Player Matchup

Ne Zha
Ne Zha
Cynic70
Ne Zha
Level 124
God Stats
1W - 0L
1,324 SR
Queue Stats
8W - 16L
1,180 Elo+
Solo
Tiamat
Tiamat
MatthewM3030
Tiamat
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
132W - 94L
1,476 Elo+
Party 2
Sylvanus
Sylvanus
ViBritanniia
Sylvanus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 76L
1,458 Elo+
Party 2
Team Averages
Level 84
1,441 SR
1,372 Elo+

VS

Team Averages
Level 20
1,497 SR
1,152 Elo+
Da Ji
Da Ji
Be3zn
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 31L
1,075 Elo+
Party 1
Chaac
Chaac
Clawszz
Chaac
Level 38
God Stats
1W - 3L
1,491 SR
Queue Stats
14W - 32L
1,102 Elo+
Party 1
Mercury
Mercury
Getbop5258
Mercury
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Cynic70
Ne Zha
17
7 / 5 / 8
12,506
695
16,544
25,979
33,724
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
20
5 / 0 / 12
13,045
725
23,849
13,271
20,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
ViBritanniia
Sylvanus
19
5 / 0 / 11
13,443
747
10,565
16,703
27,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Be3zn
Da Ji
15
0 / 10 / 3
10,223
568
6,221
19,214
8,989
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Clawszz
Chaac
17
5 / 1 / 0
11,685
649
18,929
26,896
22,202
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
Getbop5258
Mercury
14
0 / 6 / 1
9,493
527
4,299
14,777
6,662
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
17
Kills
5
5
Deaths
17
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Be3zn
Da Ji
0
10
3
0.15
L
Chaac
Clawszz
Chaac
5
1
0
5
W
Ne Zha
Cynic70
Ne Zha
7
5
8
2.2
L
Mercury
Getbop5258
Mercury
0
6
1
0.08
W
Tiamat
5
0
12
11
W
Sylvanus
ViBritanniia
Sylvanus
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,958
Damage
29,449
55,953
Taken
60,887
82,308
Mitigated
37,853
26,373
Healing
7,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Be3zn
Da Ji
6,221
1,471
0
518
19,214
8,989
0
9,364
9,380
0
31,247
L
Chaac
Clawszz
Chaac
18,929
3,324
0
5,774
26,896
22,202
402
16,221
10,139
0
65,848
W
Ne Zha
Cynic70
Ne Zha
16,544
6,560
0
5,042
25,979
33,724
72
57
25,922
0
53,546
L
Mercury
Getbop5258
Mercury
4,299
3,299
0
1,316
14,777
6,662
443
7,595
6,861
0
15,457
W
Tiamat
23,849
2,744
342
6,292
13,271
20,628
1,124
88
13,183
79,254
0
W
Sylvanus
ViBritanniia
Sylvanus
10,565
1,621
6,455
8,242
16,703
27,956
1,066
15
16,688
21,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,994
Gold Earned
31,401
172
Minions Killed
161
0
Camps Cleared
0
861,187
Distance Traveled
892,918
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,223
568
55
3
0
240,090
0
L
Chaac
11,685
649
78
4
0
342,165
1
W
Ne Zha
12,506
695
39
2
0
285,766
0
L
Mercury
9,493
527
28
2
0
310,663
0
W
Tiamat
13,045
725
104
6
0
292,542
1
W
Sylvanus
13,443
747
29
2
0
282,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role