Player Matchup

Nemesis
Nemesis
KNG Plane
Nemesis
Level 67
God Stats
3W - 2L
1,734 SR
Queue Stats
129W - 165L
1,479 Elo+
Party 2
Persephone
Persephone
KohaiNaughty
Persephone
Level 141
God Stats
13W - 18L
1,562 SR
Queue Stats
439W - 477L
1,491 Elo+
Party 2
Jormungandr
Jormungandr
Stormiblues
Jormungandr
Level 122
God Stats
96W - 96L
1,528 SR
Queue Stats
529W - 597L
1,476 Elo+
Party 2
Chernobog
Chernobog
TheSonOfSpawn
Chernobog
Level 149
God Stats
12W - 6L
1,744 SR
Queue Stats
289W - 307L
1,463 Elo+
Party 2
Da Ji
Da Ji
xxArima
Da Ji
Level 148
God Stats
3W - 12L
1,313 SR
Queue Stats
630W - 690L
1,514 Elo+
Party 2
Team Averages
Level 125
1,576 SR
1,485 Elo+

VS

Team Averages
Level 86
1,677 SR
1,598 Elo+
Sol
Sol
E-Jess
Sol
Level 64
God Stats
5W - 1L
1,849 SR
Queue Stats
14W - 10L
1,590 Elo+
Party 1
Khepri
Khepri
Kenpachi_NeXz
Khepri
Level 144
God Stats
10W - 6L
1,661 SR
Queue Stats
235W - 226L
1,513 Elo+
Party 1
Ao Kuang
Ao Kuang
S-I-G-H-T-
Ao Kuang
Level 81
God Stats
11W - 3L
1,798 SR
Queue Stats
16W - 9L
1,738 Elo+
Party 1
Sun Wukong
Sun Wukong
Villifyyy
Sun Wukong
Level 62
God Stats
2W - 0L
1,432 SR
Queue Stats
66W - 43L
1,629 Elo+
Party 1
Neith
Neith
vBrace--
Neith
Level 77
God Stats
6W - 7L
1,646 SR
Queue Stats
87W - 76L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KNG Plane
Nemesis
7
1 / 3 / 0
4,633
463
5,083
8,127
2,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
KohaiNaughty
Persephone
9
1 / 3 / 2
6,035
604
3,612
6,040
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Stormiblues
Jormungandr
6
0 / 3 / 2
4,420
442
4,405
6,998
3,517
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chernobog
TheSonOfSpawn
Chernobog
9
1 / 2 / 1
5,383
538
4,297
6,761
2,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Da Ji
xxArima
Da Ji
10
1 / 1 / 1
5,502
550
4,281
8,119
4,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
E-Jess
Sol
9
1 / 2 / 3
5,184
518
3,980
5,526
1,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 0 / 8
5,571
557
3,180
7,081
3,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
S-I-G-H-T-
Ao Kuang
10
3 / 1 / 0
6,065
607
5,959
8,302
2,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Villifyyy
Sun Wukong
11
8 / 1 / 3
6,840
684
7,589
10,339
5,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Neith
vBrace--
Neith
10
0 / 0 / 3
5,741
574
5,178
6,636
2,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
4
Kills
12
12
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sol
E-Jess
Sol
1
2
3
1.25
L
Nemesis
KNG Plane
Nemesis
1
3
0
0.33
W
0
0
8
4
L
Persephone
KohaiNaughty
Persephone
1
3
2
0.67
W
Ao Kuang
S-I-G-H-T-
Ao Kuang
3
1
0
3
L
Jormungandr
Stormiblues
Jormungandr
0
3
2
0.33
L
Chernobog
TheSonOfSpawn
Chernobog
1
2
1
0.75
W
Sun Wukong
Villifyyy
Sun Wukong
8
1
3
9.5
W
Neith
vBrace--
Neith
0
0
3
1.5
L
Da Ji
xxArima
Da Ji
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,678
Damage
25,886
36,045
Taken
37,884
14,812
Mitigated
15,491
7,993
Healing
18,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
E-Jess
Sol
3,980
1,092
0
1,698
5,526
1,538
588
1,449
4,036
25,446
0
L
Nemesis
KNG Plane
Nemesis
5,083
2,649
0
923
8,127
2,771
0
3,211
4,916
0
22,152
W
3,180
384
0
2,077
7,081
3,827
0
1,875
5,206
18,136
2,052
L
Persephone
KohaiNaughty
Persephone
3,612
0
0
1,659
6,040
2,178
0
2,134
3,903
37,290
0
W
Ao Kuang
S-I-G-H-T-
Ao Kuang
5,959
1,660
0
4,882
8,302
2,687
1,138
807
7,201
33,348
0
L
Jormungandr
Stormiblues
Jormungandr
4,405
1,595
126
383
6,998
3,517
0
2,343
4,655
19,966
0
L
Chernobog
TheSonOfSpawn
Chernobog
4,297
2,829
0
2,190
6,761
2,024
0
861
5,900
0
36,538
W
Sun Wukong
Villifyyy
Sun Wukong
7,589
2,866
0
5,214
10,339
5,006
0
2,538
7,702
0
41,142
W
Neith
vBrace--
Neith
5,178
2,584
0
4,364
6,636
2,433
50
1,348
5,288
0
44,446
L
Da Ji
xxArima
Da Ji
4,281
919
0
2,712
8,119
4,322
0
4,263
3,856
0
29,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,973
Gold Earned
29,401
286
Minions Killed
268
0
Camps Cleared
0
1,025,554
Distance Traveled
1,011,984
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,184
518
38
4
0
202,222
2
L
Nemesis
4,633
463
35
4
0
238,087
4
W
Khepri
5,571
557
31
3
0
208,678
3
L
Persephone
6,035
604
83
8
0
196,591
4
W
Ao Kuang
6,065
607
53
5
0
190,721
2
L
Jormungandr
4,420
442
36
4
0
194,448
6
L
Chernobog
5,383
538
65
7
0
192,416
3
W
Sun Wukong
6,840
684
61
6
0
234,151
4
W
Neith
5,741
574
85
9
0
176,212
2
L
Da Ji
5,502
550
67
7
0
204,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role