Player Matchup

Mercury
Mercury
Gold I
Atlas Pits
Mercury
Gold I
Level 48
God Stats
2W - 2L
1,785 SR
Queue Stats
61W - 45L
1,859 MMR
Solo
Ullr
Ullr
Gold I
CaptainUsurper
Ullr
Gold I
Level 128
God Stats
1W - 1L
1,726 SR
Queue Stats
184W - 183L
1,638 MMR
Solo
Olorun
Olorun
Platinum II
IdioticPain
Olorun
Platinum II
Level 156
God Stats
2W - 2L
1,602 SR
Queue Stats
381W - 378L
1,855 MMR
Solo
Scylla
Scylla
Platinum V
Willust
Scylla
Platinum V
Level 142
God Stats
2W - 0L
1,669 SR
Queue Stats
38W - 33L
1,710 MMR
Solo
Artio
Artio
Platinum II
cracking-milk0
Artio
Platinum II
Level 82
God Stats
6W - 3L
1,736 SR
Queue Stats
123W - 115L
1,867 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 111
1,704 SR
1,786 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 149
1,540 SR
1,654 MMR
Ishtar
Ishtar
Platinum V
 
Ishtar
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum IV
 
Athena
Platinum IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Platinum V
CH4C4L K9
Merlin
Platinum V
Level 160
God Stats
33W - 35L
1,493 SR
Queue Stats
472W - 490L
1,895 MMR
Solo
Kali
Kali
Platinum IV
Heroofzeros
Kali
Platinum IV
Level 145
God Stats
7W - 6L
1,586 SR
Queue Stats
131W - 124L
1,737 MMR
Solo
Horus
Horus
Gold I
Oxsana_
Horus
Gold I
Level 128
God Stats
22W - 18L
1,621 SR
Queue Stats
78W - 73L
1,636 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Atlas Pits
Mercury
17
5 / 4 / 4
10,710
595
10,805
19,108
8,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 0 / 2
9,869
548
4,960
8,366
3,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
16
8 / 2 / 7
10,899
606
19,822
20,084
10,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
Willust
Scylla
16
5 / 0 / 2
10,217
568
10,058
6,810
2,737
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 2 / 6
8,963
498
8,830
19,012
15,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AwilixAtlasThor

VS

Bans
SusanoHadesLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
1 / 2 / 1
9,446
525
11,402
12,918
6,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
 
Athena
12
1 / 3 / 4
8,339
463
5,525
19,109
15,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Merlin
CH4C4L K9
Merlin
14
3 / 3 / 0
8,958
498
10,050
12,148
5,065
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 2 / 1
9,367
520
5,494
15,790
7,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Oxsana_
Horus
13
0 / 8 / 0
8,067
448
6,755
18,237
11,731
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
18
Kills
6
8
Deaths
18
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
2
1
0.75
L
Athena
 
Athena
1
3
4
1
W
Mercury
Atlas Pits
Mercury
5
4
4
1.75
L
Merlin
CH4C4L K9
Merlin
3
3
0
1
W
0
0
2
1
L
1
2
1
0.75
W
Olorun
8
2
7
5.75
L
Horus
Oxsana_
Horus
0
8
0
0
W
Scylla
Willust
Scylla
5
0
2
6
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,475
Damage
39,226
73,380
Taken
78,202
40,287
Mitigated
45,812
35,209
Healing
22,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
11,402
6,583
0
7,812
12,918
6,010
0
1,936
10,982
0
95,491
L
Athena
 
Athena
5,525
2,032
0
5,431
19,109
15,507
0
10,336
8,773
22,638
0
W
Mercury
Atlas Pits
Mercury
10,805
6,621
0
9,314
19,108
8,064
0
4,774
14,334
0
92,565
L
Merlin
CH4C4L K9
Merlin
10,050
173
92
3,877
12,148
5,065
0
5,601
6,547
85,212
0
W
4,960
1,515
0
495
8,366
3,334
2,645
498
7,868
0
89,799
L
5,494
1,961
0
2,673
15,790
7,499
0
5,573
10,217
0
84,245
W
Olorun
19,822
10,591
215
12,852
20,084
10,685
2,633
4,135
15,949
74,613
7,553
L
Horus
Oxsana_
Horus
6,755
2,617
412
2,690
18,237
11,731
924
12,340
5,897
0
54,890
W
Scylla
Willust
Scylla
10,058
2,089
0
1,931
6,810
2,737
744
2,035
4,775
88,266
0
W
8,830
1,077
1,547
8,855
19,012
15,467
0
4,553
14,459
25,205
5,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,658
Gold Earned
44,177
590
Minions Killed
548
0
Camps Cleared
0
1,842,405
Distance Traveled
1,737,030
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,446
525
154
9
0
296,678
4
L
Athena
8,339
463
23
1
0
317,630
8
W
Mercury
10,710
595
137
8
0
478,296
3
L
Merlin
8,958
498
136
8
0
356,259
4
W
Ullr
9,869
548
153
9
0
335,289
5
L
Kali
9,367
520
131
7
0
425,763
0
W
Olorun
10,899
606
106
6
0
301,462
2
L
Horus
8,067
448
104
6
0
340,700
3
W
Scylla
10,217
568
151
8
0
367,174
4
W
Artio
8,963
498
43
2
0
360,184
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role