Player Matchup

Guan Yu
Guan Yu
L0yz
Guan Yu
Level 86
God Stats
4W - 5L
1,484 SR
Queue Stats
51W - 93L
1,241 Elo+
Party 1
Kukulkan
Kukulkan
Millie6037
Kukulkan
Level 93
God Stats
7W - 12L
1,517 SR
Queue Stats
60W - 101L
1,255 Elo+
Party 1
Tsukuyomi
Tsukuyomi
pinballwizard74
Tsukuyomi
Level 117
God Stats
4W - 3L
1,439 SR
Queue Stats
104W - 177L
1,258 Elo+
Party 1
Team Averages
Level 99
1,480 SR
1,251 Elo+

VS

Team Averages
Level 87
1,476 SR
1,355 Elo+
Vulcan
Vulcan
Abiectio3193
Vulcan
Level 85
God Stats
1W - 4L
1,366 SR
Queue Stats
15W - 27L
1,323 Elo+
Party 2
Hun Batz
Hun Batz
Self Pitty
Hun Batz
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 111L
1,421 Elo+
Party 2
Cabrakan
Cabrakan
TalonZenn
Cabrakan
Level 68
God Stats
2W - 3L
1,561 SR
Queue Stats
19W - 25L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
L0yz
Guan Yu
18
1 / 1 / 15
13,760
724
6,888
23,931
26,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Millie6037
Kukulkan
20
9 / 0 / 6
15,359
808
17,506
8,606
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
pinballwizard74
Tsukuyomi
18
6 / 9 / 4
13,224
696
12,766
19,923
7,324
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
2 / 7 / 6
11,466
603
18,241
13,023
5,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
Self Pitty
Hun Batz
18
8 / 4 / 1
13,057
687
17,187
16,662
8,029
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
TalonZenn
Cabrakan
17
0 / 5 / 9
11,367
598
7,024
18,803
22,618
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
16
Kills
10
10
Deaths
16
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Vulcan
2
7
6
0.71
W
Guan Yu
L0yz
Guan Yu
1
1
15
8.5
W
Kukulkan
Millie6037
Kukulkan
9
0
6
12
L
Hun Batz
Self Pitty
Hun Batz
8
4
1
2.13
L
Cabrakan
TalonZenn
Cabrakan
0
5
9
0.9
W
Tsukuyomi
pinballwizard74
Tsukuyomi
6
9
4
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,160
Damage
42,452
52,460
Taken
48,488
36,425
Mitigated
36,602
17,391
Healing
1,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
18,241
7,973
0
117
13,023
5,955
1,168
3,779
9,244
47,958
0
W
Guan Yu
L0yz
Guan Yu
6,888
794
3,090
8,177
23,931
26,034
642
12,663
11,268
0
17,556
W
Kukulkan
Millie6037
Kukulkan
17,506
980
0
2,475
8,606
3,067
1,560
3,291
5,315
104,143
0
L
Hun Batz
Self Pitty
Hun Batz
17,187
2,621
0
500
16,662
8,029
766
6,268
10,394
0
92,124
L
Cabrakan
TalonZenn
Cabrakan
7,024
1,365
0
1,291
18,803
22,618
230
7,513
11,290
19,104
0
W
Tsukuyomi
pinballwizard74
Tsukuyomi
12,766
1,616
0
3,649
19,923
7,324
1,072
9,371
10,552
0
60,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,343
Gold Earned
35,890
239
Minions Killed
206
0
Camps Cleared
0
1,026,030
Distance Traveled
1,033,476
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,466
603
65
3
0
325,659
1
W
Guan Yu
13,760
724
20
1
0
363,108
0
W
Kukulkan
15,359
808
159
8
0
344,736
5
L
Hun Batz
13,057
687
110
6
0
369,713
6
L
Cabrakan
11,367
598
31
2
0
338,104
1
W
Tsukuyomi
13,224
696
60
3
0
318,186
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role