Player Matchup

Kukulkan
Kukulkan
DankKenpachi866
Kukulkan
Level 146
God Stats
5W - 2L
1,483 SR
Queue Stats
94W - 110L
1,464 Elo+
Party 1
Danzaburou
Danzaburou
DankVisionary
Danzaburou
Level 156
God Stats
1W - 0L
1,579 SR
Queue Stats
30W - 29L
1,509 Elo+
Party 1
Pele
Pele
LichBarDoc
Pele
Level 160
God Stats
1W - 0L
1,553 SR
Queue Stats
15W - 13L
1,506 Elo+
Party 1
Ymir
Ymir
Végeta
Ymir
Level 144
God Stats
2W - 0L
1,574 SR
Queue Stats
55W - 40L
1,646 Elo+
Solo
Chernobog
Chernobog
Zyenite
Chernobog
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 51L
1,521 Elo+
Party 1
Team Averages
Level 153
1,538 SR
1,529 Elo+

VS

Team Averages
Level 85
1,482 SR
1,499 Elo+
Poseidon
Poseidon
Big Red Skulks
Poseidon
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 31L
1,468 Elo+
Party 2
Geb
Geb
CitrusLemon
Geb
Level 105
God Stats
0W - 1L
1,610 SR
Queue Stats
3W - 6L
1,373 Elo+
Solo
Susano
Susano
Dj cinnabun
Susano
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,637 Elo+
Party 2
Nike
Nike
LoneSpaceboy
Nike
Level 115
God Stats
0W - 1L
1,301 SR
Queue Stats
38W - 37L
1,515 Elo+
Party 2
Ares
Ares
skinny2410
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
6 / 6 / 10
11,131
742
15,480
13,819
6,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
DankVisionary
Danzaburou
20
8 / 5 / 22
12,406
827
20,354
15,798
8,881
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
6 / 5 / 20
12,170
811
9,205
20,807
25,712
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ymir
Végeta
Ymir
20
8 / 3 / 22
12,934
862
15,146
20,490
23,385
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chernobog
Zyenite
Chernobog
20
9 / 5 / 19
12,439
829
26,377
16,233
9,304
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
1 / 11 / 6
9,208
614
7,338
15,116
7,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
0 / 6 / 13
9,569
638
8,911
27,311
23,323
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
20
13 / 6 / 8
13,545
903
29,273
23,956
19,422
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
9 / 7 / 6
12,092
806
15,048
19,286
21,813
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
0 / 7 / 16
10,067
671
4,438
18,266
20,474
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
72
37
Kills
23
24
Deaths
37
93
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Poseidon
1
11
6
0.36
L
0
6
13
1.08
W
Kukulkan
6
6
10
1.83
W
Danzaburou
DankVisionary
Danzaburou
8
5
22
3.8
L
Susano
13
6
8
2.83
W
6
5
20
3.2
L
9
7
6
1.71
W
Ymir
Végeta
Ymir
8
3
22
6.33
W
Chernobog
Zyenite
Chernobog
9
5
19
3.7
L
0
7
16
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,562
Damage
65,008
87,147
Taken
103,935
74,226
Mitigated
92,040
26,100
Healing
20,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
7,338
1,343
354
250
15,116
7,008
1,248
5,321
9,795
16,772
0
L
8,911
761
537
7,550
27,311
23,323
775
6,619
20,692
16,983
0
W
Kukulkan
15,480
399
1,096
2,512
13,819
6,944
1,214
2,732
11,087
33,139
0
W
Danzaburou
DankVisionary
Danzaburou
20,354
10,765
1,129
5,268
15,798
8,881
4,770
2,763
13,035
0
45,668
L
Susano
29,273
5,605
1,718
8,684
23,956
19,422
1,137
6,887
17,069
0
51,029
W
9,205
1,441
2,616
4,516
20,807
25,712
290
4,768
16,039
52
15,813
L
15,048
1,113
729
466
19,286
21,813
574
6,382
12,904
113
27,081
W
Ymir
Végeta
Ymir
15,146
2,123
1,913
3,237
20,490
23,385
452
6,911
13,579
24,102
0
W
Chernobog
Zyenite
Chernobog
26,377
12,925
425
3,388
16,233
9,304
2,278
3,597
12,636
26
47,261
L
4,438
416
0
0
18,266
20,474
927
5,495
12,771
12,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,080
Gold Earned
54,481
158
Minions Killed
115
0
Camps Cleared
0
1,273,379
Distance Traveled
1,170,120
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,208
614
22
1
0
198,645
0
L
Geb
9,569
638
12
1
0
250,084
0
W
Kukulkan
11,131
742
37
2
0
256,015
0
W
Danzaburou
12,406
827
37
2
0
247,806
0
L
Susano
13,545
903
42
3
0
257,342
0
W
Pele
12,170
811
20
1
0
287,340
3
L
Nike
12,092
806
24
2
0
229,040
0
W
Ymir
12,934
862
24
2
0
246,953
0
W
Chernobog
12,439
829
40
3
0
235,265
0
L
Ares
10,067
671
15
1
0
235,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role