Player Matchup

Fenrir
Fenrir
Dragon ball5967
Fenrir
Level 83
God Stats
9W - 13L
1,428 SR
Queue Stats
182W - 201L
1,479 Elo+
Solo
Hachiman
Hachiman
TarsGrv
Hachiman
Level 52
God Stats
0W - 1L
1,493 SR
Queue Stats
7W - 5L
1,670 Elo+
Party 2
Vulcan
Vulcan
lifewithjosue
Vulcan
Level 68
God Stats
1W - 2L
1,248 SR
Queue Stats
2W - 3L
1,600 Elo+
Party 2
Team Averages
Level 68
1,390 SR
1,583 Elo+

VS

Team Averages
Level 89
1,539 SR
1,547 Elo+
Khepri
Khepri
WeatherFang
Khepri
Level 117
God Stats
51W - 38L
1,506 SR
Queue Stats
491W - 594L
1,473 Elo+
Solo
Ah Puch
Ah Puch
gforceford11
Ah Puch
Level 85
God Stats
7W - 2L
1,776 SR
Queue Stats
367W - 272L
1,588 Elo+
Party 1
Arachne
Arachne
hotrod7891
Arachne
Level 65
God Stats
3W - 3L
1,335 SR
Queue Stats
317W - 230L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 4
11,892
793
11,728
20,656
25,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
TarsGrv
Hachiman
15
1 / 4 / 6
9,889
659
15,362
16,831
7,053
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 5 / 4
10,539
703
13,896
11,138
4,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
1 / 2 / 11
11,525
768
5,841
12,431
17,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
gforceford11
Ah Puch
18
6 / 4 / 5
11,528
769
18,963
15,244
8,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
hotrod7891
Arachne
18
7 / 3 / 6
12,010
801
15,890
18,729
14,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
9
Kills
14
14
Deaths
9
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
5
5
4
1.4
L
Hachiman
TarsGrv
Hachiman
1
4
6
1
W
Khepri
1
2
11
3.25
W
Ah Puch
gforceford11
Ah Puch
6
4
5
2.13
W
Arachne
hotrod7891
Arachne
7
3
6
3.33
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,986
Damage
40,694
48,625
Taken
46,404
36,871
Mitigated
40,396
7,648
Healing
14,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,728
3,071
0
2,066
20,656
25,043
396
9,552
11,104
0
27,836
L
Hachiman
TarsGrv
Hachiman
15,362
8,584
0
4,426
16,831
7,053
0
8,883
7,948
0
54,454
W
Khepri
5,841
842
934
1,770
12,431
17,391
339
3,868
8,333
22,225
0
W
Ah Puch
gforceford11
Ah Puch
18,963
1,086
0
7,521
15,244
8,386
555
4,698
10,344
69,023
0
W
Arachne
hotrod7891
Arachne
15,890
9,544
0
4,502
18,729
14,619
2,012
5,347
13,022
0
46,488
L
13,896
3,142
149
1,007
11,138
4,775
0
6,689
4,449
52,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,320
Gold Earned
35,063
195
Minions Killed
195
0
Camps Cleared
0
795,828
Distance Traveled
888,588
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,892
793
42
3
0
271,422
5
L
Hachiman
9,889
659
68
5
0
261,394
3
W
Khepri
11,525
768
31
2
0
309,186
5
W
Ah Puch
11,528
769
98
7
0
267,494
0
W
Arachne
12,010
801
66
4
0
311,908
0
L
Vulcan
10,539
703
85
6
0
263,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role