Player Matchup

Tyr
Tyr
Corn Starch1864
Tyr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,544 Elo+
Party 3
Ra
Ra
PsYcHoMiLLa
Ra
Level 146
God Stats
1W - 1L
1,833 SR
Queue Stats
59W - 63L
1,464 Elo+
Party 3
Fafnir
Fafnir
SnarfSnurff
Fafnir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 72L
1,425 Elo+
Party 2
Artemis
Artemis
Zacqk
Artemis
Level 6
God Stats
1W - 2L
1,302 SR
Queue Stats
1W - 2L
1,294 Elo+
Party 2
Awilix
Awilix
Œdžæij
Awilix
Level 118
God Stats
1W - 3L
1,419 SR
Queue Stats
167W - 191L
1,457 Elo+
Party 2
Team Averages
Level 61
1,511 SR
1,437 Elo+

VS

Team Averages
Level 96
1,546 SR
1,504 Elo+
Charybdis
Charybdis
Akudama_Wanderer
Charybdis
Level 124
God Stats
5W - 1L
1,500 SR
Queue Stats
422W - 384L
1,514 Elo+
Party 1
Nu Wa
Nu Wa
Fenrir9264
Nu Wa
Level 129
God Stats
14W - 5L
1,592 SR
Queue Stats
147W - 152L
1,501 Elo+
Solo
Cthulhu
Cthulhu
Strombolex
Cthulhu
Level 27
God Stats
44W - 28L
1,553 SR
Queue Stats
135W - 117L
1,496 Elo+
Party 1
Ratatoskr
Ratatoskr
Thieving_Otter
Ratatoskr
Level 127
God Stats
16W - 6L
1,585 SR
Queue Stats
574W - 569L
1,506 Elo+
Party 1
Mulan
Mulan
WorldsWorstMid
Mulan
Level 75
God Stats
8W - 8L
1,500 SR
Queue Stats
421W - 391L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 3
10,414
473
8,215
23,640
29,249
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
4 / 1 / 1
10,957
498
11,265
15,044
7,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
12
0 / 3 / 2
8,531
388
5,165
16,657
19,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Zacqk
Artemis
12
0 / 4 / 0
7,583
345
5,810
11,783
4,179
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Awilix
Œdžæij
Awilix
16
4 / 7 / 3
10,284
467
14,338
19,965
8,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
18
4 / 1 / 0
11,074
503
10,111
12,531
5,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Nu Wa
16
3 / 4 / 5
11,071
503
21,505
11,530
4,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Strombolex
Cthulhu
16
2 / 2 / 6
11,162
507
10,549
22,115
21,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ratatoskr
Thieving_Otter
Ratatoskr
18
5 / 2 / 2
11,672
531
6,331
17,112
7,286
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 1 / 5
11,306
514
18,837
14,844
12,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
10
Kills
15
15
Deaths
10
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Charybdis
4
1
0
4
L
2
0
3
3.5
W
Nu Wa
3
4
5
1.38
L
4
1
1
4.5
L
Fafnir
0
3
2
0.33
W
Cthulhu
Strombolex
Cthulhu
2
2
6
2.5
W
Ratatoskr
Thieving_Otter
Ratatoskr
5
2
2
3
W
1
1
5
3.5
L
Artemis
Zacqk
Artemis
0
4
0
0
L
Awilix
Œdžæij
Awilix
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,793
Damage
67,333
87,089
Taken
78,132
69,328
Mitigated
51,089
21,088
Healing
29,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
10,111
5,459
0
7,439
12,531
5,148
1,647
1,665
10,866
0
99,219
L
8,215
1,550
0
5,871
23,640
29,249
0
4,291
18,151
0
78,773
W
Nu Wa
21,505
4,670
0
1,930
11,530
4,324
1,231
4,779
6,751
104,001
0
L
11,265
1,315
2,135
6,770
15,044
7,149
0
9,311
5,682
115,394
0
L
Fafnir
5,165
1,851
0
2,411
16,657
19,793
0
6,574
9,869
25,233
0
W
Cthulhu
Strombolex
Cthulhu
10,549
857
1,002
8,204
22,115
21,762
854
5,876
16,239
67,185
6,305
W
Ratatoskr
Thieving_Otter
Ratatoskr
6,331
3,125
0
1,542
17,112
7,286
67
1,839
15,273
0
106,123
W
18,837
3,530
0
9,116
14,844
12,569
0
2,563
12,281
0
97,471
L
Artemis
Zacqk
Artemis
5,810
3,393
236
2,757
11,783
4,179
0
3,617
8,166
0
41,664
L
Awilix
Œdžæij
Awilix
14,338
5,115
0
908
19,965
8,958
0
7,739
12,046
0
84,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,769
Gold Earned
56,285
567
Minions Killed
728
0
Camps Cleared
0
1,976,447
Distance Traveled
2,056,429
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,074
503
160
7
0
391,457
0
L
Tyr
10,414
473
140
6
0
394,052
3
W
Nu Wa
11,071
503
158
7
0
365,729
1
L
Ra
10,957
498
203
9
0
410,343
7
L
Fafnir
8,531
388
21
1
0
386,020
0
W
Cthulhu
11,162
507
116
5
0
421,901
1
W
Ratatoskr
11,672
531
138
6
0
485,641
0
W
Mulan
11,306
514
156
7
0
391,701
1
L
Artemis
7,583
345
78
4
0
354,751
0
L
Awilix
10,284
467
125
6
0
431,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role