Player Matchup

Hera
Hera
 
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
EndlessSilentium
Pele
Level 157
God Stats
1W - 4L
1,318 SR
Queue Stats
546W - 590L
1,539 Elo+
Solo
Ganesha
Ganesha
LipRipper
Ganesha
Level 106
God Stats
1W - 2L
1,508 SR
Queue Stats
248W - 249L
1,579 Elo+
Party 1
Odin
Odin
TheButtPounder69
Odin
Level 87
God Stats
0W - 2L
1,418 SR
Queue Stats
131W - 129L
1,582 Elo+
Party 1
Chiron
Chiron
WoodedSheet8340
Chiron
Level 160
God Stats
44W - 24L
1,667 SR
Queue Stats
1,692W - 1,846L
1,500 Elo+
Solo
Team Averages
Level 134
1,482 SR
1,540 Elo+

VS

Team Averages
Level 107
1,431 SR
1,715 Elo+
Raijin
Raijin
Bobby187Shmurda
Raijin
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,931 Elo+
Party 2
Yu Huang
Yu Huang
KUNGxFUUxPANDA
Yu Huang
Level 129
God Stats
1W - 0L
1,370 SR
Queue Stats
4W - 3L
1,862 Elo+
Party 2
Medusa
Medusa
MeanMartianGreen
Medusa
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 17L
1,595 Elo+
Solo
Khepri
Khepri
R4TED xData36
Khepri
Level 109
God Stats
3W - 4L
1,286 SR
Queue Stats
196W - 227L
1,371 Elo+
Solo
Kukulkan
Kukulkan
verticalsniper
Kukulkan
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,816 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
0 / 3 / 2
7,095
710
4,837
5,789
2,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
3 / 3 / 1
7,588
759
4,581
6,222
4,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
LipRipper
Ganesha
14
0 / 3 / 4
7,725
773
3,725
11,233
13,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
0 / 4 / 3
6,730
673
4,477
9,557
10,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

14
1 / 2 / 1
7,558
756
9,779
7,478
3,268
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 7
7,975
798
5,975
5,829
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yu Huang
15
2 / 2 / 11
8,312
831
7,718
7,738
3,928
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 1 / 7
8,403
840
7,926
6,565
3,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 3 / 5
7,863
786
2,781
11,694
12,584
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
15
4 / 1 / 6
8,901
890
5,853
4,311
2,083
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
4
Kills
15
15
Deaths
8
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
3
2
0.33
W
3
1
7
6.5
L
3
3
1
1.17
W
Yu Huang
2
2
11
3.75
L
Ganesha
LipRipper
Ganesha
0
3
4
0.67
W
4
1
7
7.5
W
2
3
5
1.5
L
0
4
3
0.38
L
1
2
1
0.75
W
Kukulkan
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,399
Damage
30,253
40,279
Taken
36,137
33,469
Mitigated
24,741
11,611
Healing
16,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,837
1,243
186
934
5,789
2,788
38
4,191
1,598
15,545
0
W
5,975
617
2,887
1,845
5,829
2,692
714
634
5,062
10,333
0
L
4,581
1,065
546
706
6,222
4,326
1,030
4,552
1,670
0
8,964
W
Yu Huang
7,718
1,127
1,291
2,444
7,738
3,928
1,454
2,216
5,439
12,719
0
L
Ganesha
LipRipper
Ganesha
3,725
238
616
2,212
11,233
13,032
284
5,882
5,351
8,903
0
W
7,926
4,694
1,023
1,203
6,565
3,454
1,237
1,724
4,796
0
26,868
W
2,781
548
970
2,824
11,694
12,584
216
2,595
8,914
5,318
0
L
4,477
395
1,209
1,687
9,557
10,055
278
4,403
5,154
0
7,759
L
9,779
1,102
658
2,857
7,478
3,268
148
3,299
4,179
0
24,419
W
Kukulkan
5,853
679
1,110
929
4,311
2,083
779
1,393
2,836
18,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,696
Gold Earned
41,454
85
Minions Killed
108
0
Camps Cleared
0
866,964
Distance Traveled
892,580
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,095
710
15
2
0
172,569
3
W
Raijin
7,975
798
6
1
0
169,127
0
L
Pele
7,588
759
16
2
0
127,001
2
W
Yu Huang
8,312
831
22
2
0
178,766
0
L
Ganesha
7,725
773
0
0
0
178,417
0
W
Medusa
8,403
840
25
3
0
205,850
1
W
Khepri
7,863
786
9
1
0
161,285
0
L
Odin
6,730
673
11
1
0
192,588
1
L
Chiron
7,558
756
43
4
0
196,389
2
W
Kukulkan
8,901
890
46
5
0
177,552
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role