Player Matchup

Cernunnos
Cernunnos
Poihy Corona
Cernunnos
Level 46
God Stats
16W - 17L
1,466 SR
Queue Stats
78W - 79L
1,430 Elo+
Party 2
Hel
Hel
UnDiNeX
Hel
Level 47
God Stats
4W - 7L
1,471 SR
Queue Stats
130W - 138L
1,440 Elo+
Party 2
Ganesha
Ganesha
violagallos
Ganesha
Level 48
God Stats
3W - 4L
1,560 SR
Queue Stats
109W - 114L
1,432 Elo+
Party 2
Team Averages
Level 47
1,499 SR
1,434 Elo+

VS

Team Averages
Level 98
1,352 SR
1,535 Elo+
Zhong Kui
Zhong Kui
Homicidal_Bread2
Zhong Kui
Level 99
God Stats
1W - 0L
1,418 SR
Queue Stats
26W - 24L
1,611 Elo+
Party 1
King Arthur
King Arthur
dannym0302
King Arthur
Level 107
God Stats
1W - 1L
1,195 SR
Queue Stats
15W - 7L
1,573 Elo+
Party 1
Loki
Loki
nicko1678
Loki
Level 88
God Stats
42W - 59L
1,444 SR
Queue Stats
383W - 501L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Poihy Corona
Cernunnos
19
3 / 5 / 1
13,303
665
12,661
18,983
9,912
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Hel
17
1 / 4 / 3
11,978
599
7,254
15,890
8,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
violagallos
Ganesha
17
0 / 3 / 4
13,059
653
7,367
19,416
23,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
20
5 / 1 / 7
14,298
715
26,416
14,693
12,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
dannym0302
King Arthur
20
6 / 1 / 6
14,241
712
12,689
14,789
20,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
19
1 / 2 / 9
13,264
663
9,304
11,823
5,900
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
4
Kills
12
12
Deaths
4
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
5
1
7
8.5
L
Cernunnos
Poihy Corona
Cernunnos
3
5
1
0.7
L
Hel
1
4
3
0.63
W
King Arthur
dannym0302
King Arthur
6
1
6
9
W
Loki
1
2
9
2.75
L
Ganesha
violagallos
Ganesha
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,282
Damage
48,409
54,289
Taken
41,305
42,007
Mitigated
39,213
27,824
Healing
13,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
26,416
2,745
0
7,072
14,693
12,431
1,976
5,953
8,740
92,338
0
L
Cernunnos
Poihy Corona
Cernunnos
12,661
6,053
468
4,631
18,983
9,912
804
10,528
7,702
0
66,047
L
Hel
7,254
458
7,129
8,565
15,890
8,459
479
6,564
8,802
40,290
0
W
King Arthur
dannym0302
King Arthur
12,689
2,761
0
3,505
14,789
20,882
31
5,893
8,896
0
37,675
W
Loki
9,304
3,012
322
2,370
11,823
5,900
414
3,720
8,103
0
84,832
L
Ganesha
violagallos
Ganesha
7,367
904
980
6,051
19,416
23,636
216
8,024
10,058
32,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,340
Gold Earned
41,803
230
Minions Killed
267
0
Camps Cleared
0
994,014
Distance Traveled
1,099,745
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,298
715
147
7
0
362,032
1
L
Cernunnos
13,303
665
130
7
0
335,634
4
L
Hel
11,978
599
95
5
0
321,404
5
W
King Arthur
14,241
712
37
2
0
380,855
2
W
Loki
13,264
663
83
4
0
356,858
0
L
Ganesha
13,059
653
5
0
0
336,976
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role