1,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos
Polciaa
Chronos
8
2 / 1 / 0
5,251
750
3,890
4,281
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Aphrodite
Vanaheimrer
Aphrodite
6
0 / 0 / 1
3,940
563
621
1,776
444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apollo
themitaka
Apollo
7
0 / 0 / 0
4,217
602
658
2,515
539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 1 / 1
4,650
664
3,833
6,140
2,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
3
Kills
4
5
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
2
0.5
L
1
2
0
0.5
W
1
1
1
1.5
W
Chronos
Polciaa
Chronos
2
1
0
2
L
0
0
0
0
W
Aphrodite
Vanaheimrer
Aphrodite
0
0
1
0.5
L
Ah Puch
crocadee
Ah Puch
1
1
0
1
W
Apollo
themitaka
Apollo
0
0
0
0
L
1
0
0
1
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,431
Damage
12,615
19,824
Taken
20,405
7,827
Mitigated
6,790
6,001
Healing
11,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,705
563
0
2,411
6,110
2,656
0
1,948
4,162
17,127
0
L
2,687
546
114
1,210
4,503
1,591
0
2,838
1,665
19,402
0
W
3,613
1,359
0
2,718
5,693
1,963
1,398
3,231
2,462
28,667
0
W
Chronos
Polciaa
Chronos
3,890
878
0
1,675
4,281
1,703
0
2,663
1,516
27,092
0
L
704
458
0
165
529
109
0
142
387
0
8,351
W
Aphrodite
Vanaheimrer
Aphrodite
621
152
374
1,294
1,776
444
0
165
1,611
12,799
0
L
Ah Puch
crocadee
Ah Puch
3,166
181
0
306
4,055
1,466
0
2,496
1,559
19,682
0
W
Apollo
themitaka
Apollo
658
491
0
605
2,515
539
1,076
0
2,515
0
17,944
L
2,169
624
0
1,795
4,627
2,005
0
700
3,927
0
14,673
W
3,833
880
0
4,407
6,140
2,141
0
1,499
4,573
0
26,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,673
Gold Earned
23,029
161
Minions Killed
235
0
Camps Cleared
0
602,873
Distance Traveled
650,540
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,982
569
42
6
0
134,738
4
L
Ra
3,943
563
29
4
0
136,791
1
W
Sol
4,971
710
48
7
0
125,521
0
W
Chronos
5,251
750
64
9
0
141,197
0
L
Ishtar
3,163
452
24
3
0
48,556
1
W
Aphrodite
3,940
563
26
4
0
119,314
0
L
Ah Puch
4,272
610
43
6
0
124,360
0
W
Apollo
4,217
602
39
6
0
114,307
1
L
Serqet
4,313
616
23
3
0
158,428
3
W
Thanatos
4,650
664
58
8
0
150,201
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role